Act One
Golden Gorget of Leoric
Amulet: After earning a massacre bonus, 4–6 Skeletons are summoned to fight by your side for 10 seconds
Mad Monarch's Scepter
One-Handed Mace: After killing 10 enemies, you release a Poison Nova that deals 1050–1400% weapon damage as Poison to enemies within 30 yards.
Pauldrons of the Skeleton King
Shoulders: When receiving fatal damage, there is a chance that you are instead restored to 25% of maximum Life and cause nearby enemies to flee in fear.
Ring of Royal Grandeur
Ring: Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
Sanguinary Vambraces
Bracers: Chance on being hit to deal 1000% of your Thorns damage to nearby enemies.
Act Two
Cloak Of Deception
Cloak: Enemy missiles sometimes pass through you harmlessly.
Coven's Criterion
Shield: You take 45–60% less damage from blocked attacks.
Gloves of Worship
Gloves: Shrine effects last for 10 minutes.
Illusory Boots
Boots: You may move unhindered through enemies.
Act Three
Avarice Band
Ring: Each time you pick up gold, increase your Gold and Health Pickup radius by 1 yard for 10 seconds, stacking up to 30 times.
Boots of Disregard
Boots: Gain 500 Life Regeneration per second for each second you stand still. This effect stacks up to 8 times.
Burst Of Wrath
Two-Handed Axe: Killing enemies and destroying objects has a chance to grant 20% of your maximum primary resource.
Envious Blade
Dagger: Gain 100% Critical Hit Chance against enemies at full health.
Overwhelming Desire
Amulet: Chance on hit to charm the enemy. While charmed, the enemy takes 35% more damage.
Insatiable Belt
Belt: Picking up a Health Globe increases your maximum Life by 5% for 15 seconds, stacking up to 5 times.
Pride's Fall
Helmet: Your resource costs are reduced by 30% after not taking damage for 5 seconds.
Act Four
No legendary items are specially tied to Act Four Caches, but bounty bags earned in that act can contain the special legendary items from any of the other acts.
Act Five
Pandemonium Loop
Ring: Enemies slain while Feared die in a bloody explosion and cause other nearby enemies to flee in Fear.
Death’s Bargain
Pants: Gain an aura of death that deals 750-1000% of your Life per Second to enemies within 20 yards. You no longer regenerate Life.
Salvation
Crusader Shield: Blocked attacks heal you and your allies for 20–30% of the amount blocked.
Helltrapper
Hand Crossbow: 7–10% chance on hit to summon a Spike Trap, Caltrops or Sentry
Soulsmasher
Two-Handed Mace: When you kill an enemy, it explodes for 450–600% of your Life per Kill as damage to all enemies within 20 yards. You no longer benefit from your Life per Kill.