DF is done, they're not as comprehensive as NXGAMER in the least bit and all their articles are the same nonsensical pieces. It's more surprising that there are persons who defend them as fair and reasonable.
This article was simply; "the audacity of these pollees choosing resolution as the most important decision in buying PS4 over XBOX", what were they thinking? "resolution is not that different guys, barely a yawning difference for crying out loud. My goodness, you guys really fell for that? high five suckers indeed! "it's all about fun people, eff higher resolutions this generation. "I really hope you guys come to your senses come next poll, because this shit is plain ridiculous from where I'm standing"
This article is so funny that I read it way before it was posted on GAF and I'm still shaking my head. I can't believe a tech site would write such "garbage" in a nutshell.
The author suggests that framerate is high priority to him, that he'd take 900p and good frames anyday over 1080p and a struggling framerate and/or bad IQ, yet later in the article he mentions ryse, goodness, a game that averages around 25-26fps and falls to 16fps. Clearly, the resolution needed to be lower, maybe 720p or 576p perhaps and boy what of the anti-aliasing and PP that leadbetter suggests cleans up jaggies so well at sub native rez? I'd guess crytek would need quadruple that at 720p and lower to work their magic.
The other question is, what counts as better framerate to the author? He indicates that CODAW and FC4 have higher performance profiles on the XBONE, apart from the fact that he's wrong on both counts, let's look into where he was right. The SP portion of CODAW runs at 1360 * 1080 on the xbone, they never proved that it goes higher than this, yet they indicated it's variable, but at this point who are we kidding.
It's 1920 * 1080 on PS4. The game run mostly at 60 fps on both platforms. At very rare times, maybe once or twice (mostly) in the beginning of the game, it would drop a few extra frames on the PS4 when a huge explosion happens, but other than that the game is the same performance wise. Is DF using a 2-3 frame disparity (in one scene) over an entire game to make their case of performance over resolution? In the MP portion which most people play and where framerate is most important the PS4 version maintains it's 40% pixel advantage and has a superior framerate too, but the author never mentions that, he's only concerned about lower resolutions and superior framerates on a certain console for the article in question. I mean how apparent could one guy be.
FC4 is better on the PS4 too, not only framerate. HRAA works better at the native resolution. As for framerate, everytime you go to heavy foliage areas, frames drop massively on the xbone version of FC4. If you just wondering about, frames drop quite a bit when the lod kicks in, it's not even a contest. Anybody who wants proof can visit NXGAMER's analysis on FC4. The author used these two games to make a point/jab and it's a laughable. This site is clearly not about proving what you say. I think it's all about the number one reason pollees chose the XBONE to be honest.
Even if you try to take this article seriously you can't, there are so many holes in logic and no good arguments are brought forward. Let's play along though, let's say for e.g. the author has a preference for 60fps, so he'd rather ryse be 60fps, at what resolution would he attain that type of framerate on the XBONE? Wouldn't that game need 16xMSAA , PP effects up the Wazoo and all the Crytek Subnative IQ magic dust you can muster, how would that work?
At this point I'm interested, I'd like to see this game that DF proposes, that would defy higher/native resolutions in graphics and IQ. I'd like a developer or Leadbetter himself to make such a game, my 60 is ready. 576-720p 16MSAA, PP effects like no other.
DF is not in the habit of proving most things, but you will have persons running to their defense regardless. Dead or Alive Last Round is less problematic playing online on the PS4 version, I didn't read anywhere in that article that it's because of the better PSN infrastructure......of course with EVOLVE it just needed to be said. XBOX LIVE, AZURE SERVERS et al. It's beyond ridiculous at this point.