As I said, even if that is the case they will be fixed soon enough now that the game is in the wild.
No shit? You don't say. You act lil you're talking to someone who doesn't build gaming PCs as a hobby. Lol
No, that's clear.But it is quite short and quite clear:
1. Get the PC version.
2. Don't have a decent PC? Do you value quality over minor (it says minor right there in the article) framedrops? PS4 version is easy to recommend.
3. Don't have a decent PC? Do you value framerate consistency above all else? Get the Xbone version.
How much more clear can they get?
Visuals PS4
Performance Xbox One
its becoming something of a trend.
Great then, we share the same hobby![]()
Good to know.I prefer waiting for PC bugs to get squashed which is why I'll probably go console on this first and pick this up in a few months on PC after a price drop.
They never said it was equivalent.
No no no no no.I agree, Eurogamer did really hard on nitpicking this framerate advantage and they are doing so much recently in almost every game, some of their articles and game reviews of PS4 too. So i seriously doubt they will continue this and bias more towards XB1 by trying to provide XB1 advantage some spotlight more than providing faithful information in analysis. I think we might need a competitor for doing these kind of analysis, so we can get more accurate answers.
When is the grass comparison releasing? This will be the true test.
I read on a previous post that the PS4's mimimum framerate was 25 fps. If the minimum is 28-89 and it only happens infrequently then yeah, I completely agree.
No no no no no.
I cannot BELIEVE that people are actually suspecting some sort of bias here. I mean, it absolutely blows my mind though I suppose I shouldn't be surprised anymore.
This is NOT nitpicking. I put a solid 8 hours into the XBone version of the game and it is 99.99999% locked at 30 fps. It just doesn't dip. "I" think that is worth something.
I received the PS4 version later and was actually expecting them to be equal so I was completely surprised and very disappointed when that didn't prove to be the case. It dips far more often than I expected even during normal exploration. It's still much better than any other Bioware console release to date but compared to the completely stable XO version it was a huge disappointment. On the console side I actually prefer building my library on the PS4, it should be noted, so these types of situations are not what I want to see. However, I put aside that bias and present the findings as they are. People are looking for bias where there is none.
Yup and we can't cry gimped anymore. Microsoft really worked some magic with their latest kits.Visuals PS4
Performance Xbox One
its becoming something of a trend.
i cant understand how people find this game visually impressive. the visuals do not justify even xbone having to run at sub 1080p
No no no no no.
I cannot BELIEVE that people are actually suspecting some sort of bias here. I mean, it absolutely blows my mind though I suppose I shouldn't be surprised anymore.
This is NOT nitpicking. I put a solid 8 hours into the XBone version of the game and it is 99.99999% locked at 30 fps. It just doesn't dip. "I" think that is worth something.
I received the PS4 version later and was actually expecting them to be equal so I was completely surprised and very disappointed when that didn't prove to be the case. It dips far more often than I expected even during normal exploration. It's still much better than any other Bioware console release to date but compared to the completely stable XO version it was a huge disappointment. On the console side I actually prefer building my library on the PS4, it should be noted, so these types of situations are not what I want to see. However, I put aside that bias and present the findings as they are. People are looking for bias where there is none.
And where he said it happens frequently?
The writer of the article replied just a few posts above.
No, that's clear.
It's not unlocked on PS4.Probably because fps it's unlocked where on xone it's locked. Still not sure why Bioware choice to unlock fps on ps4: isn't it more unstable for this?
This is NOT nitpicking. I put a solid 8 hours into the XBone version of the game and it is 99.99999% locked at 30 fps. It just doesn't dip. "I" think that is worth something.
Which is kind of ridiculous as resolution shouldn't impact performance very much.Visuals PS4
Performance Xbox One
its becoming something of a trend.
I really think at this point devs are working harder on getting the XBO version up to snuff while the PS4 can mostly take what they throw at it at 1080p hence games like this and AW where there are some rare and minor framedrops.Probably because fps it's unlocked where on xone it's locked. Still not sure why Bioware choice to unlock fps on ps4: isn't it more unstable for this?
Oh wow...Someone else had quite the opposite experience.
What's going on here?
In two of the several scenes in the video does it dip more than 1-2fps. By the sounds of the article these are rare cases.
I don't think any developer would or should make a blanket cut to image quality 100% of the time to deal with corner case dips like this that may appear for tiny fractions of game time. At most they could implement an adaptive resolution that could kick in in isolated cases, but otherwise they made the right choice. Cutting res would be way overkill here.
No no no no no.
I cannot BELIEVE that people are actually suspecting some sort of bias here. I mean, it absolutely blows my mind though I suppose I shouldn't be surprised anymore.
I'll take better fps performance for sure.
I think this is overly dramatic but there is some truth to it. 1080p has become a bullet point this gen. The PS4 has the juice to get to 1080p but not without some sacrifices. People are overestimating the PS4's power advantage.
Someone else had quite the opposite experience.
What's going on here?
HAHAHAHA.
No.
Developing for XB1 as a priority and then slapping together a PS4 port is far more believeable. December 6th can't come soon enough to blast this fact-devoid gap-is-closing theory out.
What happens on December 6th?
Someone else had quite the opposite experience.
What's going on here?
I agree. Give me 1080p and keep that 1 fps advantage.It's a 1-2fps advantage for the Xbox One in certain sections. It's highly unlikely that you're going to notice something like that unless you have a frame counter going while you play.
I'm playing the PS4 version and it's absolutely smooth and great looking considering the cross gen nature.
What happens on December 6th?
I think he's referring to the PlayStation Experience event.
Lmaoooooo really gamingbolt you cannot be serious... Have you seen there other so called comparisons. Please they don't have to equipment to provide subjective data like DF none the experience or knowledge.
So in your opinion what happened? Not enough optimization or XB1 has some secret sauce we don't know about?No no no no no.
I cannot BELIEVE that people are actually suspecting some sort of bias here. I mean, it absolutely blows my mind though I suppose I shouldn't be surprised anymore.
This is NOT nitpicking. I put a solid 8 hours into the XBone version of the game and it is 99.99999% locked at 30 fps. It just doesn't dip. "I" think that is worth something.
I received the PS4 version later and was actually expecting them to be equal so I was completely surprised and very disappointed when that didn't prove to be the case. It dips far more often than I expected even during normal exploration. It's still much better than any other Bioware console release to date but compared to the completely stable XO version it was a huge disappointment. On the console side I actually prefer building my library on the PS4, it should be noted, so these types of situations are not what I want to see. However, I put aside that bias and present the findings as they are. People are looking for bias where there is none.
I'm beginning to think that DF's PS4 is faulty because their machine doesn't reflect what I see on mine to warrant some of the wording in their articles.
That's flat out bullshit.Someone else had quite the opposite experience.
What's going on here?
There's no secret sauce. 1080p is a lot more pixels than 900p and the difference in hardware between XO and PS4 isn't enough to make up the gap in this case. If XO were running at 1080p it would most certainly run worse than the PS4 version but if the PS4 version were dropped to 900p it would also be perfect, I'm quite confident. It's clear that Bioware made a judgement call and determined that the minor dips on PS4 weren't worth dropping the resolution for.So in your opinion what happened? Not enough optimization or XB1 has some secret sauce we don't know about?
It's extremely easy, actually.It's not that easy catch the difference from 30 fps and barely below, for the human eyes.
HAHAHAHA.
No.
Developing for XB1 as a priority and then slapping together a PS4 port is far more believeable. December 6th can't come soon enough to blast this fact-devoid gap-is-closing theory out.
Videos look off to after watchingLmaoooooo really gamingbolt you cannot be serious... Have you seen there other so called comparisons. Please they don't have to equipment to provide subjective data like DF none the experience or knowledge.
That's flat out bullshit.
Simply untrue. I played both versions fully patched the latest revision. The frame-rate is completely steady on Xbox One but not on PS4. It's really that simple.
Yeah easily
Hmm if this becomes a trend i am buying an Xbox one really soon since
Fps >>>> visuals
Fps directly affects gameplay, visuals do not