• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Digital Foundry Face-Off: Dragon Age: Inquisition

Ya, it's a bit ridiculous to me. The framerate drops are nearly imperceptible, but the resolution difference will be staring you in the face almost 100% of the time that you're playing.

Console wars will be console wars.
Its not really that ridiculous. Some people may notice the framerate drops more than you do. People have different sensitivity to these sorts of things. And equally, people can have different tolerances for it.

Same goes with resolution. And on top of that, if you're sitting from a certain distance away(depends on the size of your screen and your own sensitivity), the difference in resolution may be negligible or even imperceptible.

I think this is what a lot of people struggle with - understanding that we all have different sensitivities, tolerances, preferences and even viewing conditions.
 
People called you out because you were talking about the X1 version, the version that is pretty much locked at 30fps while its the PS4 version that drops more.

No no. I'm seeing the Xbox people want performance come first, but this game has failed at it. So I'm asking that they should go further decrease resolution for even better performance because they don't mind, but I was wrong, and they do care about their resolution or only better performance than other system no matter what image quality.


Pretty much all about console wars, not that they want good performance.
 
Grassgate: The Sequel?

grassgatelrksy.jpg
 
No no. I'm seeing the Xbox people want performance come first, but this game has failed at it. So I'm asking that they should go further decrease resolution for even better performance because they don't mind, but I was wrong, and they do care about their resolution or only better performance than other system no matter what image quality.

You do realize the people talking about dropping the resolution are talking about the PS4 versions right?
 
I have both of these consoles and really have no allegiance to either. I also don't play with friends as much as I've aged so I'm not worried about staying where they are. I'm also a graphics whore. You'd think PC would be ideal for me but damn am I too lazy and impatient to deal with some of the stuff to get what the graphics whore in me wants so bad.
I lose.
 
Was getting the PS4 version but I think I'd rather take 900p than framerate drops so will change to Xbox One.


It's not dipping into the teens. It's 1-2 FPS during combat. That's nierly imperceptible in most situations, especially in an action RPG.

Even in most FPS a 1-2 FPS drop is negligible in most situations.



900p however? That's like smearing vasoline on your screen for all 100+ hours of gameplay.



I have both consoles, and this isn't even a question.

100+ hours of staring at 1080p@30fps 95% of the time.

Or 100+hours of staring at a blurry 900p image 100% of the time, without occational microdips in framerate.


As a PC gamer I would never lower my resolution down by such a large amount just to avoid a 1-2 FPS drop here and there. That would be ridiculous.


If this was dropping down into the teens I could understand, but this is nothing. MOST games are not a locked 30. Should all of these games have been lower resolution? The answer is no.
 
You do realize the people talking about dropping the resolution are talking about the PS4 versions right?

Xbox people want a good performance, but after that, reality seem they only care if it is better performance than other system, even only very minor difference.

That's why I was asking why not dropping the resolution further to get true locked.
 
Honestly, I'd always take a completely stable frame-rate over improved image quality. I've always felt that way which is why I've had argument with Durante and those that prefer superior image quality over rock solid performance.

Same reason why, in some cases, I lock my PC games to 30 fps if I can't hold a completely stable 60 fps. Consistency is important.

For console owners that prefer image quality to consistent performance, however, the PS4 version provides just that.

True, but framerate drops are not the sole reason for performance issues. There are ton of reasons why games do stutter.
 
Except that the fps difference is at best minimal -and- rare, after watching the video.

The difference in visual is both significant -and- constant.

Make your pick.
I get this. However it's only noticeable when running side by side, which isn't constant.
 
PS4 version it is, then. It's nice to see another game that doesn't opt for artificial "parity" when it's not necessary.
 
lol at the people trying to make a big deal out of the rare fps drops in PS4, hyperbowl season I guess

I agree that its silly to moan about slight drops and i'd definitely take 1080p with drops BUT whenever the PS4 has a slight advantage in framerate over X1 in these kind of threads, people make a huge deal out of it so its all fair and good.
 
Yawn. Another DF article that downplays the significant PS4 resolution difference and over-emphasizes its infrequent FPS drops to help the Xbox One. These guys are quickly loosing all credibility.
 
I get this. However it's only noticeable when running side by side, which isn't constant.


Wat?

No. 900p is not only noticably in side by side.

It is an ever present blurry image and is a complete eyesore compared to 1080p.
 
Xbox people want a good performance, but after that, reality seem they only care if it is better performance than other system, even only very minor difference.

That's why I was asking why not dropping the resolution further to get true locked.

But why do they need to drop the X1 version when its framerate is pretty much locked?, i'm sensing your confused about which version people are talking about.
 
There's no sense in trying to disclose the likelihood of a reader noticing, because there's no way to measure that. Just like we don't actually know the likelihood of them noticing the lowered resolution.

DF had no issue in telling you how unlikely you will notice a 30%+ difference in resolution, but religiously emphasises much smaller differences in frame rates. For those who find genuine interest in DF comparisons, e.g. multi console owners, they will certainly have had a 1080p point of reference for comparison. There is no honest reason to put more emphasis in frame rate differences than resolution. It is not DF's job to favour frame rates over resolution.
 
Wat?

No. 900p is not only noticably in side by side.

It is an ever present blurry image and is a complete eyesore compared to 1080p.
To my 45 year old eyes it isn't. My Sony bravia gives me a good picture.

For what it's worth I have an Xbone and the PS4 is currently on Santas sleigh.

Its actually under the stairs but I don't want to crush Santa lovers
 
lol at the people trying to make a big deal out of the rare fps drops in PS4, hyperbowl season I guess

Heh, I'm pretty certain that if both were running at 1080p and Xbox One dropped a few frames here and there people would be making a big deal about it.

In general I'd take steady frame-rate over increased resolution, but in this case it doesn't sound like the tradeoff was too bad.
 
lol at the people trying to make a big deal out of the rare fps drops in PS4, hyperbowl season I guess

Doesn't look that rare in the DF video, it looks persistant in action sequences.

This generation is bitterly disappointing, if you can't manage 30fps then dial something back. If you can hit stable 30 then you're at least half way there to a smooth game.
 
that is my only issue

actually saying, yeah you should get X version because Y version has framerate issues when those issues in no way hamper gameplay and are not even noticeable to basically everyone playing is ridiculous

If the articles said "We recommend the Xbox One version, due to the performance issues found in the PS4 version", then you'd have a point. Instead however the articles suggests the PS4 version to anyone that doesn't mind the minor fps drops. So anybody that agree with you that the drops are minor enough not to affect their enjoyment at all, has been instructed to buy the PS4 version.

You seem to simply be riled up with the suggestion that anybody buy the Xbox One version under any condition.

No no. I'm seeing the Xbox people want performance come first, but this game has failed at it. So I'm asking that they should go further decrease resolution for even better performance because they don't mind, but I was wrong, and they do care about their resolution or only better performance than other system no matter what image quality.

Pretty much all about console wars, not that they want good performance.

It's not simply a case that the resolution should be continously dropped until the game runs at a Horizon 2/Driveclub level of consistency. Many people wouldn't want to exchange 1080p for 900p in order to gain back the few frames difference. This is generally because they won't notice the dips, or they don't notice them enough that it's worth trading in for something that they will notice. Now on the other hand, the Xbox One version currently performs well enough that dark10x probably wouldn't notice any framerate benefits from dropping it to 800p. At that point the benefits stop becoming apparent to pretty much every single person involved in this discussion, yet many of them (even those that don't notice 900p much) will notice the resolution drop. To argue that someone can't both prefer the Xbox One performance to the PS4 resolution, yet at the same time wouldn't prefer the this new theoretical 800p version of the current Xbox One version, is frankly stupid.
 
Hmmm negligible differences. X1 purchase confirmed. Not for framerate, but simply bc I need to keep up with my friends with achievements.
 
But why do they need to drop the X1 version when its framerate is pretty much locked?, i'm sensing your confused about which version people are talking about.

PS4 people care about image quality, and don't mind with 1 to 5 fps drop.
Xbox people more into performance, that's why I was asking.

But it seem many here only care if it is better performance than PS4 then it is good enough.
 
Doesn't look that rare in the DF video, it looks persistant in action sequences.

This generation is bitterly disappointing, if you can't manage 30fps then dial something back. If you can hit stable 30 then you're at least half way there to a smooth game.

If you look at the pics they did dail things back on the consoles to get were they are at.
 
Lower the fucking resolution on PS4 and give us a locked frame rate.
No, just no. I will take 1080p with minor barely occurring drops any day of the week. I have been playing DAI and I am sensitive to drops and it is not bad at all, in any way shape or form.
 
Wat?

No. 900p is not only noticably in side by side.

It is an ever present blurry image and is a complete eyesore compared to 1080p.
Read my post at the top of the page.

As an example, if I scoot back a few feet from my monitor(a large 27" monitor, I might add), and get it to where my display is basically about how big in my vision that my TV is from where I sit in the living room, the difference between the XB1 and PS4 in these comparison shots is absolutely minimal and I would be hard pressed to tell the difference unless they were side by side.

Now, I don't have a huge TV or anything(39") and I'm not sitting all that close to it, either. So for somebody else with a bigger TV and/or sits closer to their TV, it may well be more noticeable.

And that's ignoring our different sensitivities for detecting the differences.

People speaking in absolutes about this stuff need to stop, cuz it doesn't work like that.
 
Yawn. Another DF article that downplays the significant PS4 resolution difference and over-emphasizes its infrequent FPS drops to help the Xbox One. These guys are quickly loosing all credibility.

Not really. But dx10 probably isn't allowed to write, that no matter what console Version you choose it's subpar and shit.
 
PS4 people care about image quality, and don't mind with 1 to 5 fps drop.

Xbox people more into performance, that's why I was asking.

But there hasn't been an Xbox fan mention anything about the X1 versions performance in here, the X1 version is locked at 30fps, thats why i don't get what you're talking about.
Its the PS4 fans that have said about lowering the resolution for a better framerate for the PS4 VERSION (something i don't agree with by the way).
 
DF had no issue in telling you how unlikely you will notice a 30%+ difference in resolution, but religiously emphasises much smaller differences in frame rates. For those who find genuine interest in DF comparisons, e.g. multi console owners, they will certainly have had a 1080p point of reference for comparison. There is no honest reason to put more emphasis in frame rate differences than resolution. It is not DF's job to favour frame rates over resolution.

Where?

Also, I have both consoles. That's not even a requirement for resolution comparisons though, as you could just point to another game on the same system that runs at 1080p, right? That wasn't really my point, as my recollection of image quality between different games (or systems) isn't as stark as comparing what the game is running like now, in comparison to how it was running half a second ago... which is why a constant framerate, even if slightly lower, is often better than one the fluctuates occasionally even to high numbers.
 
DF had no issue in telling you how unlikely you will notice a 30%+ difference in resolution, but religiously emphasises much smaller differences in frame rates. For those who find genuine interest in DF comparisons, e.g. multi console owners, they will certainly have had a 1080p point of reference for comparison. There is no honest reason to put more emphasis in frame rate differences than resolution. It is not DF's job to favour frame rates over resolution.

I think it's clear that DF has been on a recent agenda to downplay the differences between the PS4 and the Xbox One. It strangely coincides with the recent developer comments on parity. I'm not going to guess the reason for all of this, but one thing is clear: It's undoubtedly in MS' best interest that the differences between the two consoles be downplayed by developers and the gaming media.
 
I think it's clear that DF has been on a recent agenda to downplay the differences between the PS4 and the Xbox One. It strangely coincides with the recent developer comments on parity. I'm not going to guess the reason for all of this, but one thing is clear: It's undoubtedly in MS' best interest that the differences between the two consoles be downplayed by developers and the gaming media.

Really?. they did a whole article on the grass differences in gta.
 
Yawn. Another DF article that downplays the significant PS4 resolution difference and over-emphasizes its infrequent FPS drops to help the Xbox One. These guys are quickly loosing all credibility.

Who cares what their opinion is, as long as they report the facts people can make up their own minds without feeling like whatever opinion DF post is the correct opinion.

If I were playing this on PC I'd always try to run at my monitors native resolution, if there were minor dips I'd keep it at native. If it became unplayable or had large dips then I'd consider lowering the resolution (or I'd overclock my PC :P).
 
PS4 people care about image quality, and don't mind with 1 to 5 fps drop.

Xbox people more into performance, that's why I was asking.

So by that same logic should we ask Bioware to pump up the graphical settings to max on PS4, fps be damned? PS4 people care about image quality, so they won't mind 10 fps at max graphics settings. You're making broad assumptions about what console owners want.

I'm playing on PC, but if I were playing on a console I would go with PS4. I don't mind FPS drops much, I'm not very sensitive to them.
 
Like I've always said performance over 1080p all the time. Frames drops annoy me to no end because I can't get use to it but IQ your eyes adjust faster because IQ is the same from start to finish.
 
Not really. But dx10 probably isn't allowed to write, that no matter what console Version you choose it's subpar and shit.

Yes, we know that the PC is better. What I wrote had nothing to do with that, so please use another post to state the obvious.
 
Good job, bioware. You managed to make a really good looking game at the optimal 1080p resolution and did not go for parity. I've managed to put down destiny and now DA is consuming all my time. A job well done indeed.
 
One drops frames. One is sub native res. How is that not shit? Either version is hurting a basic principle on how to make games either play or look good.

Both console versions look great and perform fine, the gameplay is also fine.
Going by your logic, any game not on a PC is broken and 'shit'.
 
Yawn. Another DF article that downplays the significant PS4 resolution difference and over-emphasizes its infrequent FPS drops to help the Xbox One. These guys are quickly loosing all credibility.

I don't get what people want. DF said the PS4 version delivers 1080p@30fps with small fps drops on occasions. The X1 version lower res 900p@30fps constant.

Both has cons and pros, I guess some fans would love to read this: "PS4 boost 1080p full HD Swag on the othe hand (hahaha) the pos X1 version struggle at 900p, MS is doomed!!!"
 
But there hasn't been an Xbox fan mention anything about the X1 versions performance in here, the X1 version is locked at 30fps, thats why i don't get what you're talking about.
Its the PS4 fans that have said about lowering the resolution for a better framerate for the PS4 VERSION (something i don't agree with by the way).

No, I was asking why not decrease the resolution for true framerate locked. But mostly want is better performance that PS4. Basically it is all about console wars, not prefer on performance.
 
One drops frames. One is sub native res. How is that not shit? Either version is hurting a basic principle on how to make games either play or look good.
There are very few games on any console game ever released that don't drop frames. By that metric every game including those on PC's is shit as frames drop on people's rigs as well.

Heh, I see someone beat me too this statement.
 
No, I was asking why not decrease the resolution for true framerate locked. But mostly want is better performance that PS4. Basically it is all about console wars, not prefer on performance.

Jesus christ, all your posts are stupid console war related shite isn't it, sigh.
I thought you were genuinely confused over which version people were talking about.

Just give it a rest now.
 
In my so far short time with the PS4 version, I've noticed a few drops but nothing that really impacts gameplay. The stuttering in some cutscenes annoys me though, sometimes it looked like a character teleported from one side of the screen to the other.

Personally I would take lower resolution with a stable framerate over 1080p with drops, especially when the target framerate is 30fps, which is already low enough. But I guess that's the minority opinion, it's all about 1080p and graphics.
 
The first boss fight had very noticeable hitching when I played it.
I've never seen a single dropped frame in that game and apparently DF hasn't either.

All of these features would be for nothing if the performance wasn't there, of course. Mario titles demand precision and a quick response that call for a solid 60 frames per second update. More so than most games aiming for this goal, EAD has managed to deliver a 100 per cent consistent update. Every moment of the game, every menu transition, and every element of the user interface all operate at 60fps without a single hitch. Shooting for 60fps is no small task and requires cooperation from the entire team throughout the development cycle, but Nintendo takes it further by taking a zero-tolerance approach to frame-rate dips.
 
I will gladly accept minor framerate dips in exchange for visual quality as long as it isn't frequent. Games not hitting a locked 1080p/30fps this early in the generation is pathetic though.
 
PS4 people care about image quality, and don't mind with 1 to 5 fps drop.
Xbox people more into performance, that's why I was asking.

But it seem many here only care if it is better performance than PS4 then it is good enough.

I think he's onto something.

Ever since I became an xbox people a month ago, I've had the inexplicable compulsion to play dota 2 at 800x600 to maximize my performance.

It's like playing Lego: Dota2 at 240 fps and it's amazing.
 
Top Bottom