Leyasu
Banned
I'm happy to see the locked framerate, 60 fps will make the great Halo gameplay even better
343 did an amazing job with Halo 4 on the 360 and I expect the same thing with Halo 5 Guardians![]()
Aye they did
I'm happy to see the locked framerate, 60 fps will make the great Halo gameplay even better
343 did an amazing job with Halo 4 on the 360 and I expect the same thing with Halo 5 Guardians![]()
It's an opinion. I believe we are still allowed to have those. It's fantastic that they have a great framerate, but for me, just wish they spent equal time trying to make a game that is fun to play.
I hope more Microsoft first party studios make 60fps a priority in the future. I don't think games on consoles should be chasing luxury graphical features at the expense of gameplay.
It's a compromise made with the view of the best experience for that game. Until Dawn opted to have a framerate that could drop down to 20fps for better image clarity in a very cinematic game.
That was an acceptable compromise to make there and this is an acceptable compromise to make here
Except, those are shots of the Xbox One version, not the 360 version.Aye they did
The latter could be said about every Halo game though.
We'll see.And in campaign too.. especially with a lot of Enemys and shit on screen
Except, those are shots of the Xbox One version, not the 360 version.
Well, guns are the primary weapons in this game, which I personally feel is offensive to people who prefer knives or lightsabers. Also, there's no Mass Effect-style dialogue wheel that lets you converse with your enemies and persuade them to surrender peacefully. So that's disappointing.I think it looks pretty good but ill wait for shin ra to tell me what's wrong with it.
I could see arena being mostly 1080p but definitely not Warzone.I bet Warzone won't scale resolution at all. Or Arena.
EDIT: DIdn't watch the video, probably should have done before commenting.
I don't think that the 60fps change the way you play a game, the feature on the other hand can make a radical change in this regard.This is awesome, dynamic res means they are not sacrificing effects fidelity for fps, but resolution, and only when needed. This is something that every dev should consider.
I was just watching this on youtube. 343 have done a great job with the hardware that they have at their disposal... I wonder what they could have achieved if they had something more powerful to work with..?
Framerate can't save this game from how uninspired it looks.
First of all, keep the discussion on the technical aspect. Secondly (and lastly), despite you think it is uninspiring/unfun, Halo is still the most unique shooter out there. Cool opinion, but is also "uninspired". So again, keep it within the tech side, or back your claims up in another separate thread if you want to continue the discussion.
Also 720 btw, in 2015 no less!The fact that a 2015 AAA title has to drop to almost 720p to reach a stable framerate is a sad state of affairs IMO. Hopefully not as bad as the dynamic scaling in Witcher 3.
Splatoon would like a word with you. Also 60fps by the way.
The fact that a 2015 AAA title has to drop to almost 720p to reach a stable framerate is a sad state of affairs IMO. Hopefully not as bad as the dynamic scaling in Witcher 3.
Splatoon would like a word with you. Also 60fps by the way.
Also 720 btw, in 2015 no less!
The fact that a 2015 AAA title has to drop to almost 720p to reach a stable framerate is a sad state of affairs IMO. Hopefully not as bad as the dynamic scaling in Witcher 3.
Splatoon would like a word with you. Also 60fps by the way.
Arr...are you comparing Halo 5 visuals with Splatoon?
Wait, is this another way to say the game looks like a Wii game? Because I've already seen someone say Forza Motorsport 6 looks like a Wii game. Maybe Microsoft just wants some of that Nintendo audience, hmmmm...
Oh, okay.I am replying to somebody claiming Halo is the most unique shooter.
If they had a Titan x i7 combo? Results would have been amazing. Or you mean a ps4? Slightly better.I was just watching this on youtube. 343 have done a great job with the hardware that they have at their disposal... I wonder what they could have achieved if they had something more powerful to work with..?
The locked frame-rate is very impressive, but the wide variation in resolution seems a little concerning.
To suddenly go from crisp visuals in 1080p to a blurry mess at 810p sounds like it could be more annoying than the odd frame-rate drop.
60 FPS is what every FPS should be. They should all have dedicated servers as well. This looks amazing.
True.
Im not saying that was a bad option, like I said if is that what Halo fans wanted was the right one.
But every game game need to target 60? Is that what next gen should be? Nah!
Oh, okay.
But Splatoon in the same genre as Halo is stretching it.
Very nice.
Framerate is king over resolution+texture filtering. That is the right choice.
Will dynamic resolution be jarring?
I hear/read this a lot and the claim is that it boosts playability but I am unsure about what that means. 60fps provides a definite visual boon over 30fps but in my experience the latter is no less playable, even in a competitive sense. I have played several shooters on consoles and more powerful pcs but feel like my online performance is no worse or better as a result.
I'd say they are, there even is a lot of fps aiming in Splatoon when playing chargers. But yeah, you could probably make the distinction between 3rd and 1st person shooters if you wanted to.
I'd say they are, there even is a lot of fps aiming in Splatoon when playing chargers. But yeah, you could probably make the distinction between 3rd and 1st person shooters if you wanted to.
Will dynamic resolution be jarring?
It'll be interesting to see if people realize the resolution is scaling to what's on screen.
Its on Wii?On last gen hardware.
Pinpoint aiming without the need for gobs and gobs of aim assist. I'm not saying a game like Destiny isn't playable. It is, and it's great. It's just not as great as it could be. It could also benefit greatly from dedicated servers.
Apologies. I'm just so spoiled playing all my multiplats on PC at 60fps.
I'll turn down and turn off whatever I have to to get it and I have a i5/GTX 970 combo because 60fps feels RIGHT and I have deep respect for developers who will do the same to bring about their vision. It is a legitimate and undeniable upgrade from 30fps in responsiveness.
But if you're fine with current gen being the same as last gen, more power to you. It's just that this gen seems more about 1080p than anything else. Which is odd, considering we've been playing at the resolution on PC for well over half a decade. LOL
The most unflattering frame from the DF analysis video will inevitably be scoured for, captured, and posted several times in that thread. It's unfair to judge the look of 60fps games with screen captures, but such is life in gaming forums.Can't wait to hear people complain about the single frame that drops down to 1152x810 and label it as severe.
Smooth 60fps all the way.
Its on Wii?