I'd really like to see this on a CRT or plasma..
I can tell you it (the ghosting) is not a particularly pleasant thing on my Samsung LED DLP...its still a great looking game, but I notice the ghosting more than I thought I would..
How does the Xbox continue to have better filtering?
Still not convinced that the texture filtering is not a byproduct of the TAA...as SMS has stated on this very forum, that the numbers are the same across both versions...
But, if it were the case, this would, I believe, be the first game where the Xbone actually has BETTER filtering..and not a situation where the PS4 version mistakenly just didn't have it turned on (as evidenced by the multiple games that have been patched)
Seeing double is worse than shimmering, that's a massive immersion killer. You can't really call it ghosting since the 'ghost' is exactly as well defined as the leading frame, it's the worst thing I've ever seen, I shelved the game because it's too unpleasant to play right now.
I disagree...shimmering drives me nuts...I'm no fan of the ghosting, but its an OK tradeoff..based on the aliasing I've seen from Xbone videos...I can see the thought process for adding the TAA solution...
That being said...I'm all for the adding of a slider to turn it off, and inversely add back the traditional motion blur to see which I prefer...ideally an actual slider instead of a toggle would be awesome...as I think a 50/50 compromise between the current TAA and the traditional MB on the Xbone version might be a nice balance...