In Albert's defense he had not run those numbers by the fellow at that point in time.
In Albert's defense he had not run those numbers by the fellow at that point in time.
Hi mate.
Well the thing is. Devs are still squeezing out more performance out of the 360 seven years on. We're just at the start of the next gen. The drivers will improve and so will the knowledge of the developers.
And as normal. The most talented devs with the best budgets will produce the best looking titles regardless of theoretical power.
In Albert's defense he had not run those numbers by the fellow at that point in time.
I'm waiting for them to lock down someone at Sony who can speak on behalf of the PS4.
Cerny's already talked to Gamasutra and has given the opportunity to Leadbetter for an interview. He probably feels that is enough.
In Albert's defense he had not run those numbers by the fellow at that point in time.
I pay no mind to the guy anymore. The less people do, the better.What would MS fellow know about ps4? why is albert posting info as an official MS representative without checking his fact?
bottom line is he Lies , make shit up and spins. I cant stand him. I made multiple post about him making shit up , contradict himself and then contradict his own people info.
Is this true? Why hasn't Leadbetter taken it?
What would MS fellow know about ps4? why is albert posting info as an official MS representative without checking his fact?
bottom line is he Lies , make shit up and spins. I cant stand him. I made multiple post about him making shit up , contradict himself and then contradict his own people info.
In Albert's defense he had not run those numbers by the fellow at that point in time.
That is a huge difference for sure goddamn.
That's just Eurogamer all over though. Seriously why would you expect parity from a site that's had a long running platform specific videoblog "Outside Xbox", with no equivalent for any other platform?
Meanwhile the Sony focussed coverage tends to be on negative points - case in point being the (at least) 3 articles on issues relating to the PSN version of GTAV, and you get their lead news "reporter" Wesley Yin-Poole coming out with dubious claims like saying 360 has outsold PS3 4:1 in the UK.
I wonder how Senjitsusage or whatever is name is feels about the latency response they gave after he has spent the last six months and countless paragraphs hyping up the esram latency advantage that would make xone match the ps4.
Please don't encourage this asshat by giving him hits.
So does the Xbox1 have an ARM chip/SoC like the PS4 does? I haven't seen that mentioned anywhere.
Probably the same way he did after countless other of his terrible theories, hopes and dreams were shot down lol.
It's actually quite ironic because supposedly the way that the 40 GB/s of coherent bandwidth has been allocated in PS4 (i.e., 20 GB/s read/write for CPU + 10 GB/s read for GPU + 10 GB/s write for GPU) is more effectively distributed than the shared 30 GB/s read/write CPU + read GPU on X1. The additional buses/lanes on the PS4 help to cut down on memory client contention and enable snooping or circumventing caches.
This'll finally shut them up. Unless it's misterx
A) CPU does have access to eSRAM but it's slow
But dat latency!
How many times have several of us said:
A) CPU does have access to eSRAM but it's slow
B) Latency isn't a GPU issue.
This'll finally shut them up. Unless it's misterx
Handicapp a developer with lack of power.
balance is not overrated in tech design, the gamecube was considerbly behind the xbox on paper but kept up and arguably even outclassed it.
The only place the Xbox One is handicapped by lack of power is in the minds of Sony fanboys. The devs themselves think it's a powerful system.
Well it certainly handicaps multi-platform games that are going to have to target the lowest common denominator. In this case, the Xbone.
Is that true though? Having a big GPU advantage, without a big CPU advantage would imply they're basically equal in terms of the type of simulations they can run, the PS4 can just draw the prettier frame, but that shouldn't be a LCD factor, right? You can always just throw the additional GPU performance at framerate/IQ, etc.Well it certainly handicaps multi-platform games that are going to have to target the lowest common denominator. In this case, the Xbone.
Eurogamer has been running Nintendolife far longer than Outside Xbox and they also run PushSquare, a Playstation-centric site.That's just Eurogamer all over though. Seriously why would you expect parity from a site that's had a long running platform specific videoblog "Outside Xbox", with no equivalent for any other platform?
Wait wait wait. Is it 40GB/s or 30GB/s? How is coherent bandwidth handled?
Case 1: 30GB/s - 10GB/s reads 20GB/s writes.
Case 2: 30GB/s - 30GB/s reads 30GB/s writes.
If case 1 then PS4 essentially wins with an overall 40GB/s coherent bandwidth.
If case 2 then PS4's coherent bandwidth is essentially the same as Xbox One's.
Technical GAF, which one is it?
The only place the Xbox One is handicapped by lack of power is in the minds of Sony fanboys. The devs themselves think it's a powerful system.
The only place the Xbox One is handicapped by lack of power is in the minds of Sony fanboys. The devs themselves think it's a powerful system.
Also:http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/
Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but itll run at 20-something FPS in 1600×900 on Xbox One. Xbox One is weaker and its a pain to use its ESRAM, concluded one developer.
Microsoft is aware of the problem and, having recently upped the clock speed of Xbox One, is working hard to close the gap on PS4, though one developer we spoke to downplayed the move. The clock speed update is not significant, it does not change things that much, he said. Of course, something is better than nothing.
i guess everyone , including developers are sony fanboys .
The only place the Xbox One is handicapped by lack of power is in the minds of Sony fanboys. The devs themselves think it's a powerful system.
Yahsper said:Eurogamer has been running Nintendolife far longer than Outside Xbox and they also run PushSquare, a Playstation-centric site.
Hi mate.
The drivers will improve and so will the knowledge of the developers.
Outside of The Division, are there any PS4/XBO games that aren't on PS360? XBO is the least of a developer's worries with the PS3 still in play.So it looks like we'll have to rely on first party titles to target the higher end specs of the PS4. It's ashame that 3rd party titles are going to have to scale things back to take Microsoft's cable box into account.
http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/
Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.
Microsoft is aware of the problem and, having recently upped the clock speed of Xbox One, is working hard to close the gap on PS4, though one developer we spoke to downplayed the move. “The clock speed update is not significant, it does not change things that much,” he said. “Of course, something is better than nothing.”
i guess everyone , including developers are sony fanboys .
The only place the Xbox One is handicapped by lack of power is in the minds of Sony fanboys. The devs themselves think it's a powerful system.
Anonymous sources no longer a legitimate source for news. You heard it here first, folks.I remember that thread. An unsubstantiated hearsay claim on twitter that a fanboy misguidedly turned into a thread that was locked by a mod.
Have you got any verified quote from any devs that have stated that the Xbox One is handicapped?
No developer would ever go on record and do that because they'd be fired. Unless they're Gabe Newell or whatever.Have you got any verified quotes from any devs that have stated that the Xbox One is handicapped?
There won't be much difference between the launch games, as everyone knows. That by itself will lend false credence to those willing to believe this silly PR spin on tech. When it won't begin to matter is about a year or so after launch, not immediately after.
Definitely not A). We only just confirmed that it's slow today. We didn't know what that thin line connecting the CPU and ESRAM back at the Hot Chips presentation was back then.
B) though is done to death and was always said by SenjutsuSage to be something that gives the Xbox One an advantage. I'm not sure if it was about the GPU or CPU though.