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Digital Foundry: the complete Xbox One architects interview

What is happening? So much death, this is less of a thread, and more of a funeral.

Tired arguments and nonsense have murdered a great many in this thread. You can find some good discourse in here. Sifting through the foolishness can be quite entertaining. I've learned a lot from people like Skeff, Go Freak, and others.
 
At this point, I don't really understand why the specs situation is even an argument anymore. People should just try to argue the merits of X1's other considerably stronger points (UI/UX, multitasking, exclusive content, controller preference, online community/ecosystem, etc.). I guess they're all just not as objective a measure as hardware specifications are for the e-dick-measuring contest.

Outside of that, the actual implementation of the X1 system architecture is interesting in itself, as well as the rationale behind the technical decisions; the objective comparison from an absolute power perspective with the PS4 is not.
 
As a continued Junior, I keep patting myself on the back for not getting involved in these sort of shenanigans! As an audio guy in the industry for nearly 20 years, you get to make friends along the way. I have info, it's nothing we don't already know, more ...confirmation of things, but I value my Junior status!
 
As a continued Junior, I keep patting myself on the back for not getting involved in these sort of shenanigans! As an audio guy in the industry for nearly 20 years, you get to make friends along the way. I have info, it's nothing we don't already know, more ...confirmation of things, but I value my Junior status!

Have you ever been a member?

Because if not surviving 3 years a junior member is impressive
 
At this point, I don't really understand why the specs situation is even an argument anymore. People should just try to argue the merits of X1's other considerably stronger points (UI/UX, multitasking, exclusive content, controller preference, online community/ecosystem, etc.). I guess they're all just not as objective a measure as hardware specifications are for the e-dick-measuring contest.

I think the conversation is ready to go to those details, but Microsoft keep sending it back to specs themselves. I think if Kinect sports rivals was a launch title then we would be hearing more about Kinect from Microsoft, but for some reason Microsoft are really fighting the power difference.

I think Ideally, Microsoft should come out and show how their multiplats could be better, even if they were graphically worse, Talk about Dedicated servers and offer definitive information on them, rather than 40x the power, unlimited power of the cloud make graphics better, talk less about Azure and more about thunderhead.

Perhaps they should clue us in on Rio? Talk about xbox one controller compatability with Tablets, is it just windows tablets? Ipad and android maybe? if it is will we get a remote play scenario on tablet and controller combo, that's possible so why not show it?

They were hammered for not being focused on games at the reveal, because that's who was watching the reveal, it was gamers. Now however we are close to release, let's see the UI, show us why 10% of the GPU is a respectable allocation for all of the great things it can do.

Microsoft really need to channel this discussion towards their strong points, not head on into Sony's strong point of hardware superiority and I don't mean by using Astro turfers as that generally puts the hardcore gamers off even more when they're discovered.
 
"I will buy the console that draws less power and uses parts cheaper to produce" - said no gamer ever.

Cost isn't the issue since the PS4 is cheaper for the consumer and if MS was concerned about power draw they wouldn't be adding Kinect, no matter how small the draw.

It is disingenuous and does nothing but nitpick/cherry pick a positive out of a decidedly negative hardware decision. Disingenuous, indeed.

Yeah it's absolutely ridiculous how they try to turn every negative into a positive. It's about time MS stop caring about people's opinions and preorder numbers and just have some confidence in their product. Tell people what it really is, release the damn thing, and have faith that your product is good enough to be successful
 
I think the conversation is ready to go to those details, but Microsoft keep sending it back to specs themselves. I think if Kinect sports rivals was a launch title then we would be hearing more about Kinect from Microsoft, but for some reason Microsoft are really fighting the power difference.

I think Ideally, Microsoft should come out and show how their multiplats could be better, even if they were graphically worse, Talk about Dedicated servers and offer definitive information on them, rather than 40x the power, unlimited power of the cloud make graphics better, talk less about Azure and more about thunderhead.

Perhaps they should clue us in on Rio? Talk about xbox one controller compatability with Tablets, is it just windows tablets? Ipad and android maybe? if it is will we get a remote play scenario on tablet and controller combo, that's possible so why not show it?

They were hammered for not being focused on games at the reveal, because that's who was watching the reveal, it was gamers. Now however we are close to release, let's see the UI, show us why 10% of the GPU is a respectable allocation for all of the great things it can do.

Microsoft really need to channel this discussion towards their strong points, not head on into Sony's strong point of hardware superiority and I don't mean by using Astro turfers as that generally puts the hardcore gamers off even more when they're discovered.

Hey, but FUD must work to some extent for them. Otherwise, why would they continue to take part in it?
 
Just as a general question, guys: Would it have cost MS a lot of money to have 12GB - since RAM is so cheap - or was it more of a matter of space on the APU?
 
Just as a general question, guys: Would it have cost MS a lot of money to have 12GB - since RAM is so cheap - or was it more of a matter of space on the APU?

The cost would have been much higher. They'd have to significantly increase the board complexity to the point of being worthless. The cost it would take to up the ram to 12 would have been probably higher than upping the CPU/GPU itself.
 
Putting more RAM in there would do nothing for the issues they have.

Would that not have been a notch against the PS4, but alas I am not a technical wizard. Given that, wouldn't 12GB actually help a bit, or be just a barrier to"the balance"?

The cost would have been much higher. They'd have to significantly increase the board complexity to the point of being worthless. The cost it would take to up the ram to 12 would have been probably higher than upping the CPU/GPU itself.

I see. My knowledge is limited on this subject, so as far as I'm concerned, it's just another stick of RAM, lol. Thanks for the clarification.
 
Yeah it's absolutely ridiculous how they try to turn every negative into a positive. It's about time MS stop caring about people's opinions and preorder numbers and just have some confidence in their product. Tell people what it really is, release the damn thing, and have faith that your product is good enough to be successful

The problem is, as many posters have demonstrated, some people will buy their bullshit claims and misinformation and then defend it to the death. But for those of us who actually have a brain to think with, they're doing more harm than good. A lot of what they say just insults people's intelligence. They assume everyone who reads their shit about "balance" and "GDDR5 makes us unconcortable" is a moron willing to eat it all up. MS doesn't seem to realize that you don't need to be a hardware engineer to have common sense and enough basic computer knowledge to understand how these systems work. I don't understand how so many people can put up with it and still support a company that has proven itself to be so anti-consumer.
 
Just as a general question, guys: Would it have cost MS a lot of money to have 12GB - since RAM is so cheap - or was it more of a matter of space on the APU?

It would have cost very little, if they had designed from the start and didn't have to redesign the motherboard, However it would not have increased the Bandwidth, so they would still have needed ESRAM aswell.

It's the speed of data transfer rather than the size of the data available which is the need for ESRAM in the xb1.

I Don't know if there was a superior ram set up they could have used with DDR3 though, but simply increasing it wouldn't have been effective.

Hey, but FUD must work to some extent for them. Otherwise, why would they continue to take part in it?

It certainly works, though in this case I think it's more of a re-assuring thing for people who want an xbox one and don't want to feel like they're paying more for less, on NeoGAF though, it's generally called out for what it is.
 
Would that not have been a notch against the PS4, but alas I am not a technical wizard. Given that, wouldn't 12GB actually help a bit, or be just a barrier to"the balance"?

More ram is useless if A) You don't have the power for it, and B) it's too slow to access. The only notch it would have been is a notch in MS's checkbook.
 
Just as a general question, guys: Would it have cost MS a lot of money to have 12GB - since RAM is so cheap - or was it more of a matter of space on the APU?

They need more bandwidth to feed the 8GB they already have, adding another 4GB isn't going to give them that, and the ESRAM is on the chip so they can't expand there either.

They need to be talking about the games, the network, Kinect 2 (yeah, most hate it but it's a differentiator and they need to show some confidence and commitment to their choices) and even get back to the TVTVTV thing, rather than act like they made a terrible mistake. XB1 will be a capable machine and it will sell well when MS get their feet in the right place. Plus, 'shoddy' versions of multiplatform games didn't really do PS3 any harm in the long term, and I don't think it's going to make a great difference this time around.
 
Hey, but FUD must work to some extent for them. Otherwise, why would they continue to take part in it?
FUD works because if you overload with your FUD the storyline becomes hard to follow.

You'd need to visit this forum and all the gaming news websites every hour to make sure you know all the latest info.

The vast majority of people won't do that and so the casuals will get hand-me-down news every now and then, and so they might read some FUD that may later be proved incorrect, but they'll miss that later story and then tell their buddies the FUD news and they'll believe it because they don't have the knowledge to know otherwise.

I'm sure we've all been there as kids when we've spread something that was nonsense because little Jonny told you who had no barometer for bullshittery.
 
I wont get into the whole debate over the hardware balance thing - you can go delve into the Gaf thread specifically dedicated to that article to get your fill of that - but my takeaway from various comments has basically been this: devs can freely use all 18 CUs for rendering and get the expected ~linear increase in graphical horsepower; however using GPGPU stuff can get just a bit more out of the GPU in its whole because of the whole fine-grained GPGPU approach.

From Eurogamer,



Another explanation from our very own W!CKED:



EDIT: And 2dshmuplover & e-gamer joint the bone-yard.


Interesting to see that MS think 16 contexts (8 tasks/contexts per ACE) gives them what they feel balances with the rest of their 'system', and Sony have gone for 64, presumably to allow some flexibility to developers..

I can kind of see what MS are aiming for then, having a fixed model as to where they think certain processing should be done, i.e. bit of SHAPE for audio, small amount of physics on the GPGPU, etc, etc.. which is probably why they feel their system is balanced, but clearly that is quite rigid and any developer want to stray outside of that 'model' is going to have to sacrifice more.

Sony seem to have gone for flexibility then? i.e. you could burn up some GPGPU for audio, or indepth phsyics, or use it for rendering, that's up to the developer, ultimately you should get good efficiencies, and the overall compute is going to be much higher then the XB1..

I kind of hope MS have really thought this through, I would hate to go through the next gen just with PS4, although the steam box looks interesting..
 
Have you ever been a member?

Because if not surviving 3 years a junior member is impressive

No, signed up years ago...eventually i got green lit, and just went from there, chiming in on things from time to time. I find GAF to be absolutely awesome tbh, some right characters!
 
As a continued Junior, I keep patting myself on the back for not getting involved in these sort of shenanigans! As an audio guy in the industry for nearly 20 years, you get to make friends along the way. I have info, it's nothing we don't already know, more ...confirmation of things, but I value my Junior status!
Go on...
 
It would have cost very little, if they had designed from the start and didn't have to redesign the motherboard, However it would not have increased the Bandwidth, so they would still have needed ESRAM aswell.

It's the speed of data transfer rather than the size of the data available which is the need for ESRAM in the xb1.

I Don't know if there was a superior ram set up they could have used with DDR3 though, but simply increasing it wouldn't have been effective.



It certainly works, though in this case I think it's more of a re-assuring thing for people who want an xbox one and don't want to feel like they're paying more for less, on NeoGAF though, it's generally called out for what it is.

More ram is useless if A) You don't have the power for it, and B) it's too slow to access. The only notch it would have been is a notch in MS's checkbook.

They need more bandwidth to feed the 8GB they already have, adding another 4GB isn't going to give them that, and the ESRAM is on the chip so they can't expand there either.

They need to be talking about the games, the network, Kinect 2 (yeah, most hate it but it's a differentiator and they need to show some confidence and commitment to their choices) and even get back to the TVTVTV thing, rather than act like they made a terrible mistake. XB1 will be a capable machine and it will sell well when MS get their feet in the right place. Plus, 'shoddy' versions of multiplatform games didn't really do PS3 any harm in the long term, and I don't think it's going to make a great difference this time around.

Thanks guys - I appreciate the explanations! I am learning a lot...
 
No, signed up years ago...eventually i got green lit, and just went from there, chiming in on things from time to time. I find GAF to be absolutely awesome tbh, some right characters!

wow only 250ish posts in 3 years

You sir are an experienced lurker :)
 
As a continued Junior, I keep patting myself on the back for not getting involved in these sort of shenanigans! As an audio guy in the industry for nearly 20 years, you get to make friends along the way. I have info, it's nothing we don't already know, more ...confirmation of things, but I value my Junior status!

You can not make a statement like that then bail on us. Give up the goods!
 
like i say, i value my time on GAF.

Yes, go on. You're fine if you give evidence of your credentials (to a mod; you don't have to say it to all of us). If you aren't banned, we'll know you're legit.

Also, the reason you aren't a member is because you haven't posted enough. I think it's 300 posts.
 
Sorry chaps, its nothing groundbreaking or anything like that, but i'm going to say nothing. Maybe i should of continued to just view from a distance.
 
Yes, go on. You're fine if you give evidence of your credentials (to a mod; you don't have to say it to all of us). If you aren't banned, we'll know you're legit.

Also, the reason you aren't a member is because you haven't posted enough. I think it's 300 posts.

LOL, will be a while yet then...
 
damn schmuplover finally replies and I'm at work and he's banned before I get home

life is unfair sometimes lol

I think the discontentment comes not from the fact that Xbox fans resent criticism of the platform from other posters. Instead, it's the constant barrage of irrational hatre shown towards the games being developed for the X1.

Threads for X1 games will be filled to the brim with ridiculous statements about the development process of the game, many of which are blatantly untrue. These threads also get bombarded with PS4 comparisons, irrelevant policy discussions and general FUD being spouted by those posters who have already made it clear that they have no intention of buying the console or the game.

I do believe this is a fair and accurate statement on your part. It is, even to me, sometimes getting out of control in the specifics of Xbox One games. And there's no reason for that. For example, I am highly anticipating Forza 5 and Crimson Dragon. I know I won't be getting an Xbox One for a few years, but that doesn't mean I am going to shit on those games for being associated with the platform. Far from it, I'm anticipating those two games more than any PS4 games at the moment!

It is sad that some posters have to go to the entire other extreme and just black out over the situation. To me, my beef is with Microsoft and some of their hardware decisions and philosophy - not the games themselves. Many of the games look like an amazing and fun time, some of them look quite fleshed out and daring, and still others seem like visual spectacles despite the hardware shortcomings. Xbox One is going to have some damn fine games.

I still understand being skeptical about claims surrounding said games if the source is Microsoft, but the developers behind these products have often been pulled into the fire - even though most had nothing to do with Microsoft's hardware decisions - and had their hard work automatically rejected, just for being associated with it.

I am glad for the 180s though. Besides making a better platform to me, it means I won't have to take a principled stand against the system and can eventually enjoy the games at some point. This is a huge relief as someone who was a primary 360 gamer last gen.

The only issue I have with this overview of the state of affairs is that it effectively justifies even the irrational and overly critical reactions to things. General wariness is smart and justified, but that's different from the ways I see people dismissing useful information because they're predisposed to dislike it by association. And by dismissing, I mean avoiding wholesale, while continuing criticism based on what they assume is taking place. I'm not talking about trolling, since that happens regardless (the volume shifts around, and its annoying, but that's a different dynamic).

It is, as I said, excessive at times and exaggerated at times. But to me it's just a necessary byproduct of the damage done. And it does have some usefulness: companies generally don't react to complacency. It takes loud and over-the-top reactions to get their attention most of the time, as far as I've seen it anyway.

People who "contribute" by saying things like "Leadbetter? Haha, didn't read" aren't doing anything to help these conversations. Not taking a source at face value is one thing, but if so many people can't be bothered with engaging the claims being made (whether the result is useful information or catching misinformation), the "filter" of discussion isn't taking place.

I totally agree with your philosophy. However, I do believe that there does come a time when we have to draw a reasonable line and say "this source probably does not have much merit anymore", if they have a track record of such behavior. People when they say comments like that are pretty much just at their breaking point with having to dissect the same tired lines and PR messaging that takes place in Leadbetter's articles.

I still think there should be vibrant discussion around the articles because that's how I am, but it does mean I have an understanding for why people say the things they do automatically about the articles. It's just behavior earned by behavior led.

My concern is that this filter, in terms of the conversations in the lead-up to the Xbox One, isn't working like it should. Legitimately impressive games, ideas and implementations are being dismissed, often with the same contempt as the bad policies, flat tone and misleading marketing communications. If the enthusiast contingent of gaming can't be bothered with sending appropriate signals (in the sense of recognizing and appreciating the things we tend to like in gaming), then it should be no wonder that communication coming from the other side of the fence sounds so tone-deaf; This is exactly how Sony must have felt in 2007, when they were working their asses off to cater content and features on their platform, and gamers were too busy plugging their ears, shouting "LOL CRABS! HEY GUYS, REMEMBER ENEMY CRABS?" I found that period frustrating, because I saw Sony reacting and shifting faster than they ever had, and their audience ignoring it the whole time. Our feedback, good or bad, matters if we want content that fits our desires. I feel like I've seen Microsoft react fast enough that they have my attention again, and I don't need people to agree with that, but I won't defend people burying their heads from new information because they disliked old information when it's been shifted in response to what they supposedly wanted.

The problem as I said is that Microsoft and their PR team continue to stretch the facts, exaggerate the truth extensively, use couched language to try to make things seem closer than they are. And they continue to delay features every day that they promised. And they still retain several elements of their philosophy that gamers rejected as an aside to the DRM stuff - all apps behind paywall, higher price with packed in Kinect, etc. So, even though I agree the 180s were enough to allow me to feel comfortable buying the XBO at some point next-gen (I'm thinking $299.99 right now), I'm not comfortable saying I feel like Microsoft has changed enough yet. I think they still require a lesson to learn because they're still being very dishonest with some of their approach.

As I said before: if Microsoft stopped the bs yesterday, we'd just now collectively be on the road to trust them again. They haven't stopped the bs yet. That's the final major step that's required before trust can begun to be built again.

I agree with the rest of your POST almost entirely so I won't cover that ground here.
 
What makes you think you will be banned? If you can provide some sort of evidence via PM to a mod you will be fine

Actually, what's really dangerous is hinting you have some inside information without backing up your sources. So if he valued his junior status so much, he should have kept that to himself.
 
Hey Fresh Face just read your post now. Great post. I just spent time writing that last big post but I will try to get to yours later tonight or tomorrow.
 
Well given the frequency of bans this past week! Yes i know those bans were rather obvious but still. Like i say, i'm not going any further. If a mod wants to talk to me then fine.

Come on man, I am aware of the situation I was taking the piss. You shouldn't hint at stuff then say you won't say what it is. We have enough unbearable fanboys frothing at the mouth as it is
 
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