SlimySnake
Flashless at the Golden Globes
Saw this in the Watch Dogs video by Alex. He found xbox series x settings in the PC version of Watch Dogs. PS5 settings are there too (Prospero) and they are near identical to the xsx settings. So this should mean both Xbox and PS5 are equivalent to a 2060 Super when it comes to ray tracing.
2060 Super ray tracing doesnt have checkerboarding and does several things better (texture clarity, AF etc) while maintaining the same framerate in like to like sections. Outdoors, the xsx version basically runs at 1440p while the 2060 super seems to offer 24 fps at native 4k which should become 48 fps when going down to 1440p.
Timestamped:
He didnt have the PS5 version but since the settings are identical (reflections checkerboard at 1080p), it seems the PS5 ray tracing performance should be identical.
Not a good first effort by AMD in my opinion, if their 12 tflops gpu is offering worse performance in ray traced games than a 7 tflops nvidia gpu then we are going to have a pretty lame gen. Hopefully most devs just skip ray tracing altogether and go the Demon Souls route.
P.S The XSX is supposedly as strong as a 2080 according to Microsoft in Gears. so standard rasterization performance is pretty good for RDNA 2.0 GPUs.
2060 Super ray tracing doesnt have checkerboarding and does several things better (texture clarity, AF etc) while maintaining the same framerate in like to like sections. Outdoors, the xsx version basically runs at 1440p while the 2060 super seems to offer 24 fps at native 4k which should become 48 fps when going down to 1440p.
Timestamped:
He didnt have the PS5 version but since the settings are identical (reflections checkerboard at 1080p), it seems the PS5 ray tracing performance should be identical.
Not a good first effort by AMD in my opinion, if their 12 tflops gpu is offering worse performance in ray traced games than a 7 tflops nvidia gpu then we are going to have a pretty lame gen. Hopefully most devs just skip ray tracing altogether and go the Demon Souls route.
P.S The XSX is supposedly as strong as a 2080 according to Microsoft in Gears. so standard rasterization performance is pretty good for RDNA 2.0 GPUs.