Text article?
Yep.Hopefully DF can put an end to people saying it looks identical to the first game when it's a clear upgrade.
Well... let's read the comments to see what there are into the videoNope.
Well... let's read the comments to see what there are into the video
Well... let's read the comments to see what there are into the video
Read this thread kkkkkkk.Read the Youtube comments? Well, you're in for a treat.
I'm watching the video right now and they said it's a locked 30fps.
Read this thread kkkkkkk.
Hopefully DF can put an end to people saying it looks identical to the first game when it's a clear upgrade.
Hopefully DF can put an end to people saying it looks identical to the first game when it's a clear upgrade.
Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?
The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?
They are still using very low poly assets for a 30fps game, especially the character models.Yep.
I will gonna make a thread describing all the effects and upgrades with screenshots and got but thought it'd only lead to more Destiny 2 shitting and if it comes from DF it'll be more accepted.
Unfortunately no one was allowed to capture the Homecoming mission which is where the graphical improvements are the most apparent.
Btw I have been making a lot of posts where I described these exact upgrades that DF is talking about i.e. proper PBR, Bokeh DoF, GPU particles, improved post processing and I got told "I have no sources and I am talking out of my ass" lol.
To those people...now you know ! Also in the homecoming mission you have volumetric lighting...first evident when you go down the stairs towards where the Speaker's tower is (the scene follows after Zavala pops his bubble to protect the player.
There is an improvement in visuals, sure. But it is not a massive jump and mainly boils down to improved effects here and there. The people who consider this game the same as the original are not wrong because it is easy to confuse both if you have no interest in the technical breakdown.
The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?
Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.
When the footage in the video started, I was confused whether they were showing the original Destiny or the sequel. Even the animations are the same including the reload one.
I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.
When the footage in the video started, I was confused whether they were showing the original Destiny or the sequel. Even the animations are the same including the reload one.
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).
It's at around 5:50 in the video.
I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.
It is probably not running on PS4 (only 43s watched).
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).
It's at around 5:50 in the video.
Yep, I've said this before as well...that would've been fully possible considering Destiny is an always online game. But that'd require maintaining and paying for cloud servers. If they saw that to be financially feasible then we'd already be getting dedicated servers for the game.DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).
It's at around 5:50 in the video.
Big improvement in IQ if true.It's running on the PS4 base model actually.
Yep. Lots of improvements in all the areas I expected.Btw I have been making a lot of posts where I described these exact upgrades that DF is talking about i.e. proper PBR, Bokeh DoF, GPU particles, improved post processing and I got told "I have no sources and I am talking out of my ass" lol.
To those people...now you know ! Also in the homecoming mission you have volumetric lighting...first evident when you go down the stairs towards where the Speaker's tower is (the scene follows after Zavala pops his bubble to protect the player.
I wasn't talking about the content. Strictly about the visuals. And there were rumors of a new engine so I guess people like me hoped for something different.My question is, why does it really matter if it looks any better? If people want more Destiny, and they're getting more Destiny, why is there a mandatory need for it to look different visually?
To be fair, I only played the vanilla Destiny but the intro looked the same to me. It was when they talked about the improved effects that I noticed the difference.I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.
It is probably not running on PS4 (only 43s watched).
You can see here how low poly the character models are. Especially disappointing considering this is a 30fps game.
60FPS menu should be a no brained in EVERY game honestly. And yes it'd be fantastic in Destiny.Yep. Lots of improvements in all the areas I expected.
Reasonable things I'd like to see added in before launch:
Improved AA
60fps menu navigation (love it when games do this and Destiny's pointer based menus would benefit greatly from it)
FoV slider on all platforms (although it is less of an issue with D2 than D1 since the base FoV is wider and the weapon models on average are smaller)
If it is true it was running on PS4 amateur then it is a huge improvement in IQ over Destiny vanilla... I even guessed it was Pro or PC due the differences.To be fair, I only played the vanilla Destiny but the intro looked the same to me. It was when they talked about the improved effects that I noticed the difference.
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).
It's at around 5:50 in the video.
Dont get why people dont see the difference., The lighting stands out right away from Destiny 1.
You can see here how low poly the character models are. Especially disappointing considering this is a 30fps game.
YouTube compression certainly doesn't help me here.If it is true it was running on PS4 amateur then it is a huge improvement in IQ over Destiny vanilla... I even guessed it was Pro or PC due the differences.
Yeap... I watched in 1080 60fps option.YouTube compression certainly doesn't help me here.
You can see here how low poly the character models are. Especially disappointing considering this is a 30fps game.
Pretty much, the assets themselves don't look noticeably improved. It's nowhere close to the sort of improvements made by other cross gen titles in the same period. (WD1->WD2, BF4->BF1)Outside of post process effects the base assets totally seem like left over Destiny 1 bits and that was a bar set at 360 and PS3.
If you need DF to do that for you, surely you can see the issue.
I honestly can't grasp how people don't see the upgrade. Could it have been more for a 30fps game? Probably. But it definitely drops many of the obvious last gen roots that D1 has and has quite good lighting and post processing with excellent particle work.I hope they can show me this clear upgrade, too.
Really hate how DF never writes articles anymore. I can't stand watching videos to gleen technical data.