ShadowkillXNA
Member
Because you have, lol. Thelastword seems to be having a mental breakdown right now, and the X1X isn't even out yet.
Disagree with a fanboy = mental breakdown.
Lmao.
Because you have, lol. Thelastword seems to be having a mental breakdown right now, and the X1X isn't even out yet.
LOL. The 1X is just more capable than the PS4pro..people need to get this fact. This is how it's going to be going forward..expect same for Doom, Witcher 3, PCars 2 and many other multiplats. https://www.gamespot.com/articles/project-cars-2-dev-impressed-with-xbox-one-x/1100-6452910/Because you have, lol. Thelastword seems to be having a mental breakdown right now, and the X1X isn't even out yet.
It's not as clear as it could be, though. For example, the video says "Higher framerate - smoothest possible gameplay" and "Native 4K - highest gameplay resolution". But surely there are PCs out there that can run the game at higher framerates and/or resolution than One X. So those would be false claims...but that's not what they are. These aren't comparisons with PC, or even other console versions--they're comparisons with itself. You can choose either smoothest possible gameplay or highest gameplay resolution. You can't get them both at the same time...though the trailer seems purposely couched to imply you do. The same holds true for things like "enhanced geometric structures" as well; tessellation apparently isn't available in either the high-res or high-framerate modes, just the high-fidelity one.They made a video of the changes, everything seems to be accurate from what they said so far (footage is Alpha code apparently). I don't believe they said anything is above PC, outside Dolby At
Digital Foundry have said that PC settings were all maxed out on their capture. The difference in overall image quality is entirely due to effects.So did DF not have textures maxed on their test?
Or are the C9/XB1X results achieved simply through disabling Post Effects?
That's not accurate. The results will usually be PC>One X>Pro. (Or if you want to be precisely accurate, PC>One X>PC>Pro>PC, depending on the PC configuration.)Man who cares??? It's just a game that gets a slight makeover. At the end the graphics will be PC > PRO=XBoxX for every other games
Neither does One X across the board. Comparisons were posted earlier in the thread. In at least some cases, Pro appears to be using PC High textures, and One X is using Very High. Here's a zoom to show that:
It may not be caused by DOF, but it is absolutely the case that Digital Foundry's original comparison showed blur on the PC shots that is due to settings. We had confirmation of it before, but chromatic9's comparison above makes it 100% certain. Given that, the blurriness of the Pro shots can also be assumed to be exaggerated by AA, or DOF, or whatever was blurring the PC shots. Of course, on Pro you can't turn off individual graphical effects. So unless there's a patch to alter how it renders, this really is how Pro will compare to One X.
However, beyond this specific title some of the generalizations stated in the thread have been severely undercut. The conclusion that some games on One X will look as good as on high-end PCs is extremely unlikely to be true. The idea that checkerboard rendering is the source of large amounts of blurring is similarly not justified by what we've seen (as most of the blur is coming from somewhere else). And so on.
Disagree with a fanboy = mental breakdown.
Lmao.
Man who cares??? It's just a game that gets a slight makeover. At the end the graphics will be PC > PRO=XBoxX for every other games
Had a look through my saves and found the location easily.
My settings are Highest texture setting, SMAA, motion blur off, dof off, lens flare off, film grain off, vignette blur off.
Direct png of my screenshot
http://abload.de/img/2017-08-2802_trpc63uf1.png
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity. PC has tessellation, hbao+, higher stone textures.
Edit: campsite save file is right next to this scene if anyone wanted some other settings tried but this XBX version is not even released and really not worth overanalyzing. I was just curious how/why blurry the DF PC shot was as I've played and snapped this game in 4k last year plenty of times.
So based on what settings the 1X seems to use / not use, I don't suppose there is anyone with a mid-range 1060 / 480 (580) that may be able to test if that level of performance (4k 30 fps) can be attained by a GPU that isn't quite high-end?
There are no ultra textures in TR, very high is the max setting and it looks like the 1X matches that so far from what I've seen.
There are no ultra textures in TR, very high is the max setting and it looks like the 1X matches that so far from what I've seen.
I agree that the talk of CBR adding large amounts of blur is crazy talk. In reality we're probably looking at a very high and high settings for the 1X and Pro respectively.
You act like thelastword doesn't have an agenda here.
It should be PC>1X>Pro.
It's not as clear as it could be, though. For example, the video says "Higher framerate - smoothest possible gameplay" and "Native 4K - highest gameplay resolution". But surely there are PCs out there that can run the game at higher framerates and/or resolution than One X. So those would be false claims...but that's not what they are. These aren't comparisons with PC, or even other console versions--they're comparisons with itself. You can choose either smoothest possible gameplay or highest gameplay resolution. You can't get them both at the same time...though the trailer seems purposely couched to imply you do. The same holds true for things like "enhanced geometric structures" as well; tessellation apparently isn't available in either the high-res or high-framerate modes, just the high-fidelity one.
Had a look through my saves and found the location easily.
My settings are Highest texture setting, SMAA, motion blur off, dof off, lens flare off, film grain off, vignette blur off.
Direct png of my screenshot
http://abload.de/img/2017-08-2802_trpc63uf1.png
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity. PC has tessellation, hbao+, higher stone textures.
Edit: campsite save file is right next to this scene if anyone wanted some other settings tried but this XBX version is not even released and really not worth overanalyzing. I was just curious how/why blurry the DF PC shot was as I've played and snapped this game in 4k last year plenty of times.
Gotta get Xbox One X to look bad here.
Had a look through my saves and found the location easily.
My settings are Highest texture setting, SMAA, motion blur off, dof off, lens flare off, film grain off, vignette blur off.
Direct png of my screenshot
http://abload.de/img/2017-08-2802_trpc63uf1.png
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity. PC has tessellation, hbao+, higher stone textures.
Edit: campsite save file is right next to this scene if anyone wanted some other settings tried but this XBX version is not even released and really not worth overanalyzing. I was just curious how/why blurry the DF PC shot was as I've played and snapped this game in 4k last year plenty of times.
Man who cares??? It's just a game that gets a slight makeover. At the end the graphics will be PC > PRO=XBoxX for every other games
Had a look through my saves and found the location easily.
My settings are Highest texture setting, SMAA, motion blur off, dof off, lens flare off, film grain off, vignette blur off.
Direct png of my screenshot
http://abload.de/img/2017-08-2802_trpc63uf1.png
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity. PC has tessellation, hbao+, higher stone textures.
Edit: campsite save file is right next to this scene if anyone wanted some other settings tried but this XBX version is not even released and really not worth overanalyzing. I was just curious how/why blurry the DF PC shot was as I've played and snapped this game in 4k last year plenty of times.
Man who cares??? It's just a game that gets a slight makeover. At the end the graphics will be PC > PRO=XBoxX for every other games
AMD's RX 580 seems like a good match since it's 6.1 TF compared to XB1X's 6TF. It seems to be able to hit 28 fps on Ultra settings at native 4K so I believe it won't have an issue hitting 30 fps on whatever settings XB1X uses.
http://www.guru3d.com/articles-pages/msi-radeon-rx-580-gaming-x-review,11.html
You clearly don't understand, rottr is the most important game out there. What's even more important is the fact that a console with a 6 tflops amd gpu is able to run the game just like a PC with a 6 tflops amd gpu (rx 480/580) at 4k.
But wait, you haven't even heard the best and most surprising part: Are you ready? I hope so, because here it come: The 6 tflops amd gpu based console is better at running the game then it's rival, the 4.2 tflops amd gpu based console.
We'll get the same drama once the FF15 one X patch arrives and FF15 will be the most important game out there. It's always the same and it's always very entertaining.
edit: By the way, rise of the tomb raider is actually a fun and very good game (with some flaws and a mediocre story). But nobody seems to care about that anymore. I can only recommend using the 60 fps mode on one X instead of the 4k/30 mode.
What's the point of this post with no text?
That's pretty interesting. Dunno how much performance turning off HBAO+ would save, but maybe turning a few settings down towards 1X settings would get a locked 4k 30.
Pardon my niavety with PC setting conventions these days, but what exactly constitutes an "ultra" texture? Is it a quantifiable resolution, or a "turn it up to 11" Spinal Tap style monkier?
So true, but it's understandable, it's been years and all those repressed insecurities are coming out of the woodwork because of this most important game.
Reading thru the comments of super obvious fans of the the other console, one would think
it's a generation leap for this most important game, just look at the first post.
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity.
Higher res and textures are to be expected, right? The console is more beefy then The pro after all. The thing costs at least 100 dollars more then the pro.
It's a great upgrade for gamers that jump from the vanilla one to the one X. From pro to one X? You will be hard-pressed to justify the extra costs.
Something fishy? Good lord.So again DF doing bad comparison and people doing CW about it...
And all for a mediocre game that got too many releases...
lol
It was clear from the first post that there was something fishy about the PC version blurryness...
And this doesn't make any sense in this context. We made it clear that the ONLY thing available for this first 'preview' comparison were shots provided by SE and that compressed trailer. There are screenshots provided but there isn't much more that can be done in this context since we were relying on a compressed trailer.I have been saying for a long time now that video is a poor way to see the difference in these things, I wish DF would figure that out again and go back to screen shots, zooms and what not to show you what the actual difference is again, I can't tell a difference in videos most of the time, it isn't like these things are going to look that different unless you run the videos on large screens in very high quality videos, something screens shots take care of for everyone online very fast and easily. I mean I get it, YT is the money show and how it goes but it just doesn't work like screens simply do
I have been saying for a long time now that video is a poor way to see the difference in these things, I wish DF would figure that out again and go back to screen shots, zooms and what not to show you what the actual difference is again, I can't tell a difference in videos most of the time, it isn't like these things are going to look that different unless you run the videos on large screens in very high quality videos, something screens shots take care of for everyone online very fast and easily. I mean I get it, YT is the money show and how it goes but it just doesn't work like screens simply do
Well that's that. Sony is done. They had a nice run.
Rich took the PC shot using the maximum settings and we noted that depth of field was absent on Xbox. What more do you want? This is not a definitive comparison. It's just a first stab at it based on super limited XOX assets.
You view that as "hurting" the game? I sure don't. It's an intentional look and I prefer it. Hopefully the blur is added back to Xbox One X.The real take away from this thread is that Post Effects implementation is hurting IQ/detail on this game, in unexpected ways. At least PC users can disable them if they haven't already.
Had a look through my saves and found the location easily.
My settings are Highest texture setting, SMAA, motion blur off, dof off, lens flare off, film grain off, vignette blur off.
Direct png of my screenshot
http://abload.de/img/2017-08-2802_trpc63uf1.png
DF's PC image seems quite blurry but I went straight in with these settings, just turned off most of the post stuff it's a match in clarity. PC has tessellation, hbao+, higher stone textures.
Edit: campsite save file is right next to this scene if anyone wanted some other settings tried but this XBX version is not even released and really not worth overanalyzing. I was just curious how/why blurry the DF PC shot was as I've played and snapped this game in 4k last year plenty of times.
Something fishy? Good lord.
Rich took the PC shot using the maximum settings and we noted that depth of field was absent on Xbox. What more do you want? This is not a definitive comparison. It's just a first stab at it based on super limited XOX assets.
Typically comparisons are made with video first in mind. I would love a greater emphasis on screens and detailee information there since that makes it very clear. I wasn't talking directly about this comparison only also know there has been some articles up as well. I'd rather skip videos and just get to the article myself.Something fishy? Good lord.
Rich took the PC shot using the maximum settings and we noted that depth of field was absent on Xbox. What more do you want? This is not a definitive comparison. It's just a first stab at it based on super limited XOX assets.
And this doesn't make any sense in this context. We made it clear that the ONLY thing available for this first 'preview' comparison were shots provided by SE and that compressed trailer. There are screenshots provided but there isn't much more that can be done in this context since we were relying on a compressed trailer.
Basically - people need to stop jumping to conclusions and settle down. This is a first stab at a comparison using what was available - it's not the final word on anything. Be patient.
90 percent of users are watching on yt in a small box, me as well. Just not going to bother to download a video and watch it when screens can easily do that. Users already make screen caps of the video to show this, I think the need for screens is more than obvious.And yet, in practice, it's the differences in appearance in motion that are important - not screenshots.
The real take away from this thread is that Post Effects implementation is hurting IQ/detail on this game, in unexpected ways. At least PC users can disable them if they haven't already.
I know what you mean, but unfortunately, we're just too small. We still typically provide shots, though.Typically comparisons are made with video first in mind. I would love a greater emphasis on screens and detailee information there since that makes it very clear. I wasn't talking directly about this comparison only also know there has been some articles up as well. I'd rather skip videos and just get to the article myself.
You view that as "hurting" the game? I sure don't. It's an intentional look and I prefer it. Hopefully the blur is added back to Xbox One X.
Going by this image, where texture detail is almost completely lost, I'd say yes.
Your videos for retro games come off rather well for me, maybe newer games are just more boring for me too.I know what you mean, but unfortunately, we're just too small. We still typically provide shots, though.
So again DF doing bad comparison and people doing CW about it...
And all for a mediocre game that got too many releases...
lol
It was clear from the first post that there was something fishy about the PC version blurryness...