Nippon Ichi is unfathomably incompetent at a technical level. I suppose fans of the series are there for the meat under the hood, not on the surface. I can already see every Western review of this game calling it one of the ugliest games to be released on PS4.
But seriously, I would have imagined AA with Disgaea 3. I just can't wrap my head around this. Is all of the number crunching that goes behind the scenes take that much from the hardware? Someone already mentioned that Disgaea 4 has slowdown on Vita and save for the now-HD sprites, it looks like a game absolutely capable to be made for the PS2...
they don't produce super sexy looking games graphically (though I like their style) but I would hardly call them incompetent at a technical level, I hardly ever run into any serious bugs in their games, unlike so many other companies that released games on the ps3 (or heck even some games that nisA published that the original creators never fixed the bugs... thank you very much idea factory) and their systems despite going to crazy high levels are typically well thought out and balanced decently with a ton of math.
and yes, that number crunching behind the scenes takes a lot of power. I don't think you quite grasp exactly how much math is going on in disgaea nor how much processing power it takes to get that data nearly instantly.
there is plenty of formulas in play when you go to attack an enemy... (here is
some from disgaea 2 which has long since been complicated quite a bit more) heck even
experience gained has a number of factors that goes into it.
while each of the formulas by themselves in general aren't super demanding (though when you start having to do math with more than 10 digits it starts to take more effort
) in the midst of battle a number of those have to be done, throwing in lots of numbers. Even in dedicated math programs such as mathematica once you start trying to do a bunch of formulas with big numbers at the same time you need either a powerful computer to have it done fast, or for it to just take a bit more time to do. In a game like disgaea if you had to wait for math at times it would totally ruin the game... so the best way to design the game would to be to find the absolute worst you can do with math/AI ect and use that as your upper limit and work with what you have left. The math done at the end of the game, to be done instantly requires a decent amount of power, especially when you are rendering those numbers on active animations.
as I said before in this thread, graphics aren't everything... personally I wish more companies would stop pushing graphics and instead would push complicated systems/ good AI. The games still aren't bad to look at, and what they lose on the graphics front they easily make up in the background technical front. and while it might be possible to push out something with better graphics if they took the time to optimize everything better, that would cost more money which for a company like Nis isn't really a luxury they have. an expected 500k lifetime sales world wide for disgaea 5 means they can't really have a budget over a few million and expect to turn a big profit (which since disgaea is what tends to be keeping them a float, would be what they expect)
Damn I can't wait for this to come out. I won't lie though I kinda wish the main character was female this time around. I did not play Disgaea D2 yet but I thinking with what they did with Laharl they would go that route this time around but I'm still ok with this. The only thing left to consider is whether its better to wait for a Vita version. Having all dlc makes a difference.
there were 7 years between the psp and vita release. 7 years from the vita release would be dec 2018 in japan
there are typically 3 years between the console release and handheld release. 3 years after release of disgaea 5 would be 2018 in japan.
if the statements are true and this wouldn't run right on the ps3 something more powerful than the vita would be needed. This would line up basically perfectly as a launch game for the next sony handheld (just like disgaea 3 did) if there is one, if now I would expect the handheld version to come out on either the 3ds successor (if it can remotely handle it which seems unlikely) or on tablets (as they are already approaching ps3 levels, by the time 2018 rolls around it wouldn't be surprising if the newer models could handle a game like this)
aka I don't see it as likely to come to the vita in general, and even if it does it would be in 2018, I personally don't find the wait worth it for the handheld versions... I just play the console versions and don't buy the dlc, and then since the dlc is typically over $40 just justify my buy of the handheld versions as buying the dlc.