UnlovedJew
Member
How does the game look that terrible? The game looks amazing stylistically and looks like it will play remarkably.
How does the game look that terrible? The game looks amazing stylistically and looks like it will play remarkably.
I keep throwing my wallet at the screen but the game doesn't come any faster
I watched the combat one first and it took all the tension out of the stealth part, if he got caught I felt it would be really easy to just kill everybody.
It would be because this isn't being designed as a pure stealth game. It'll be like Deus Ex, you can have some basic stealth and if you get caught cut the guy's throat and move on. It doesn't even appear to have as many stealth mechanics as Human Revolution did and that wasn't much of a stealth game either. Like I haven't heard anything about sound playing a factor in sneaking. I'm sure if you sprint around they'll hear you but that's the most basic system. It did have a powerup to see through walls and see enemy cones of vision, which I personally won't use as it makes it too easy.
I keep throwing my wallet at the screen but the game doesn't come any faster
I'm already sold, this game is going to have to be completely broken for me to not buy this.
That dash/teleportation looks overpowered. They better make map layouts complicated enough so you can't just repeatedly stealth our way through 20 meters in half a second .
Maybe they are going for a faster game, with the levels shown basically extremely small in comparison to later on.
If the missions ahead were sprawling and insane enough, the wealth of abilities would be a flurry of awesome.
So this isn't open world right? Just a series of mission environments.
I plan to do the same for my first run, then play it with a direct and aggressive approach later. Both approaches look so satisfying for what they offer.
I keep throwing my wallet at the screen but the game doesn't come any faster
yeah normally i just run through games and never look back at them.. but games that offer different play styles, such as deus ex and skyrim i always look back at them and imagine how it would be playing it differently, and i always find stuff on youtube that i have never found in the game myself and that just make me want to play it again. sadly companys like activision figured that there was no profit in people playing a game twice.Exactly. It's so nice to see a game that can offer both and not sacrifice gameplay for either style. This is one of those few games that I could see myself replaying.
I actually think im gonna be stealthy but still kill on my first playthrough. Like the direct approach vid but without ever being noticed.
I wanna be able to experience the missions instead of doing the sidequests for other characters to take care of targets. And going through the game choking everyone seems like a bit of a waste of some powers. I wanna be fast and do cool shit.
I'll save super-non-harmful-slow-stealth for other playthroughs.
I agree. Obviously the PC version will look better, but I'm liking the visuals shown here.I really don't think the visuals are that bad, but maybe I am just used to playing on consoles. Along with the unique artistic direction, I think it actually looks pretty nice.
I remember watching a video where it was said that sound does indeed play a role in stealth-play. Not only that but depending on what an NPC(s) is/are doing at the time will have an effect on their awareness. Like a guard standing watch on a balcony will most likely hear you approaching if you just walk up behind him but two or more guards in a group having a conversation will be distracted and wont notice if you quickly slip by them.
Yeah, this was mentioned in the GameSpot live demo, IIRC.
I'm pretty sceptical about how that's implemented. In the videos it seems like crouching solves the problems with making noise.
As it did in Human Revolution. That's what I mean when I said that and apparently this have only basic sound systems and that plays into them not really being pure stealth games.
Gameplay looks amazingly awesome, while the game has whole lot of that hmm... "Bethesdian clunkiness" (If that makes any sense to anyone even if this is only published by Bethesda. Is this on the same engine as Skyrim?) the gameplay makes up for it for sure.
Gameplay looks amazingly awesome, while the game has whole lot of that hmm... "Bethesdian clunkiness" (If that makes any sense to anyone even if this is only published by Bethesda. Is this on the same engine as Skyrim?) the gameplay makes up for it for sure.
Bethesda Blog said: