The game came out in November. What's your point? January isn't even over, yet, it would be absurd to assume this month would be counted into the numbers.Isn't that 529k number just the sales from Nov. and Dec. of last year? Because that what it reads like to me.
Isn't that 529k number just the sales from Nov. and Dec. of last year? Because that what it reads like to me.
How is this game anyway? I remember being disappointed with the first. That damn camera.
Really, do you think that was the factor? Could you expand a bit on why you think that?Answered your own question.
Pretty much sums up how I felt about the sequel. Felt really burned by the first game, such a mess.As I mentioned before, people played the first game. That is why no one showed up for the sequel.
The game came out in November. What's your point? January isn't even over, yet, it would be absurd to assume this month would be counted into the numbers.
In no uncertain way are these numbers sufficient, impressive or indicative of a successful game. Disney strayed from the audience which made the first game such a massive hit; the follow-up was bound to flop.
I remember people were so enthusiastic towards the 3DS game when we got the first screens, shame it didn't materialize into anything meaningful.
Really, do you think that was the factor? Could you expand a bit on why you think that?
First two months (last week of November + December).
Around 170k for EM: Power of Illusion?
Strange that creamsugar didn't include it in the over 150k group.
So let me get this straight.
First game is seemingly competitive game with some critical acclaim and is a Wii exclusive, that goes to do quite well sell wise.
For the second game they decided to go multiplatform, quality nose dives aswell as sales causing the closure of Junction Point.
How is this even possible. What happened?
As I mentioned before, people played the first game. That is why no one showed up for the sequel.
Yeah, just another example of a Wii exclusive going multiplatform and bombing. See also: de Blob, uDraw, etc.
I think Epic Mickey 1 did major damage to the brand. It was dissapointingly bad. Some games are incomplete/rushed but still show promise for improvement. Epic Mickey was incomplete/rushed, but also boring. Made me lose interest in the series completely.