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Divinity: Original Sin 2 |OT| Dragons & Dungeon Mastering

Something that annoys me to no end is the "skill wall" on some quests. You don't have enough wits, thievery and so on? Well SoL you can't progress on this quest.
 

Labadal

Member
I don't like the Nameless Isle. I have no problem with the encounters. It's the general design of the place that I don't find fun to explore. I liked Fort Joy and Reaper's Coast.
 
Something that annoys me to no end is the "skill wall" on some quests. You don't have enough wits, thievery and so on? Well SoL you can't progress on this quest.

Well, the game is not designed to be compeleted in a single playthrough. Some side quests are bound to be out of reach.
 

kionedrik

Member
Something that annoys me to no end is the "skill wall" on some quests. You don't have enough wits, thievery and so on? Well SoL you can't progress on this quest.

You can't progress in that way but I'm sure there's some other way around it. As far as I remember there's only a couple of "gated" quests that need someone with the scholar tag otherwise they are impossible to continue, all the others can be completed in at least two ways, sometimes more.
That's the essence of cRPG anyway.
 
Well, the game is not designed to be compeleted in a single playthrough. Some side quests are bound to be out of reach.

Well i am the sort of "completionist" when it comes to quests in RPG's.. i wanna try and do all of them for exp, loot and story.

Gotta give em props tho, some side quests are really meaty, like the one you go through after black pits and into an ancient temple.
 
Well i am the sort of "completionist" when it comes to quests in RPG's.. i wanna try and do all of them for exp, loot and story.

Gotta give em props tho, some side quests are really meaty, like the one you go through after black pits and into an ancient temple.

That's simply impossible in these games. Other than skill checks, some quests are also locked behind certain Origin, race, and background. There are also branching paths where you'll get different quests depending on your decisions. It's the beauty of cRPG though.
 
So in act2

Anyone saved Shaeila, the elven Scion?in the fight against Roost i didn't even realized she was being killed in that cramped room...

When i told the elves at the burial site they attacked me even if i slayed all the Lone Wolves
 
So in act2

Anyone saved Shaeila, the elven Scion?in the fight against Roost i didn't even realized she was being killed in that cramped room...

When i told the elves at the burial site they attacked me even if i slayed all the Lone Wolves

Yes.

In my game, she was under the influence of some status effect and invincible (out of combat). Probably related to Sebille being in my party. After that fight, I had to escort her to the elven camp adn the quest is done.
 

Labadal

Member
Holy shit this Blackpits fight with the slimes. Anyone have any tips.
Try to teleport the friendly NPC out of that area, so he doesn't commit suicide by walking in the flames. Try to stay on high ground and also try to have the two sides fight each other as much as possible. Lots of air and water spells if I remember correctly. Try to buy some armor immunity potions and make sure you have some skills that recover your armor. Summoning can also be useful. I didn't find the fight to be difficult, but it was infuriatingly long.

Another advice is to lower the difficulty, although I don't like that option myself.
 
Yes.

In my game, she was under the influence of some status effect and invincible (out of combat). Probably related to Sebille being in my party. After that fight, I had to escort her to the elven camp adn the quest is done.

i don't have sebille in my party, Ifan interacted with them for me

I must have used an AOE and didn't realize she was there

I guess it's not a skippable fight?

Oh well, at least the elves got good loot
 

Eyeh4wk

Member
Act 2 - Missing Magisters quest.
At the end, after killing the cook I tell Stewart (the elf outside the tavern) that I found the killer but didn't take credit for it so that he would,
but nothing happens? Afterwards I talk to the Magister boss and collect the reward myself as if Stewart didn't say anything. Is this a bug or is it meant to happen like this?
 
In order for her to teach you,
she removes Pet Pal from your character and slaughters the animals in the area.
Not worth it in my opinion.

One solution to this is
have a character without pet pal ask her to teach them source mastery
. This way she'll teach you
without any consequences, except a few animals
 

Sanctuary

Member
Did the latest patch finally fix how taunt works with armor?

The wording just reads as though it actually makes you attack the taunter now instead of aimlessly dancing in circles or drinking potions after you're taunted, not that it has anything to do with it going through armor.

Is it me or do the buy-able source spells hit like AOE wet noodles?

Like? The only purchaseable source skills that I found not to be worth using would be Arrow Spray and Chain Lightning. Onslaught kind of sucks too for a while for the cost, but it has more to do with the damage output of whoever is using it (meaning it won't be that great until mid to late Act 3). Okay, I guess at the point you can buy it Epidemic is comparatively trash too, especially since for less source you can simply infuse an Incarnate to cast it, and it will cast it with more damage than what the player can do at the same level.

I don't like the Nameless Isle. I have no problem with the encounters. It's the general design of the place that I don't find fun to explore. I liked Fort Joy and Reaper's Coast.

I didn't like it either, but it's not even the worst designed Act. The first two Acts were pretty amazing and it really seems like they just rushed the last half.
 
After taking a scenic tour of Germany courtesy of DHL, not the least of which involved going around in circles and sitting in international shipment processing for over a week, my collector's edition finally arrived in the US.

I have to say, it's a beautiful collector's edition.

Lovely. I don't normally go for collectors edition of stuff but it's so nice to see a proper map and packaging - the statue is nice but not really something I would have on my mantelpiece.
 
Stuck again and cant find any info on how to enter "drowned temple" has killed the portal mage or whatever that was casting in into the water.

Also need to find the altar of Xantezza..

Also need info on how to get to arena of one and "the acedemy".
 
Enrage + reactive shot is so broken. Insta-killing enemies just on cast.

I don't think reactive shot is supposed to do damage on cast? Because it's not listed as doing damage.
 

Metroidvania

People called Romanes they go the house?
Enrage + reactive shot is so broken. Insta-killing enemies just on cast.

I don't think reactive shot is supposed to do damage on cast? Because it's not listed as doing damage.

It's supposed to be more of a localized 'overwatch' concept from Xcom, yeah.

That seems....odd.
 

Sygma

Member
So in act2

Anyone saved Shaeila, the elven Scion?in the fight against Roost i didn't even realized she was being killed in that cramped room...

When i told the elves at the burial site they attacked me even if i slayed all the Lone Wolves

Yeah I did


Holy shit this Blackpits fight with the slimes. Anyone have any tips.

Use bless on necrofire ? its one of the easiest fights in the entire game because you don't even have to move at all while getting swarmed by fire

it all depends if you have the 2nd divine skill tho, but basically you can be immune to fire in the whole fight
 
Before I get divinity 2 I have one question, can I just be a normal human dude?

Every pic I see of the game is of people as the skleton dude, lizard, or elves.
 

Sanctuary

Member
It's not it's bugged. (also it killed my companions totems that was fun).

How is it not bugged, when it's not techncially supposed to even do anything until enemies move? Before it was mostly useless and not working as intended. It still seems to not being working as intended, but in an advantageous way now. It was supposed to work like the Overwatch skill from XCOM or Shadowrun. Now it's Overwatch + Alpha Strike.

https://www.reddit.com/r/DivinityOriginalSin/comments/74spuu/reactive_shot_not_working_as_intended/
 

Flaboere

Member
I need a little help here, for act 4; so far it's been a breeze, and I left act 3 overleveled it feels like, at levle 19. But now I have no idea where to go:

Doctor is way, way to hard of a challenge, seems I'll need a level or 2 before considering that.
The dream is level 20 enemie, and seemingly too difficult as well.
Maybe I'm missing something on what to do in this act, but enemies seems to have jumped 2 levels suddenly.

Do I just try to continue the main story a bit before trying those?
 

Taruranto

Member
Finished. The ending was a bit underwhelming, but I kinda expected it.

I did the fight 3 times, managed to get the ending in which you kill "everyone" in the last. It's actually the only ending that makes Ifan happy lol.

Also holy hell Arrow Storm has to be the most broken skill ever. I think my ranger literally did 90% of the damage.


Overall I liked it, but I still maintain my stance that Divinity 1 was better, especially because I feel like it had a stronger RPG system.


I need a little help here, for act 4; so far it's been a breeze, and I left act 3 overleveled it feels like, at levle 19. But now I have no idea where to go:

Doctor is way, way to hard of a challenge, seems I'll need a level or 2 before considering that.
The dream is level 20 enemie, and seemingly too difficult as well.
Maybe I'm missing something on what to do in this act, but enemies seems to have jumped 2 levels suddenly.

Sewer or Klemm's vault.
 

Vengal

Member
I need a little help here, for act 4; so far it's been a breeze, and I left act 3 overleveled it feels like, at levle 19. But now I have no idea where to go:

Doctor is way, way to hard of a challenge, seems I'll need a level or 2 before considering that.
The dream is level 20 enemie, and seemingly too difficult as well.
Maybe I'm missing something on what to do in this act, but enemies seems to have jumped 2 levels suddenly.

Do I just try to continue the main story a bit before trying those?

I stated the conversion on accident and tried to use teleport to break the Convo with doctor and it in turn started the fight. I don't think it was supposed to work this way but I stunlocked him until I killed him. If he was supposed to do something scary or fancy it never happened he stayed a human ice cube the whole fight.
 

Flaboere

Member
I stated the conversion on accident and tried to use teleport to break the Convo with doctor and it in turn started the fight. I don't think it was supposed to work this way but I stunlocked him until I killed him. If he was supposed to do something scary or fancy it never happened he stayed a human ice cube the whole fight.

Wow, luck you. In his first turn, he turns into a demon with 20k hp, and about 15k physical and magic armor each.

I've found the sewers now, fighting
some child in a cage.
 

Pancakes

hot, steaming, as melted butter slips into the cracks, drizzled with sticky sweet syrup OH GOD
Yea, seems broken ATM. My level 13 ranger does 1000+ crit damage on cast. Then the actual damage from the stated abilities function itself.

Rangers in general just become gods as the game goes on. I'm really surprised they escaped a heavy nerf bat.
 
Wow, luck you. In his first turn, he turns into a demon with 20k hp, and about 15k physical and magic armor each.

I've found the sewers now, fighting
some child in a cage.

Just topple him down before he get the chance to do that. With 40+ points in wits and high initiative, my ranger always get the first turn. That's enough to disable anything, including that boss.

Anyway, have you completed the quest regarding the escaping magisters? There's a mini dungeon that can be accessed via the hatch in the barracks. That's one of the earlier quests in Act 4.
 
I think I killed the Act 2
mercenary leader Roost Anlon
in the lumber mill earlier than I was supposed to lol. I cheesed that fight so much at level 13. I was one level below them and I just funneled everyone into a doorway and made sure only 1 enemy could attack at a time. Cast rain indoors and global cooled that shit. The enemies kept falling over trying to get to me. If my team was getting too damaged and had no heals available I left the room using the trapdoor, regrouped and refreshed and went back in with full health and armor. LOL

Also anyone else tried teleporting items from store displays into a random back alley in the Act 2 town? Discovered that method some time ago because it's just too hard to rob the marketplace stores and it's hilarious. The shopkeeper gets mildly displeased at the party member doing the teleporting but you can steal it when nobody's looking afterwards.
 
How is it not bugged, when it's not techncially supposed to even do anything until enemies move? Before it was mostly useless and not working as intended. It still seems to not being working as intended, but in an advantageous way now. It was supposed to work like the Overwatch skill from XCOM or Shadowrun. Now it's Overwatch + Alpha Strike.

https://www.reddit.com/r/DivinityOriginalSin/comments/74spuu/reactive_shot_not_working_as_intended/

Pretty sure he meant it's bugged and is just missing a comma in the sentence.
 

Sygma

Member
I need a little help here, for act 4; so far it's been a breeze, and I left act 3 overleveled it feels like, at levle 19. But now I have no idea where to go:

Doctor is way, way to hard of a challenge, seems I'll need a level or 2 before considering that.
The dream is level 20 enemie, and seemingly too difficult as well.
Maybe I'm missing something on what to do in this act, but enemies seems to have jumped 2 levels suddenly.

Do I just try to continue the main story a bit before trying those?

You want to one shot the doctor so he doesn't transform at all

For the dream its pretty easy if you have ranged characters. if you don't abuse of everything you can to maximise your moves. Was a bit painful for me because I had to play around with both incarnate / bone widow and my warrior, definitely wasn't done on the first try. You can take out multiple mirrors at the same location with blitz attack / whirlwind if you're a melee

Otherwise just go for the sewers / wedding quest first. Go to the school too ;)

If you continue the story up to a certain point where you have to go back to talk to someone in the hall of heroes, do it and then the whole act is a breeze since you ll pretty much have the best weapon in the game
 

Flaboere

Member
You want to one shot the doctor so he doesn't transform at all

For the dream its pretty easy if you have ranged characters. if you don't abuse of everything you can to maximise your moves. Was a bit painful for me because I had to play around with both incarnate / bone widow and my warrior, definitely wasn't done on the first try. You can take out multiple mirrors at the same location with blitz attack / whirlwind if you're a melee

Otherwise just go for the sewers / wedding quest first. Go to the school too ;)

If you continue the story up to a certain point where you have to go back to talk to someone in the hall of heroes, do it and then the whole act is a breeze since you ll pretty much have the best weapon in the game

Righto - was wondering what the point of those
mirrors was, thanks.
I'm not gonna be able to take out the doctor before he changes I think, none of my guys has high wits/initiative, so I never start first. I'll save it for later, maybe simply do it on Explorer.

In the sewers now, doing great.
 
Haven't gotten around to starting this one just yet but I'm interested in hearing people's thoughts on the dungeon master mode. I'm seeing a lot of talk about the single player but not much on the other. Has anyone sat down with their friends for a night of beer and dungeoning?
 

Vengal

Member
Wow, luck you. In his first turn, he turns into a demon with 20k hp, and about 15k physical and magic armor each.

I've found the sewers now, fighting
some child in a cage.

I feel gipped now... I guess I know what i'll do next time i play.
 
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