Infinite Justice
Member
i'll check out this demo at least.
But expectations will be low
But expectations will be low
Quoted. I am fairly confident that you will be proven wrong.
I'm sure the game will be largely linear with an artificial sense of scale. Cutscenes will probably all be skippable, so I wouldn't worry about that.
The long ones probably will be, but the "camera pans over to reveal new enemies" or "now the room is changing form" type stuff might not be. And they seem plentiful in this short clip.
and he was also using the aerial neutral dodge to good effect.
It's probably safe to say the demo we're getting shows off much of this content. That'd be sweet. Though I wouldn't mind if they included the Underwatch and Poison boss again. The footage shown in the videos is noticeably much better than any of the convention footage. I'm confident the game will be pretty sharp once it's out.
BTW, can a mod change the title so it says new videos have been added?
I was never really a hater of the game, but I'm getting a lot more interested. After RE6, this couldn't possibly be similarly disappointing. Doesn't hurt that it's one of my favorite genres and it's been dry for while.
I'm still concerned about how much linear traversal there will be, and there seem to be a lot of mini-cutscenes, both of which work against replayability (a core strength of the genre) IMO.
The moving environments will be cool once or twice, but the combat (if it's good) will be cool for a lot longer.
They also confirmed DLC costumes for the game, but you can unlock them playing it instead of paying, it's just early access.
Is Capcom finally learning?
Also getting large amounts of air time in this game is going to be a cake walk.
They also confirmed DLC costumes for the game, but you can unlock them playing it instead of paying, it's just early access.
Is Capcom finally learning?
I'm betting money that a classic Dante costume will be in the game.
That's been the going concern for awhile now, hasn't it?
Yes, there are divinity statues in the game where you can buy and upgrade.
They nerfed the style gain to acceptable levels now. The guy playing was decent and it took him a while to get into S territory.
I still think the hitbox on Osiris is out of control and the base dodge is too good. Man I need that demo yesterday...
The Rake pulls up enemies from super jump height....even if they are off screen.
I'm not a great DMC player, but I could do everything seen in the videos so far.
It's too good. So good that it negates the application of the demon pull because why use that to pull someone below when Rake can pull them up while doing damage, increasing meter and pulling multiple enemies at once.isn't that the point? It seems fine to me.
It's too good. So good that it negates the application of the demon pull because why use that to pull someone below when Rake can pull them up while doing damage, increasing meter and pulling multiple enemies at once.
Unlockable difficulties are as expected, With Human, Devil Hunter and Nephilim standing in for the standard Easy, Medium and Hard settings
Son of Sparda - Enemies get tougher, attack waves are remixed.
Dante Must Die - Contains the strongest enemies and insane attack waves
Heaven or Hell - The remixed mode, but everyone and everything, including Dante, dies after one hit.
Hell and Hell - The same as above, but only Dante dies after one hit.
There's probably some trophy for Hell and Hell that I'll have to get. FUCK
It's too good. So good that it negates the application of the demon pull because why use that to pull someone below when Rake can pull them up while doing damage, increasing meter and pulling multiple enemies at once.
Plus any melee weapon that has hitboxes extending beyond the screen is wonky. It works for projectile based attacks but not for physical attacks.
Yeah, I guess I should have linked to that:
http://www.gamesradar.com/dmc-devil-may-cry-four-extreme-difficulty-settings-confirmed-unlockable/
Nephilim/Hard mode unlockable at the start, you guys know which one to pick.
There should be a Hardcore mode Diablo/Darksiders style. Hardest difficulty, one combat death equals save file deleted.
Hey kids, there's two character action games coming out a month apart!
Young Dante's head is too big for his body. Also his mother is an angel in this version of DMC so that makes sense.Is this image seem strange to anyone else?
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You forgot DMC1 and VJ. Also I don't think the two games are going to that far apart in terms of quality. I could be wrong but at least from what I have seen thus far MGR isn't a full tier above DmC yet.Otherwise the image is fine. His mother is an angel in this DmC so that explains the imagery.
Hey kids, there's two character action games coming out a month apart!
One is by the people who made Enslaved, Heavenly Sword, and Kung Fu Chaos!
And one is made by the people who made Bayonetta, Vanquish, Max Anarchy, Okami, and Godhand!
PC version also had a trainer mod made by users which allowed for a new difficulty called God May Cry. That shit would probably not fly in todays games.
It's called God Must Die actually.That sounds extremely unpleasant.
Unlockable difficulties are as expected, With Human, Devil Hunter and Nephilim standing in for the standard Easy, Medium and Hard settings
Son of Sparda - Enemies get tougher, attack waves are remixed.
Dante Must Die - Contains the strongest enemies and insane attack waves
Heaven or Hell - The remixed mode, but everyone and everything, including Dante, dies after one hit.
Hell and Hell - The same as above, but only Dante dies after one hit.
There's probably some trophy for Hell and Hell that I'll have to get. FUCK
Hey kids, there's two character action games coming out a month apart!
One is by the people who made Enslaved, Heavenly Sword, and Kung Fu Chaos!
And one is made by the people who made Bayonetta, Vanquish, Max Anarchy, Okami, and Godhand!
Well, to be fair all the videos are pretty basic so far. I even remember the launch trailer (if I'm not mistaken) for DMC HD Collection showing something like like /\ /\ /\ several times in a row, like it was supposed to be a good combat showcase. At least compared to DMC HD, this game has much more in depth combat in the official trailers, even though it's still kinda basic.