Hostile_18
Banned
Only game for me was Kane and Lynch 2. Luckily there was a setting that took off the handheld camera bob... good god it was bad.
Motion sickness happens due to two things:
1. An FoV that doesn't give your eyes what your brain is expecting to see. Play a console shooter up close on a desktop monitor and it's like trying to walk down a street with binoculars strapped to your head. You'll puke before you know it.
2. A camera which, during character movement, the focus-point deviates from the same spot infinitely far away. A lot of devs will try to make cameras look "cinematic" by programming them to seem as if they're being carried by some klutz who can't keep it focused on anything. Developers: please stop this. It's awful. Feel free to make the camera shake around as much as you want as long as the screen's middle-pixel stays locked on the same point infinitely far away. In other words, make that infinitely far-away pixel the pivot point on which the camera rotates. If the virtual camera rotates on a pivot point located inside the virtual camera, you're going to make people puke.
Never could finish halve life two and portal because it made me sick