Where do you guys download your ROMs?
<stuff he shouldn't have said.
http://ge.tt/421lZJt/v/0?c
SweetFX folder
and here's my current config, Ive reduced the amount of bloom from the shots in this one, perfect balance for me.
http://ge.tt/3c1BaJt/v/0?c
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You have to extract the ROM's from your butthole.
Took a while to get to a near-ideal bloom settings for me. At some parts of the level it's still kind of excessive, but it's pretty nice overall.
Where do you guys download your ROMs?
Before reading I thought the first screen was WW HD.
Dolphin has supported Wiimote+ for years now... I've been playing SS on dolphin since the day it came out on my limited edition gold wiimote that came with the collector's edition of the game![]()
I bought a usb wii sensor bar and plugged it into my PC, but my Wiimote isn't recognizing it. Don't tell me I need to plug it into my Wii?
Can I just plug the sensor bar into my Wii, turn that on, and put the bar by my desktop?
Nope. It's just two LEDs that the Wiimote uses to calibrate its position in space. I have a battery-operated Wiimote bar that I use on my desktop and it works just fine.
Can you explain how you got Wiimote+ to work? I can not get a wiimote with motion + built in to connect to Dolphin no matter what I try.
Say does anyone here have a mirror for the Super Mario Galaxy HD Texture Pack? The links on the Dolphin forum are dead![]()
Hmmm... is there a HD texture pack for Sonic Colors?
I haven't seen any serious retexture efforts for this game.
Great news. Now just to wait for this Bluetooth Adaptor to come in and try SS again.
I'm actually more interested in the Gecko codes than the IQ, funny enough. Instant text and shutting off most of Fi's notifications should be a godsend, as well as turning off that irritating beeping when I'm low on Health. Yes Nintendo I see I only have two hearts, thank you for the reminder.
I started working on one a while back using some basic overlay textures, I never finished it though.
I haven't seen any serious retexture efforts for this game.
I'll be seriously happy if there's at least a texture pack for the Menu and HUDs alone. That's the only thing that's sticking out real badly on the otherwise beautiful game.
Nice work on that texture pack thus far. Are you going to continue it?
Wow. Looks so good.
Thinking about it, Skyward Sword wasn't really a "realistic" zelda either. It's very much artistic and impressionist. Maybe because Link was an adult, it's been catorgorized like that.
What's their to do? Options - Wiimote settings - Real Wiimote. That's it, the emulator detects that it's a wiimote+ and you're good to go.
It may not work on cheap knock-offs, I dunno. Only ever used a genuine original so that could be a factor.
This one: https://forums.dolphin-emu.org/Thread-super-mario-galaxy-1-hires-texture-pack?pid=293739#pid293739?
The Mega links work.
It's definitely not realistic, not in the same way that Twilight Princess and Ocarina of Time are, even they too are stylised in character designs. Skyward Sword is using a character shader that's not overly far removed from Wind Waker, gorgeous painterly filter on distant and close texture surfaces (as well as some objects), and Wind Waker-like particle effects for dust and what-not. Not to mention everything is stylised in a really cool way. Scrubs up really well in HD, and honestly, even though I still love Twilight Princess' art (and the Zelda HD Experience tech demo) I hope Nintendo pursue Wind Waker and Skyward Sword style art for Zelda Wii U, or at least try and draw from another art style. Gives the series a really fresh identity, if each game adopts a different art style, in my opinion.
http://abload.de/img/9s4kqp.jpg[img][/QUOTE]
The art changes are always fun. Each new reveal is like gari, it gets you ready for a new taste. I will leave the idea that such a superficial change is only a snake oil salve hang hollow, but I have to wonder... How much fun do you think that job must be? Sitting around and thinking of cool new ways to approach such a rich world. Those guys gotta be under some nuts pressure, but they must have fun.
To those that are running F-Zero well in 4.0: You mind sharing your configs? It seems to be running worse for me in 4.0.
You buy a retail copy.
Does Dolphin actually support running games from the CD yet?
Does Dolphin actually support running games from the CD yet?
I always thought there were compatibility issues with wiimotes with motion plus built inDolphin has supported Wiimote+ for years now... I've been playing SS on dolphin since the day it came out on my limited edition gold wiimote that came with the collector's edition of the game![]()
Most of these sweetfx shots being posted have insane amounts of bloom. Compare those clouds above the the non-sweetfx'd clouds. Besides that it looks great.
Same damn shit for me on every release. I have never been able to get dolphin to run for shit no matter what settings I choose. First my specs:
Intel Core I7 2600K
8 GB RAM
Nvidia GTX 670
Windows 7
Running on a solid state drive.
Xenoblade: Audio pops. Audio stutters in battle. I have switched the audio settings around. I am running on native resolution and always have had this issue. The FPS never drops when the stuttering happens. The skipping happens with just about every game I try.
Maybe I am just not combining the right settings. Can anyone please post your settings that has worked or fixed this issue for you?