wasnt your point that the game has no effort put into it? is a stillshot a proof of effort (manhours, thought, capital) put into the game?
if you would have written that DKC TF doent look great for an HD game i would agree
doesnt mean that the game itself is bad gameplay wise.
Well, I was talking in the context of visuals anyway, so I think we can come to terms.
i dont see it. the big games for PS4 launch are killzone, infamous both sequels. there is a new IP called knack but then again there were new IP from Nintendo as well (w101 and nintendoland)
I think we've just seen The Last of Us, Diggs Nightcrawler, Puppeteer and Until Dawn as well as Beyond: Two Souls will come later this year, which already is more than what Nintendo brought to Wii U as new IPs as a whole (including 2014 announcements). I'm confident that they will keep this up with PS4, whereas I expect Nintendo to follow the strategy they employed for the 3DS. I'd be extremely positively surprised if Nintendo suddenly went back to creating new IPs such as Last Story, Another Code, or even Wii Sports.
Fair enough, it is tough to keep up with your moving goal posts. So now it's not anymore about DK graphics, but new IPs. Nintendo Land, Game&Wario, W101 vs. NSMBU, Pikmin 3 (although after so many years it is almost like a new IP), SM3DL, DKC:TF in the first year sound like a good ratio in term of new IPs.
And you are not supposed to buy the platform, you are supposed to have the common sense and don't crap into the threads about the games on a platform you don't care about.
A discussion develops. If other people bring up points, you may allow me to go into these points. If you don't like that not everybody wears the rose-tinted glasses and thinks that the DKCR:TF visuals are the second coming of Jesus, I'm feeling sorry for you. I don't have such hard feelings when it comes to gaming and I can very well accept the opinions of others.
Miyamoto currently has a team on a new IP
It's more than likely that Monoliths 3DS team have a new IP in development.
Of course then bear in mind Disaster, Pushmo, the Wii series and the dramatic reinventions of Kid Icarus and Kirby.
Nintendo have actually been pretty good for new IP in the last five or so years, it just seems to me that your personal definition of 'new IP' is Assassins Creed or Dishonoured, so basically if it's not an IP with a lean, handsome protagonist with inherently violent gameplay and a shit plot, hen basically it doesn't count.
Not that I'm particularly defending DK, I still think this game is the worst entertainment move Nintendo have ever made.
How long have we been waiting for the new IP of Miyamoto's team now?
The new Monolith team is apparently just for supporting other titles, if you are referring to that studio. Or do you mean the team that mostly worked on games for Namco in the past?
I do think the Wii games, The Last Story, Xenoblade, and so on are new IPs. But how long has it been since then? If I take a look at the 3DS, I'm disappointed by the lack of creativity Nintendo has brought to the table. The DS and Wii were masterpieces when it came to unconvential new titles - but why did they stop with those on 3DS and WiiU? Or if they do come indeed, when?