Apparently the game will automatically adjust settings, not allowing the user to manipulate (not amenable to logic, but apparently setting is determined based on the volume of video adapter
I am sure it's an alpha thing, the FOV option wasn't there in the alpha but they enabled it, I'm willing to bet the advanced options just aren't there yet.I'm hoping this is just an Alpha thing or my 970 am cry.![]()
Gemüsepizza;195782636 said:I'm mostly refering to features. Why is this game locked at 60 fps? We have 2016. This is just sad.
Yes. But both are crap, and both are made by Bethesda.
This is a quick and dirty crack of an alpha with a bunch of unfinished stuff in it. Some of the things they enabled killed performance. Though you are a good example of why iD needs to get the beta out soon.
Also iD tech engine =/= Gamebryo engine
Gemüsepizza;195782636 said:I'm mostly refering to features. Why is this game locked at 60 fps? We have 2016. This is just sad.
Yes. But both are crap, and both are made by Bethesda.
60fps lock - WTF?!
Tiago Sousa how did You even allow for that?
That's what I was looking for! If not at launch I hope it's a future patch with the DLCHope is not entirely lost for removing the frame cap-
![]()
https://twitter.com/idSoftwareTiago/status/686321378815946752
Hope is not entirely lost for removing the frame cap-
![]()
https://twitter.com/idSoftwareTiago/status/686321378815946752
Is it really? The best looking game on the market right now is AC: Unity. Is DOOM close to this? Doesn't look like from the screens I saw.
The benchmarks are really rough fur such "normal" looking game IMO.
?!?!?!?!?!?!?!?!?`!?!?!?!?!?`!?A
This one is 2 months oldIs it normal to only have an alpha build 3.5 months away from release?
?!?!?!?!?!?!?!?!?`!?!?!?!?!?`!?A
Is it normal to only have an alpha build 3.5 months away from release?
This one is 2 months old
Weird, during the alphas my 980 was sitting mostly at 60 with the odd dips to 50 here and there.
Hopefully, optimization will be better by release...
Weird, during the alphas my 980 was sitting mostly at 60 with the odd dips to 50 here and there.
Hopefully, optimization will be better by release...
?!?!?!?!?!?!?!?!?`!?!?!?!?!?`!?A
How the mighty have fallen.
As I said, if your raw materials are garbage then you're SOL.
The framerate targeting mechanism in iDTech5 is somewhat core to the engine. I don't doubt that it would take a lot of work to remove it or at least make it more flexible.
Yeah, I think those of us who were actually in the alpha have confirmed that these results were faked. I still think that the website intentionally skewed performance advantage towards AMD.
Pretty much.
Thats pretty depressing though, such a talent ;/ And he could just wait half a year and join CIG instead ;/
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This should be first task he did after he joined id. I also cant believe to this day that Carmack actually made an engine around 60fps lock ;/
I also cant believe to this day that Carmack actually made an engine around 60fps lock ;/
id Tech 4/5's 60FPS lock was implemented at a time when monitors didn't have refresh rates over 85hz; 60Hz was a good compromise. 120/144Hz monitors only really came about after Nvidia's big push for 3D; and even then they were only really intended to display 60hz 3D.
Good explanation for any developer, not for id directed by Carmack. Also mouse had input lag in RAGE, which is another inexcusable fact about that game ;/The engine was made for Rage, which was when they started heavily developing for consoles. They didn't want any framedropping on consoles at all. Sadly, the PC version suffered the same limitation, but that became a much lower priority for them.
The engine was made for Rage, which was when they started heavily developing for consoles. They didn't want any framedropping on consoles at all. Sadly, the PC version suffered the same limitation, but that became a much lower priority for them.
Has it been the same ever since? I've never played their games with a >60hz monitor before so I don't know if the Wolfenstein games are the same.
Has it been the same ever since? I've never played their games with a >60hz monitor before so I don't know if the Wolfenstein games are the same.
Wolfenstein is timing-locked at 60. The Evil Within/Psycho-Break isn't some how.
You can unlock it past 60? Never heard of that for Evil with in.
Hope is not entirely lost for removing the frame cap-
![]()
https://twitter.com/idSoftwareTiago/status/686321378815946752
Oh they are, in addition to a whole bunch of other terrible problems.
You can unlock it past 60? Never heard of that for Evil with in.
I was really hoping idTech 6 would be a new start. There are so many things about idTech 5 which are problematic on PC... :/As I said, if your raw materials are garbage then you're SOL.
The framerate targeting mechanism in iDTech5 is somewhat core to the engine. I don't doubt that it would take a lot of work to remove it or at least make it more flexible.
The game now has a 60FPS cap option, but if you type in +com_allowConsole 1 into the start parameters, start the game, hit "Insert" and type in "r_swapInterval 0", then the framerate unlocks; doesn't go above 80 on my GTX 780, though.
So yea, it won't happen basically. If they didn't think it was a priority when changing the version number from 5 to 6, then I really doubt it will ever happen. ¯\_(ツ_/¯
From that tweet it sounds like unlocked framerate was an afterthought.
I seriously thought that when they added Sousa that these things would be more PC-friendly. Sigh....How the mighty have fallen.
Sad replies in here, bet the game will end up launch looking and running great. What a cynical bunch.
The Dev said they are working on it, I mean he said it's not garuntee but stillLooking great is subjective, but you have no idea how much it will improve when it comes to performance.
But the main thing people don't like is the locked 60fps. It's like they didn't hear the complaints about Id tech 5. Nothing cynical about that. It's shitty and should be called out.
Which is the nice way to say "Shit ain't gonna happen."The Dev said they are working on it, I mean he said it's not garuntee but still
Looking great is subjective, but you have no idea how much it will improve when it comes to performance.
But the main thing people don't like is the locked 60fps. It's like they didn't hear the complaints about Id tech 5. Nothing cynical about that. It's shitty and should be called out.
They just said up there on Twitter they're still working on it, it is cynical to doubt that.
I'm not one to notice anything above 60 FPS. I can appreciate that people want more but it doesn't bother me in the slightest. Gonna be picking it up on PS4 at launch probably anyway, grab it on PC when it's cheaper.
We're talking about PCs here, not consoles. There should be no arbitrary limits on PC for any reason.
>60FPS is only visible on high-refresh rate screens; of course you wouldn't notice it.
i wasn't responding to that, i was responding to someone saying the game looks like ass
You notice input lag, so yea you can benefit from higher framerates without the refresh rate.
That's why CS GO pros run uncapped at 300fps.
My bad.
never said you couldn't. Do I WISH the game would have proper 144hz support? Hell yes, I spent $200 on that schmancy new ACER GN246HL and I want to see ALL 'does sexy frames, dammit!. Will it be the end of the WORLD? Not really. At least 60fps is "good enough" for PC gaming.
It's frustrating when the games I play from the last decade generally have better multi-GPU and high framerate support than a lot of the releases today. Its such a weird time for PC gaming when we have all these amazing things going on with the hardware side and nothing but console ports to put them to the test.
If they don't support high refresh rates, I have to seriously consider buying the PS4 version.
And people called me crazy when I said this in PC threads a year or so ago. Funny how thing's change and the truth about how development on PC is not so High an mighty. With that said should I be cancelling my PC preorder for the collectors edition?
Specs:
i5 2500k 4.2ghz
8gb ddr3 1333
MSI gtx 770 OC 2gb