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Dota 2 Beta Thread 3: Gunnar Optiks Required [Faster Loading]

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Kind of interesting looking at my very first game in beta (on this account) and seeing every single person in the game (like 15 months ago) is still playing the game.
 
Kind of interesting looking at my very first game in beta (on this account) and seeing every single person in the game (like 15 months ago) is still playing the game.

well i would assume everyone in my first game was hongaf, but yeah im going to pull mine up...actually im scared

edit: oh it wasnt hongaf, i remember playing it though, they coached me on mumble

Skeleton king-30 last hits lol. 1-5

my second game HAHA, thor went 27-1 as razor, And i just piddled around on SK again

He had a 733gpm haha
 
Seeing as how I'm new to the game, I have a question: Is there anyway to see your matchmaking "level"? Something akin to the league system from StarCraft 2?

Kinda. Search for your name in recent games and then try the different skill levels (which is the average hidden mmr of the game).
High skill is one standard deviation above the mean, meaning top 15.8%, very high skill is two std devs, meaning top 2.2%, and everything else is sorted as normal skill.
So if you solo queue and are consequently placed in the same bracket you could probably say that you are in that bracket.

And let's not talk about the now defunct dbr...
 
New question incoming

Does the evasion on butterfly work against ranged attacks? Why wouldn't you always go like bkb and butterfly and not take damage?
 
New question incoming

Does the evasion on butterfly work against ranged attacks? Why wouldn't you always go like bkb and butterfly and not take damage?

Yeah, it works against ranged attacks. I don't understand the second part though, the evasion is a passive 30%.
 
New question incoming

Does the evasion on butterfly work against ranged attacks? Why wouldn't you always go like bkb and butterfly and not take damage?

Because evasion is countered by MKB completely, and it is usually fairly easy to figure out of people are going Butterfly, and if the game is still somewhat even, the enemy carry can get MKB by the time the other gets Butterfly.
 
Yeah, it works against ranged attacks. I don't understand the second part though, the evasion is a passive 30%.

Because evasion is countered by MKB completely, and it is usually fairly easy to figure out of people are going Butterfly, and if the game is still somewhat even, the enemy carry can get MKB by the time the other gets Butterfly.

These, and special cases like Phantom Assassin. You don't buy Butterfly on PA because she has built in evasion, and evasion does not stack.

Now you DO buy Butterfly on Faceless Void, because Backtrack is not actually evasion. It is a chance to negate an entire instance of damage, regardless of what type of damage it is (other than HP removal). Backtrack and evasion gained from Butterfly are calculated as two seperate entities in this case, meaning you actually have a chance to proc one, the other, or even both at the same time!
 
Played yesterday with Riki. What a class that one is at higher levels and with the good gear he does a lot of damage. We lost but i was on a rampage with him 14/8/11 or something.
 
Not true at all, the problem is you need your team to work with you, which is pretty rare in pubs.

Na she's pretty much the worst hero in the game next to morphing right now. Feeds a shit ton of gold (and xp), countered by sentries, no presence in team fights, and other heroes can push better (the only thing she's good at)
 
Na she's pretty much the worst hero in the game next to morphing right now. Feeds a shit ton of gold (and xp), countered by sentries, no presence in team fights, and other heroes can push better (the only thing she's good at)

It didn't feel like too long ago that she was first ban/first pick material either...Amazing how the meta changes so quickly in this game.
 
Na she's pretty much the worst hero in the game next to morphing right now. Feeds a shit ton of gold (and xp), countered by sentries, no presence in team fights, and other heroes can push better (the only thing she's good at)

Morphling isnt even close to the worst hero in the game.
 
Na she's pretty much the worst hero in the game next to morphing right now. Feeds a shit ton of gold (and xp), countered by sentries, no presence in team fights, and other heroes can push better (the only thing she's good at)

Brood is still good.

Needs safe lane now though.
 
It didn't feel like too long ago that she was first ban/first pick material either...Amazing how the meta changes so quickly in this game.

Lich and NS used to be first pick/ban when Dota 2 started out. Broodmother was a bad nerf. She was already seeing less play when Icefrog decided she was a problem.
 
ok rp is probably one of the biggest fucking jokes in dota history
#fuckicefraud
#bringbackguinsoo

What you mean an instant aoe non channeling stun that goes through magic immunity and puts everyone right next to each other isnt OP?
 
Brood is still good.

Needs safe lane now though.

Yeah she is fine. I haven't lost with her lately. She completely dominates her lane even if they try to sentry because you should have enough gold to get those out of the way and then they don't bother to buy them again.
 
I remember everyone saying Lich was first ban/first pick for DOTA but at the first international, I don't recall seeing Lich getting banned much as the push strategy came into full force...
 
What you mean an instant aoe non channeling stun that goes through magic immunity and puts everyone right next to each other isnt OP?

The thing about Magnus is that isn't just RP. Especially compared to Enigma, his other skills are simply better in most cases. Spammable high damage nuke, escape that doubles as a sort of ghetto lasso, and free cleave for everyone.
 
The thing about Magnus is that isn't just RP. Especially compared to Enigma, his other skills are simply better in most cases. Spammable high damage nuke, escape that doubles as a sort of ghetto lasso, and free cleave for everyone.

The best part is that all his skills can affect every target rped with the exception of 1 missed by the skewer if the rp hit the entire team.
 
Brood is one of the worst melee heroes in the game imo. She blows in teamfights, and really has no utility other than being an annoying piece of shit who pushes lanes down. The people who like playing invis heroes like to be safe, and able to run around the map at their own will. Brood can't do those well at all. Shes obsolete when you have horse, tinker, and furion.
 
My biggest problem is that it has a ridiculously low cd.
I think the spell is fine (but obviously extremely good) otherwise.
 
ok rp is probably one of the biggest fucking jokes in dota history
#fuckicefraud
#bringbackguinsoo

I don't know my Dota changelogs very well, but how long has RP been like this and why has no big stink been raised about it until Magnus hit Dota 2?
 
So right now when you astral imprison someone who is lassoed they can't be targeted and don't take damage from firefly or what have you but when the astral ends the hero is teleported to wherever they would be as if the lasso had been pulling them. Is that how it worked in dota 1? It's really goofy-looking the first time you see it.
 
Stop building Orchid on Brood and she can be an extremely nasty carry who farms very quickly due to spiderling jungling. Midas, Phase, Manta = monster lifesteal carry who moves at near max movement speed under webs. Get crit afterwards and you can solo Roshan. Soul Ring is the only mana item you need on her.

Also Magnus is sooo easy to outpick if you look out for it. Mumble GAF used to give me shit for letting him through in CM all the time and calling him overrated, but now we beat almost every Magnus that we play against.
 
I don't know my Dota changelogs very well, but how long has RP been like this and why has no big stink been raised about it until Magnus hit Dota 2?

mmm, I can only speak up til dota 2 first started releasing invites, but in dota 1 it was a case of overlooked potential. People still favored the aoe presence of heroes like enigma, es or tidehunter, and didn't really consider Magnus very useful. Back then, the meta wasn't as aoe-oriented as it is now (no disrupter, jakiro, gyro, sven, tiny, naix) and the most popular heroes were CK, AM, Morphling, Syllabear, AA, VS, Veno, Chen.
 
6/0/27 in my first game with Warlock and winning like 15 out of 20 games overall lately. This is going too well. I know a losing streak is coming soon.


Damnit Dota.
 
The only black on her is her eye shadow and there's nothing blood red on her at all, it's absolutely terrible and should not have won anything in the polycount contest.

Disagree. It was super original and executed perfectly. It gave new life to the character. I would much rather see a new color introduced than have the same exact colors regurgitated on top of new models to the point where you can't really tell any difference from the original.
 
Stop building Orchid on Brood and she can be an extremely nasty carry who farms very quickly due to spiderling jungling. Midas, Phase, Manta = monster lifesteal carry who moves at near max movement speed under webs. Get crit afterwards and you can solo Roshan. Soul Ring is the only mana item you need on her.

Also Magnus is sooo easy to outpick if you look out for it. Mumble GAF used to give me shit for letting him through in CM all the time and calling him overrated, but now we beat almost every Magnus that we play against.
I definitely like a hex hero against him (ie Shadow Shaman, Lion) to ruin his pre-blink initiation and delay the eventual Blink Dagger and luxury items.
 
The only black on her is her eye shadow and there's nothing blood red on her at all, it's absolutely terrible and should not have won anything in the polycount contest.

it's okay to introduce new colors into the hero. If we didn't we'd end with a whole bunch of items that basically look exactly the same.
 
Seeing my first few games makes me want to punch my past self in the face.

I think atleast 50% of my games had me doing vanguard/crys on dragon knight.

Then again some of these games have me playing like puck and having shiva's and vyse, making me think I was a way better farmer back then (I probably stole the carry's farm and gave no fucks).

edit: wtf, like every game I have atleast one bracer/wraith/talisman, and in most of them I have two.
 
Seeing my first few games makes me want to punch my past self in the face.

Not me

1Vsp3


Hey, it worked, wins don't lie.
 
https://dotabuff.com/matches/402325

I think that's my favorite one. I have no idea why I thought manta would be good on tinker. I think some team mate told me to get it.

That sk bild isn't too bad except for the vlads haha.

Some of these seem a bit off, I don't remember having such an armlet fetish on like ever single hero.

Oh, it's a relic from the old days before force staff, ghost scepter and with the old manta (which was an upgrade from diffusal and had the mana burn orb).
It was popularized by a pub player called Virot2 who made a guide, one of the few cases where a pub player had a big influence on competitive strats.
 
Oh, it's a relic from the old days before force staff, ghost scepter and with the old manta (which was an upgrade from diffusal and had the mana burn orb).
It was popularized by a pub player called Virot2 who made a guide, one of the few cases where a pub player had a big influence on competitive strats.

A pub player also popularized Boots of Travel on Tinker.

I think pub is underrated. A lot of good ideas can come from it.
 
Oh, it's a relic from the old days before force staff, ghost scepter and with the old manta (which was an upgrade from diffusal and had the mana burn orb).
It was popularized by a pub player called Virot2 who made a guide, one of the few cases where a pub player had a big influence on competitive strats.

Ah I had try to rationalize it now because tinker loves to stack int and his illusions would benefit from his high base damage + better pushing skills.

I think I saw some dude stacking helm of iron will on centaur, apparently that use to be good as well.

I think some of these games are to blame because a lot of recommend items use to be garbage.
 
https://dotabuff.com/matches/402325

I think that's my favorite one. I have no idea why I thought manta would be good on tinker. I think some team mate told me to get it.

That sk bild isn't too bad except for the vlads haha.

Some of these seem a bit off, I don't remember having such an armlet fetish on like ever single hero.

When I first started playing the game I just looked at items and bought what I needed depending on my hero.

"An item that gives me more crit? Sweet, I'll take this. Shadow blade gives me damage if I attack to break invisibility? If I get a crit, that's like double the damage from 1 attack! I already get lifesteal, if I get this vlads thing I'll get even more lifesteal!"

That was literally my entire thought process, man my SK days were so fun.
 
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