Kaako said:^^I see. I thought that there was a demo already. All downloadable games should have a demo of some sort.
gregor7777 said:I don't think anyone was ever hating on this game.
It's just with without online these days a lot of people won't buy games in this genre.
That's where a demo would have been a big help.
gregor7777 said:$0 is about the right price for me without online. I wouldn't have paid a penny more.
Thanks for the heads up.
Rapping Granny said:Get!
I am guessing the game didn't do to well eh?
I seriously doubt this.AranhaHunter said:It's been the top downloaded game since it released, I think it's more to do with the fact that Sprint is sponsoring it.
Kaako said:Media Molecule?
They did PC version only...I believe another company worked on the PSN one.
MvmntInGrn said:Post tutorial impressions.
Great visuals, very clean. Controls don't feel tight but that is obviously on purpose. I haven't had any issues with Sixaxis, working well for me.
Its fun.
Edit: Really saying the control isn't tight isn't the right way to say it, but I don't know how to explain it. :lol
Too late, the guillotine is already prepared. Off with his head!edgefusion said:Oh right... apologies to MM then.
DMPrince said:Tarsier Studio.
:lol thats why I took the 1st day hype with a grain of salt and waited for critic reviews. I'd a been pissed if I paid for this snoozer. Unlocking trophies then deleting.Shurs said:I bought into the Gaf hype and purchased the game for $10 when it came out. I regret the purchase even more now.
_leech_ said:What the hell? I thought Canada and the US shared the same store!
Fireballs are about the only thing that works well imo, it's easy to pop one up on the run and throw it. I do wish that meditation was a button though, it's pretty damn frustrating when your guy is not responding when you (usually) have such a small window of opportunity to perform it.Tkawsome said:I just tried it out for about twenty minutes. So far it's very frustrating. The controls feel very unresponsive. It feels like I'm pressing buttons, and nothings happening. The Six-Axis controls even more so. I have to do the movements quite a few times before it ever picks up, making necessary moves like Meditation and the fireball a pain in the ass to use when needed.
I've only played the survival challenge though. Maybe it will be less annoying the more I play.
corkscrewblow said:I seriously doubt this.
xKilltheMx said:All in All I actually like this game, maybe 5 dollars worth with a demo provided before I bought. And those complaining about motion sensor fuck ups need to get their controllers checked out. It's working fine over here, the only motion control problem so far has been getting the firefly to register all the time. Every thing else rolls on like a button.