Did you reboot yet?
It stops working for me after the reboot.
Yeah still works luckily.
Did you reboot yet?
It stops working for me after the reboot.
What's the point? People downsample on PCs because they've pushed the level of detail, effects etc. as far as they can and there's nothing else they can do. With a fixed hardware spec like a console, devs would scale whatever tech they've made to that hardware so there won't be any room to downsample.
That's pretty pointless for a console.
You might be right... because I don't understand how ROPs work either. I just figured that if there was something extra there, use it for something other than resolution Could they be used for rendering pixels for a completely different stream, such as delivering video to a Vita or other a second screen? Maybe that's what they'd be used for.
Yeah, it really should be right in the driver. I don't think they want to have things where people could really frig up their display though.. but even if they offered an official 'advanced users' tool.I'm an AMD owner (even Crossfired) but next I might go Nvidia. The options seem to be so much better on that side, which irritates me to no end. I don't want to go Nvidia, so I wish AMD would get their act together.
You may need to just disable the unsupported resolution option. I think if the resolution shows up it will work.
The downsampling happens because your monitor can't display that resolution, so it scales it to 1920x1080, theoretically reducing the size of any artifacts.I don't get this part - "Now, select the new resolution and your desktop should scale properly. You can now start a game in 2560x1440 and it will be downsampled accordingly."
Won't you be playing in 2560x1440, so it won't be downsampled? It'll just be sampled regularly? Or is this because it's not native, it's forced?
So far, the only way to do it is to run with a fresh install of a 12.x driver, create whatever resolution using that downsampling app, run the AMD official driver sweep utility and then install the latest driver.
Careful on Win 8 though, as I said... I am not using it anymore
So 13.3 supports downsampling if updated from 12.* with custom resolutions? I think I lost my 1440p option when I added a second monitor and am missing the ability. Wanted to check before I took the time to get it back.
Oh, now I know what fucked with my Win8 installation a few days back. Just be aware that that procedure somehow screws with the UAC or general account and it makes some system settings unaccessable (like energy options, services...) I rolled back my system and all is fine now.
I will just wait for AMD to officially support it.... :-/
I had the same issue! But I never tried downsampling. I't was actually CCleaner! I had to refresh Windows 8, windows 8 best feature imo.
Not 100% sure on that. Was there a problem with frame latency for single GPUs? From my understanding, that specific fix was due to mistimings between cores, where one would take longer to generate a frame, meaning it was on-screen for a shorter amount of time before the other was generated on the other core.Whoa that certainly is impressive It's nice to see AMD step-up their game and I might buy a AMD card again when I upgrade my PC next year! One question though, is the second set of latency improvement only targeted at Crossfire or will my single 6850 also benefit from it like the first time?
Too right. But from what I can gather, driver leaks are few and far between when they've been sent to sites like Guru3D and PCPer. Someone said anywhere from a few weeks to a couple of months until we might see "official" beta drivers with the fix. I guess the plus we can take from it is that even in their early stages, the end result isn't as good as nVidia's behaviour... but they're in early stages of optimisation, so it could well be as good, if not better.Would be nice to have those drivers available for testing, would be new thread worthy.
Not 100% sure on that. Was there a problem with frame latency for single GPUs? From my understanding, that specific fix was due to mistimings between cores, where one would take longer to generate a frame, meaning it was on-screen for a shorter amount of time before the other was generated on the other core.
That's what I read on the first page of that article I linked, anyway. Can't remember reading how it relates to single GPUs, if at all.
The dual 6950s outperform the 7970, even moreso once AMD officially releases the driver update that reduces frame lag. But it won't increase your resolution at all, no. The size of VRAM in Crossfire isn't cumulative (the data has to be the same in all cards for it to do what it does) so there's no extra room to play with. You *might* be able to increase the resolution by using Eyefinity across multiple monitors using multiple cards, but I'm 99% sure you can't exceed 2560x1600 on a single one.
I know that feel, bro. 5970 + 5850 means I only have up to that maximum resolution as well :/
I just picked up a 7970 and using the DownSamplingGui I'm getting the Error: ADL_Display_ModeTimingOverride_Set() failed! Did a quick search of the thread and it suggested to use a previous version of Catalyst Control Center before 13.1. Can someone confirm this? Strange cause I could DownSample with my 6950 using 13.1 right before installing the 7970.
OK got it. Thanks for the post again.
Uninstall your current AMD Catalyst drivers, then install the 12.11 version, after that follow the downsampling guide. Once you have it working you're ready to update to the latest Catalyst version.
If you're in W8 don't forget to disable UAC and restart in advance mode to disable the enforcement to update the monitor drivers (7).
I left this alone. I had to reinstall my Windows 8 because the amd driver sweeper program dun goofed up Windows. I couldn't access a lot of links in the control panel and they just wouldn't respond if I clicked on them. Power settings, firewall, etc.
That's not the driver sweeper, that's the downsampling gui tool. I warned you guys
Don't use this if you are on Windows 8.