I'll echo this. Never played DA before bit this looks incredible.Looking amazing.
Never played any DA game but I think this one is gonna be my first.
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Game doesn't look half bad. I'm still pretty cautious because Bioware hasn't provided a satisfying cRPG in ages imo. It seems like they're trying to do that with this, while still giving twitch aRPG players satisfaction as well. I really don't see that working out for them. Why would I ever use tactical view outside of a few instances, like pausing to get my guys to heal up during a heated battle, if I could, theoretically, avoid most if not all damage Dodge rolling in the OTS view?
I also don't trust Bioware to weave an interesting story in this one either, or have any sort of meaningful choices besides binary black and white scenarios. They haven't shown me they can do any of that in a long long while.
So for me the games looks good graphically, and shows promise in other areas, but Bioware lost my faith a while ago and its going to take more than some fancy graphics and PR speak to get me back on board.
The negative and doubters are so critical about the most superficial things. Makes me wonder how you ever enjoy any
Game looks awesome to me and for sure a day one buy
It is wrong that I'm mostly following this game to gauge how Mass Effect 4 is going to look?
I think that's just some sort of helmet.
It seemed they regressed (IMO) some systems back into DA:O. It looks like you still have to individual pick herbs and other crafting materials. I actually like DA2's system where you just need to find a source to make it.
Yea, I did as well. Personally, I think source nodes make even more sense for this game considering that you are now apart of an organization and have a stronghold. You'd think you could send some of your loser minions to the nodes you found to pick them for you, or at least delegate loser gathering minions to gather resources for you. It can be tied to the strength and size of your stronghold
It seemed they regressed (IMO) some systems back into DA:O. It looks like you still have to individual pick herbs and other crafting materials. I actually like DA2's system where you just need to find a source to make it.
Other than Cassandra's busted up face, everything so far is looking really good. I had hoped BioWare would learn from their past mistakes and come back strong with DAI and so far it looks like they have, I now hope they can keep it up and surprise us more.
I think it's a balancing act. DA2s source system makes more sense given your role in the game, but DAOs way makes things more challenging because there will always been a limited supply, as well as the cost benefit of roaming around the map looking for 5 elfroots to make a potion when you might encounter a number of fights that could cost you a few potions.
In the end I think it may be the better way of doing things even if it makes less sense thematically. It provides a far greater cost benefit element to the game and it provides a major incentive to explore the now vastly lager maps as well as making them feel more alive and natural.
Ideally though they would use both systems. DAOs for collecting organic materials, and DA2s for collecting minerals. It makes sense to have to collect herbs one by one spread across the map, while it makes equal sense to mine a dedicated source of silverite or lyrium or what have you that doesn't just pop out X amount there and then and is gone.
It seems that Dragon Age 3 really, really wants to be like Dragon's Dogma.
Anyway I hope there are some interesting NPC's are in this time. Varric and waif chick with a big sword are not what I was hoping for. Holding out hope for the mage girl.
It actually seems to me BioWare is doing the same thing. The impression I'm getting is that Mass Effect 4 is still in the earliest stages of development, and Dragon Age 3 is sort of their testbed for what can be done with Frostbite 3, this or that concept, and so forth. DA3 is their vessel into the next generation, and ME4's development is tied to it. If everything turns out well with this game, I'm expecting ME4 to be ridiculously amazing.
I... I like what I'm seeing... oh my god
Noooooo!
Good lord, people are still giving DA a chance? I hated the first game surprisingly, since I loved BG. Guess finishing the trilogy right before DA released demonstrated how soulless the newer game was.
That said, I hope that you all enjoy DA3.
It's a great sign that it already looks this good with yet a year left of development. This could really be something special.
I guess I'm just more optimistic than others, but right now I just have a more "looks cool, show me more" approach than "lol fuck em, once they mess up in a game, they're done".
I think this will at least be decent, but in the court of public opinion (and mine), they've messed up their last three games pretty bad. They haven't made a good game for about 3 years so I don't blame people for thinking that they're done.
I think there is a comic.This concept art is making me wish for a Dragon Age comic. It's fantastic.
I treat this an action rpg with companions.
Eternity, Wastealand 2, Torment: ToN will give me what I want in the other departments.
This is becoming my most anticipated game right now. Can't believe how much better it looks than the previous two combined.
They kept saying they wanted to wait until they has something legitimately impressive to show. Seems the plan has worked, for the most part.
What was weird to me was the one video with the female recording it. She was gasping and omging for damn near everything.I'm shocked at what a foreign concept fan behavior at PAX seems to be to some people.
PAX is closer to an anime convention than something like GamesCom. The screams and yelps are nothing past the norm.
What was weird to me was the one video with the female recording it. She was gasping and omging for damn near everything.
Well I guess its great then that people get such amazement out of games.Oh man, that's how it is, haha. I know it's weird, but it's totally a thing.