It's better in the direct feed webms I knocked out a couple of weeks ago.
It's pretty much on par with the fantastic motion blur from PGR4/Horizon in my opinion and I never had a single issue with either of those games being 30fps. They were responsive, had a great sense of speed and generally two of the best racers released last gen.
So what.....
Not to be rude but just cause you can't see an issue doesn't mean it's not there. For certain consumers this unavoidable. Rather I will redirect my intentions and points. Are you basically saying that due how to some perceive motion in games they should simply deal with it?
The difference between 30 fps and 60fps in terms of MS is the difference between low latency internal networks and the net for games.