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DriveClub Review Thread.

impact

Banned
Odd, a lot of really good reviews and really bad ones. Very little consistency here.

Looks more to me like 35 good reviews and one bad one

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That single bad review might be from a misinformed large exploding device. Even if you count mixed reviews as bad, it's still 2:1 in favor of good reviews.
 

Revas

Member
7.2 is only "bad" in terms of video games. Considering this game was delayed a year and it looks incredible, lots of people are going to be disappointed that it isn't critically acclaimed.
 

Abriael

Banned
No.
Simply a better game.
Nothing more or less.

Both are great games, but I most decidedly wouldn't look at metacritic to determine which one is a "better game."

Mind you, the whole comparison, besides specific elements like driving physics, is extremely silly, considering that they're opposite games, built around opposite techs and opposite philosophies.
 
It's not a matter of why you have to do that.

Fact is that if you drive a hypercar on that kind of terrain, it won't keep grip for more than a few seconds (besides getting completely totalled just a few seconds later because you'd destroy the bottom). In FH2 you can drive a whole race in the dirt with all assists off, flooring it like mad, and just do some sliding.

Spinning cars on both Forza 5 and Horizon 2 is *extremely* difficult, even with all assists off. The only ones that feel slightly tail happy (but still much less than they should be) are racing cars, but even the most high powered, tail ended hypercars are glued to the asphalt in a way that's definitely not even close to realistic.



You mean this Horizon 2?

http://xboxclips.com/video.php?uid=...iael&vid=dd24e11f-1af9-412a-b459-a615629a7176

I have a very clear idea, and having played actual sims since the times of GT legends and the first papyrus Nascars, moving all the way up to iracing, I have a pretty clear idea on actual simulative handling models to actually know when things aren't as they're supposed to be.

Forza Horizon 2 is a great game, but grip is way off. Maybe you shouldn't just assume that someone that differs with your views automatically did not play the game. I did, I still am, And I love it, but that doesn't prevent me from seeing its shortcomings, just as much as Driveclub's (but those aren't in the handling).

Notice how that was a Ford Raptor

I want to see your clip of flooring it while in a turn with all assist off and simulation steering in a hyper car off road. Make sure to start the DVR when in the difficulty settings.
 

hamchan

Member
Everyone knows the video game score scale is weighted towards the high side. It's why metacritic counts a 72 metascore for a video game as mixed or yellow, while a 72 metascore for a movie or TV show would be good or green.
 

Mohonky

Member
What on earth.. I never.. My brain can't.. That looks grippy and loose..at the same time. I haven't seen anything like it..

I said this about the game earlier in the thread. The handling looks bizarre. On other vehicles its like. The cars have a shitload of grip, but then you hold them long enough in a steady state corner and they just start to wash out into oversteer and scrub off speed a lot. Its like there is a really thin line between having grip, then having the car step out. It doesnt look right.

I havent played the game, but if it handles like I am imagining, it would be really annoying, yet every video I see is the same. Go imto corner, turn, car grips like mad, then for some reason steps out in the middle of a stapeasy state corner and because of the huge amount lf grip, after stepping out scrubs off a lot of speed.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
No.
Simply a better game.
Nothing more or less.

Still far from being perfect...

It's a higher rated game. GTAIV was very highly rated, it doesn't make it better than lower scoring games.
 

Pennywise

Member
Both are great games, but I most decidedly wouldn't look at metacritic to determine which one is a "better game."

Mind you, the whole comparison, besides specific elements like driving physics, is extremely silly, considering that they're opposite games, built around opposite techs and opposite philosophies.

I agree.
His comparsion was off with the scores.
Even if we took metacritic seriously, which I don't (too many bad reviewers being part of metacritic), both got a pretty good score.
The general feeling for alot of people that everything under 8.0 is bad, is just getting ridicilous.
As if there is nothing else than black and white...
 
You do understand that was just a response to "you didn't play the game" right? It's just a random clip recorded by an achievement.

Im still waiting for you to back up your own statements

Driveclub's cars are actually *less* grippy than those of other semi-sims like Forza 5 or Horizon 2 (in Horizon 2 you can actually drive a supercar straight in the dirt and turn without spinning lol).

In FH2 you can drive a whole race in the dirt with all assists off, flooring it like mad, and just do some sliding.
 

-tetsuo-

Unlimited Capacity
He accused me of not having played the game. That video makes the opposite obvious.

Other than that, nothing. It's just a random video autorecorded by an achievement.

Ahh I misunderstood.

Anyway, here is something I just did to show. This is a moderately upgraded 97 M3 with traction and stability control on.

https://onedrive.live.com/?cid=3C9E70807A9515EA&id=3C9E70807A9515EA!132&v=3

Looking really grippy, I guess? I have to CONSTANTLY keep that car from spinning out.
 

OccamsLightsaber

Regularly boosts GAF member count to cry about 'right wing gaf' - Voter #3923781
Then Sony's claim of a "Forza-killer" in the ad is just a blatant lie (which most ads are, imo).

Hoping that Evo Studios' next racer will be more polished than DC.

That's a quote from VG247. watch the video again.
 

QaaQer

Member
I agree.
His comparsion was off with the scores.
Even if we took metacritic seriously, which I don't (too many bad reviewers being part of metacritic), both got a pretty good score.
The general feeling for alot of people that everything under 8.0 is bad, is just getting ridicilous.
As if there is nothing else than black and white...

Sad fact is, getting under an 80 kills sales for retail games.

DC might escape this fate because of the free version. I mean, if the entry price to DOTA or LoL was $60, and success dependant on metacritic, they'd probably be dead.

I actually hope this becomes more of the norm. It is a way to escape the tyranny of metacritic while still being able to justify large-ish budgets and not having to have microtransactions.
 

Rembrandt

Banned
Review scores for video games need to stop, imo. The medium is too expensive to place an arbitrary number on their value. I would prefer pros/cons to numbers/grades.
 

keit4

Banned
Let's put some perspective. Some racing games with a metacritic score of 72:

http://www.metacritic.com/game/xbox-360/need-for-speed-prostreet
http://www.metacritic.com/game/xbox-360/race-pro
http://www.metacritic.com/game/playstation-3/ridge-racer-unbounded

So yeah, i understand that a lot of people want this game to be good (and they are trying too hard) but i'm pretty sure they don't consider those games to be better than average. It's ok if you are excited to have a racing game for your PS4, but let's not lose the perspective: 72 barely qualifies as a good game.
 

hawk2025

Member
Let's put some perspective. Some racing games with a metacritic score of 72:

http://www.metacritic.com/game/xbox-360/need-for-speed-prostreet
http://www.metacritic.com/game/xbox-360/race-pro
http://www.metacritic.com/game/playstation-3/ridge-racer-unbounded

So yeah, i understand that a lot of people want this game to be good (and they are trying too hard) but i'm pretty sure they don't consider those games to be better than average. It's ok if you are excited to have a racing game for your PS4, but let's not lose the perspective: 72 barely qualifies as a good game.




This is such a profoundly misguided post that I'm having trouble even beginning to address it.
 

Avatar1

Member
Then Sony's claim of a "Forza-killer" in the ad is just a blatant lie (which most ads are, imo).

Hoping that Evo Studios' next racer will be more polished than DC.

You need to learn how to read sir. Sony never said that. A Media Outlet did.

The gameplay is fun as hell. I need the servers to come up though to get the full experience as intended.
 

Gaz_RB

Member
Let's put some perspective. Some racing games with a metacritic score of 72:

http://www.metacritic.com/game/xbox-360/need-for-speed-prostreet
http://www.metacritic.com/game/xbox-360/race-pro
http://www.metacritic.com/game/playstation-3/ridge-racer-unbounded

So yeah, i understand that a lot of people want this game to be good (and they are trying too hard) but i'm pretty sure they don't consider those games to be better than average. It's ok if you are excited to have a racing game for your PS4, but let's not lose the perspective: 72 barely qualifies as a good game.

Prostreet is one of my favorite racing games :(
 
I guess if you are a 20-40 white male with bog standard tastes who plays videogames for a living, that would be true.

What does this even mean?

It's a racing game. Vroom vroom cars. The target audience is as generic dudebro as you can get, this isn't some indie hipster platformer.

And this?

And why are we comparing DC to FH2?

And smh at the people using metacritic as some sort of indicator for the quality of a game.. :(

http://www.metacritic.com/game/psp/wild-arms-xf
 

QaaQer

Member
What does this even mean?

guy wrote
let's not lose the perspective: 72 barely qualifies as a good game.

that is only true if the person saying it has the same tastes as an averaged out group of reviewers, the vast majority of which are white, male, between 20-40, and play videogames in order to make a living. For everyone else, it is not a truism.
 
7.2 certainly isn't bad, but considering this game was given an extra year, it is hardly an acceptable outcome.

If this was launch it would've been more acceptable.
 
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