NintendoGal said:I'm glad I'm not the only one who either cringed or lol'ed at that part.
why did you cringe or lol at that part?
NintendoGal said:I'm glad I'm not the only one who either cringed or lol'ed at that part.
Souldriver said:The contrary of what? That I think their marketing surrounding the DSi is ridiculous, and that I think they should've replaced the DSLite with the DSi for the same price instead of keeping them both but one at an even higher price? How are the people who had the DSi in their hands going to prove me wrong about something like that?
And actually, I am interested in the device. I just had some remarks because the videos are ridiculous imho and don't focus on the important stuff + the price is too high at this point. If a device or game doesn't interest me, I don't enter the thread in the first place. But actually, I am going to leave this thread, cause with posts like yours, I figure it won't take long before someone calls me a troll.
imthemaid said:why did you cringe or lol at that part?
[Nintex] said:
NintendoGal said:You seriously have to ask? Who would use their DSi as a digital picture frame? Cmon..
blu said:finally saw the noe commercial this morning. very well made, though i personally could hardly relate to anything they showed there, except for one thing:
stop trolling the camera, people. it's not for trolling.
/speaking from a hobby photographer pov
the augmented reality/eyetoy games in there were more than redeeming for such a piece of equipment. apparently the bumped specs will be used for good right out of the box. there's your dsi-specs-utilizing software right there.
Annoying Old Party Man said:A 3mp camera found in an average cell phone can do wonders when you want to do some street photography (not amateur street photography), from 2mp and below it's not enough, not to talk about the 0.8 of the DSi.
i beg to differ there. for street photography i carry around a portable camera - fits in the tiniest compartment of my backpak. and wipes the floor with my 3G phone (two cameras, better one is 3.2MP), which is good only for documentary shots. naturally, when i'm doing premeditated shots i lug along my SLR. occasionally a tripod.Annoying Old Party Man said:I understand where you are coming from and the features are great. But since they are making the photography/camera use such a big deal for the new model (and it is), it still remains dissapointing that noone will be able to use the dsi to take some street photography. I don't carry around a camera with me but i do carry portable machines i like to take pictures. A 3mp camera found in an average cell phone can do wonders when you want to do some street photography (not amateur street photography), from 2mp and below it's not enough, not to talk about the 0.8 of the DSi.
Damn....Gamecocks625 said:Just read on CAG that starting next week, you can get an extra $25 in credit at Gamestop when you trade in your DS Lite (and other hardware of course). Currently the trade in value is $50 so that would make it.....wait for it.....$75.
DSi for $95. Not a bad deal.
Jtwo said:Damn....
A few weeks without a DS though.... :[
Is there a stockpile of these I can just read through for all products?Gamecocks625 said:Has this been posted yet?
Iwata Asks (and laughs) on the US Nintendo DSi site:
http://www.nintendodsi.com/iwataasks/vol1_page1.html
You could buy 3-4 games with that amount of money. Do you have 3-4 games that have single cart multiplayer? Could you and someone else get $75 worth of fun from playing multiplayer? Do you have any friends or family to play games with?Gamecocks625 said:I've had my Lite for over two years, to get $75 for it in trade-in credit is incredible.
Interesting as always. Thank you.Gamecocks625 said:Has this been posted yet?
Iwata Asks (and laughs) on the US Nintendo DSi site:
http://www.nintendodsi.com/iwataasks/vol1_page1.html
Gamecocks625 said:Has this been posted yet?
Iwata Asks (and laughs) on the US Nintendo DSi site:
http://www.nintendodsi.com/iwataasks/vol1_page1.html
They didn't start until December 2006? Slackers! The DS Lite probably finished design by end of 2005 and just spent time manufacturing for the launch early 2006.Gamecocks625 said:
A Twisty Fluken said:It's a sizable spec bump, so it's not just a DS with other stuff grafted on top of it.
Thank god they threw the 2 game slots design in the garbage. Keep the DS thin!Mardak said:They talked about having 2 game slots increasing the system size... but don't they now have a game slot and a SD card slot?
It's fascinating how small details can change things so much. That's why I love most of these interviews.Mardak said:Interesting discussion about keeping it the same but adding more. Speaker design, screen size, thickness...
Nintendo will never confirm anything in that regard. They only talk about user visible features, not the actual hardware.brain_stew said:Have the actual specs been confirmed? As they were quite ambiguous when it was announced.
AstroLad said:why would they even want two slots?
I thought that was a possibility. Was also afraid they were thinking of a built-in version of the fantastic GBA Game Changer.Regulus Tera said:Knowing these guys, probably something to do with Pokémon.
AstroLad said:why would they even want two slots?
No, I have a nice slim Waterfield case that holds three games in individual easy-to-access slots in the front and all my other DS games (~20) together in the back. I take your point as to the multi-functionality of the DS, but if that's the case two would hardly be enough anyway. And there's always Game Changer DS to look forward to if that's your thing. I think they made the right decision.swerve said:You've never wanted to have more than one game in your machine at once?
AstroLad said:I think they made the right decision.
TheGrayGhost said:Thanks for posting the Iwata Asks interview, I'm suppposed to be doing my homework!
Before I begin reading, judging from some of your comments about the increased specs, maybe this is the next Nintendo handheld and not just a premium of the DS Lite. It would fit their business strategy like a glove, it would mean that they're trying to redefine what "next-generation" is. They'll still be able to retain old libraries (and, therefore, still be able to sell evergreen titles like NSMB and MKDS) but also be able to deliver new experiences, all the while keeping development costs to a minimum and the adjustment period for developers almost non-existent. What do you guys think?
Yes Boss! said:It is going to take the DS install base to 200 million by adding at least three more years to the platform. Lots in store for the little machine!
Not really. He's mentioning later that it's also a new console. It's basically a new system that's part of the same family, using the same name, building on the same image, library and mindshare. But it's a new system nevertheless. There will be DSi exclusive software, either via download or sold at retail, and if developers decide to use any DSi specific features in a retail game, be it the camera, WPA, or the additional horsepower, the game simply won't work on a regular DS anymore as far as I understand. It's in no way comparable to the DSL, or even the Gameboy Color - most GBC games still worked on a regular Gameboy, no?TheGrayGhost said:Thanks for posting the Iwata Asks interview, I'm suppposed to be doing my homework!
Before I begin reading, judging from some of your comments about the increased specs, maybe this is the next Nintendo handheld and not just a premium of the DS Lite. It would fit their business strategy like a glove, it would mean that they're trying to redefine what "next-generation" is. They'll still be able to retain old libraries (and, therefore, still be able to sell evergreen titles like NSMB and MKDS) but also be able to deliver new experiences, all the while keeping development costs to a minimum and the adjustment period for developers almost non-existent. What do you guys think?
*begins reading*
EDIT: Iwata: Because its not an entirely new platform. Its the third console in the Nintendo DS line.
lol, got shot down so early. Still, I think I'm onto something.
Iwata: What I remember most with regard to the SD cards is how forcefully Shigeru Miyamoto pushed for them.
Not really. He's mentioning later that it's also a new console. It's basically a new system that's part of the same family, using the same name, building on the same image, library and mindshare. But it's a new system nevertheless. There will be DSi exclusive software, either via download or sold at retail, and if developers decide to use any DSi specific features in a retail game, be it the camera, WPA, or the additional horsepower, the game simply won't work on a regular DS anymore as far as I understand. It's in no way comparable to the DSL, or even the Gameboy Color - most GBC games still worked on a regular Gameboy, no?
wsippel said:Not really. He's mentioning later that it's also a new console. It's basically a new system that's part of the same family, using the same name, building on the same image, library and mindshare. But it's a new system nevertheless. There will be DSi exclusive software, either via download or sold at retail, and if developers decide to use any DSi specific features in a retail game, be it the camera, WPA, or the additional horsepower, the game simply won't work on a regular DS anymore as far as I understand. It's in no way comparable to the DSL, or even the Gameboy Color - most GBC games still worked on a regular Gameboy, no?
Thanks, didn't know that. Well, either way, the DSi seems to be the new Gameboy Color, right up to the improvements (2x CPU, 4x RAM, improved networking). Except that there won't be any hybrid games this time as far as we know.TwinIonEngines said:I don't think so. Gameboy Color titles (clear plastic cartridge) outnumber GBC-enhanced Gameboy titles (black or primary colors), IIRC.
I would be so happy if Nintendo allowed transfering DS games to a larger capacity SD card. They could do it through the "DS operating system" and change some values on the original DS card to mark it as "transferred", so you can't use the card until unlocked.swerve said:It was an attempt to reduce the need for external game card holders, etc.
TwinIonEngines said:I don't think so. Gameboy Color titles (clear plastic cartridge) outnumber GBC-enhanced Gameboy titles (black or primary colors), IIRC.
I'm sure quite a few developers would love a more powerful DS, too. So the DSi really seems to be pretty much the same. Maybe there actually were changes to the GPU and VRAM as well? Especially the current 120k polygons per second limitation hurts. Using all the VRAM for geometry and storing textures in main memory or something like that in DSi mode would be a massive improvement as far as I can tell.A Twisty Fluken said:That's right, GBC was released as a reaction to developers clamoring for something, ANYTHING more powerful than the GB, so there were plenty of developers that used the additional spec power quite eagerly.
swerve said:Personally I'd rather all games systems had internal storage and no cards/discs any more. I don't think I'm lazy, I just like the convenience of having all the games I want in one place.
Gamecocks625 said:Just read on CAG that starting next week, you can get an extra $25 in credit at Gamestop when you trade in your DS Lite (and other hardware of course). Currently the trade in value is $50 so that would make it.....wait for it.....$75.
DSi for $95. Not a bad deal.
Yixian said:April is too far away so I'm thinking of getting my cousin in Japan to send me one. Will I have any issues using a JP DSi here in the UK?
What do I need to do about voltages?
Allan Holdsworth said:Buy a stepdown converter (220V->110V)