EmCeeGramr
Member
well that's just silly
Nintendo and Hatena are working on a native 3DS version.Teknoman said:What? Damn it.
They have a giant money bin to swim in. Why the hell should they care?perfectchaos007 said:....And Nintendo wants 3DS sales to increase? They sure aren't acting like they give a crap
UberTag said:They have a giant money bin to swim in. Why the hell should they care?
They're banking on the 20,000 people that used the service not being mad.perfectchaos007 said:To avoid the giant money bin from being drained.
Thunder Monkey said:They're banking on the 20,000 people that used the service not being mad.
Yeah, but how many of them will leave the Nintendo flock because of it?perfectchaos007 said:What I learned in business is that for every 1 person that complains about a product or service, another 1,000 have the same dissatisfaction. So if 20 people complained to Nintendo, they can estimate 20,000 are dissatisfied.
They never stated it, but the fact that you would have to re-download the games should've been a big hint. I figured right away that we wouldn't be able to transfer our saves.dallow_bg said:Show me where they ever stated that?
Since the game file and save file were essentially the same file on the DSi, I was sure it'd be the whole thing copied over.
David Wharton, director of eShop Operations at NoA saidIzayoi said:They never stated it, but the fact that you would have to re-download the games should've been a big hint. I figured right away that we wouldn't be able to transfer our saves.
"Youll download that to your DSi system, then use it to move the games over. Once you move the games over, they will be deleted from your DSi and left on your 3DS."
This is what I was wondering. If the transfer is merely transferring the license, then what's to stop you from copying all your DSiWare to SD, copying those to your PC as a backup, completing the transfer, then moving your backups from your PC to your 3DS SD card.flamesofchaos said:Hopefully the 3DS can see the DSiWare games on the SD card and let you play them or transfer them to the internal storage (if you need to put them in the internal storage to play them).
I was wondering that too. Unless there's some really epic DSiware games that I'm not aware of which take 50+ hours to unlock everything, if you want to replay your games then you're going to be starting from the beginning anyway, so why is this a big deal?Somnid said:Not to excuse sloppiness but why are gamers so damn caught up over save files? I've lost many a save file due to corrupt memory cards, failed battery backup, reinstallation you name it and I can't remember ever really giving a shit (even multiple 100+ hour Diablo, Morrowind and Oblivion files). I think the worst was Smash Bros Melee missing about 3 trophies, but even then I got it back to the same spot (and twice as fast). I think the only one that I'd ever care about is Pokemon since that's been roughly a decade worth of collecting over 3 generations with plenty of special promo ones. But for the rest it was just a bookmark for my current run.
Hell, if anything it just gives me reason to replay them.
BooJoh said:This is what I was wondering. If the transfer is merely transferring the license, then what's to stop you from copying all your DSiWare to SD, copying those to your PC as a backup, completing the transfer, then moving your backups from your PC to your 3DS SD card.
As long as the 3DS is storing the DSiWare games in the same file format on its SD card, I would think this would work.
The one hangup I can think of is if there's any encrypted data within those files that identifies the specific system licensed to play that copy of that game, and if the 3DS recieves an all-new license rather than a literal transfer of the same license. Or if the files are stored compressed on the SD for DSi but not for 3DS.
Just in case, before I transfer I'm going to backup all my DSiWare to my PC.
wsippel said:Nintendo and Hatena are working on a native 3DS version.
Clunker said:I had already decided to keep my XL due to how janky the back-compatibility looks for certain titles, but this cements my decision even deeper. I've dumped too much time into Art Style: Aquia and PictoBits to want to restart yet again (I already had to restart them once) and lose my high scores and soundtrack unlocks.
What a shit show this has been for the 3DS's online & digital initiatives in the past week or so. I'm still excited for the retail games that'll inevitably be great, but it's frustrating to see Nintendo continually drop the ball with digital distro titles, especially since literally everyone else is doing it far better, and has been doing it for years.
Yeah... I think to remember that as well. But it's E3, drama is now the only response possible.Izayoi said:Wait, people are upset about this now?
I thought we knew this was happening from the very beginning.
RaidenZR said:This is pretty irresponsible and continuously shows how little Nintendo seems to care about the details when it comes to its online effort. It further underscores their poor foresight in this arena as well.
Seriously, this is just an affront against common sense now.
boris feinbrand said:It is, but it is also blown hugely out of proportion. I wasn't able to transfer my savedata from the xbox to the 360 as well. Had to play Halo and Halo 2 on legendary againg. Yeah, Microsoft is so backwards with online...
RaidenZR said:That example sucks too, but it's also not an excuse. Not for either company. We give them our hard earned money and we spend personal time playing these games, so when they make a big deal about a service for a few months, enough to put blurbs on their product pages about it, then is it out of line to expect it to be comprehensive?
They want repeat business from people who bought their DSi's so they should at least try their best to make us satisfied and not just go halfway with it. I'm sure there are technical issues that gum up the works, but Nintendo has plenty of resources to tap. I expect more.
charlequin said:dear lord, nintendo's outrageous incompetence in handling such matters continues to beggar belief
boris feinbrand said:Seriously, its only savedata. Believe me, after losing 350 hours of PSO, 400 hours of Smash Bros, 100 hours of FZero GX, and more than 200 hours of MGS3 save files (two of my Memory cards were lost when I moved to Austria), I learned to see save files as what they are: Meaningless.
Most of the time you would never ever return to a game you spend so much time on. And if you do, it makes really no difference as it was the game that made you return not your save file.
Unless you have unlocked some stuff that isn't available until 200 hours into a game, and even then chances are you are allready past the enjoyment of a game and have fallen into a grind that you only keep up due to boredom or simply conditioning.
Correct me if I'm wrong, but is there a single DSi game that would warrant all the outrage here? I could understand if there were multiple huge epic RPGs with hundreds of hours spent on them, with a metric shit ton to unlock, massive online progression etc.
But for some small, mostly sucky apps, who's biggest and most acclaimed titles revolve around replaying them over and over again, I really don't think all this hyperbolic rage is justified.
If you back up and restore to a new iPhone the save data is safe so.... no.xSL4INx said:I don't understand the surprise and uproar. Since this is exactly what happens when you transfer apps between iPhones, I was expecting the same thing to happen with DSiWare-3DS transfer.
RaidenZR said:I get your point of view. I do. But I think it's silly to be a paying customer and make excuses at the same time. I'm glad you've come to terms with it, but some of us aren't so willing to toss away our time. And it's been 8 years since F-Zero GX. We can do better now.
Personally for me, I'm a developer and I look deeper into games for reference from time to time. Save files are a means to access hot points of a given game and to that end it's pretty crucial for those purposes.
Night_Trekker said:Hopefully someone will come up with a hack work-around for this :/
Teppic said:The problem wouldn't be that huge if the games didn't get deleted on the DSi you're transferring from. Sony allows games on five systems at once, I'm sure Nintendo can afford two...
The Dutch Slayer said:At least you CAN transfer something, I always assume as long as their is no "nintendo account"
That everything is lost at the system you purchased it on.
At least we CAN transfer from dsi > 3ds.
Curious to know if wii > project cafe transfer is an option or not.
boris feinbrand said:Like I said, if those save files would contain access to higher gameplay, items, levels that take considerable amount of time investment to unlock, then I would be pissed too. But name me more than 2 DSi titles that have that.
sphinx said:you people really have to come to terms with this whole "Nintendo & Online" topic.
sphinx said:Why don't you all play your DSi games in.. you know, your DSi?
flamesofchaos said:The reason this is happening is because there is no separate save files for DSiWare. The DSiWare file is the game + saves. Since the transfer deletes the DSiWare files from your DSi, there's no way to restore the save. Though I wonder if there is a way to transfer the DSiWare files from an SD card once the transfer completes to the 3DS.
flamesofchaos said:Well I wonder if this can work.
Save a copy of the DSiWare game files on a SD card or just backup the SD card with the DSiWare on a computer (just to be safe). On the 3DS download one of the games, if it saves to the internal storage try to copy it to the SD card. Connect the SD card to the computer and try to figure out where it was saved on the SD card and then copy over the rest of your DSiWare game files to that folder and see what happens when you connect the SD card back to the 3DS.
charlequin said:dear lord, nintendo's outrageous incompetence in handling such matters continues to beggar belief
xSL4INx said:I don't understand the surprise and uproar. Since this is exactly what happens when you transfer apps between iPhones, I was expecting the same thing to happen with DSiWare-3DS transfer.
Amir0x said:Guess it's a good thing I've never purchased a DSiWare game. Not like there were any I wanted anyhow
Maybe if there was a precedent of not allowing save transfers (excepting anything online enabled as for technical reasons it includes the console ID or something stupid) end of this would be more expected but frankly it comes across as another nail in the coffin.MomoPufflet said:Did people honestly expect better from the company that still doesn't let you transfer games between Wii systems? It's pretty clear that they don't give a shit about your digital purchases.