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Dying Light 2 developer: “The game world will be four times bigger” than the first
The team have designed many new systems for the sequel
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Speaking first on technological advancement, Pawel listed the myriad improvements and revamps the team has implemented. “The game world will be four times bigger than the whole game before,” Pawel said. “New animation system, new quest system which will support choices and consequences, new dialogue system, new UI system, and of course, streaming technology, which allows us to make really huge worlds.”
He then discusses the way a player’s choices not only affect the narrative, but sections of the map, too. “Every choice that you make may impact the world,” Rohleder explains. “For example, we have to have different versions of the map area, and the map is huge so the challenge is even bigger. The navigation mesh for AI needs to be different if you make different choices.”
There will be a “huge number of possibilities” for world combinations, according to Rohleder, and “getting ready for that was really, really challenging, specially for a map at that scale.”