Anybody with SLI 980s and any of Intel's hexacores? Curious about the performance I'll get.
Oh look another Nvidia Gameworks title that runs like hot garbage and doesn't even look good.
I'm really worried about Witcher 3 now.
I think it looks really great. Not that great, but still. You can't seriously say that it looks bad. It doesn't look good enough to run like this though.
runs worse than unity while looking a LOT worse. its pretty horribly optimized.
Anybody with SLI 980s and any of Intel's hexacores? Curious about the performance I'll get.
Using which settings? Took a long time for Unity to get to a stable 60 fps on ultra with a 970 (Using FXAA @ 1080p). Unity in the beginning would drop to what? 30fps with those settings.
unity has ran mostly at 60+ fps maxed day 1 if you dont use hardware aa on my system @ 1080p. theres a few rare spots where it might drop to 45 fps in worst case scenarios. performance for me is unchanged by any of the patches. they just fixed bugs and graphical glitches.
I have two 980s in SLI, but a 3770k overclocked to 4.4Ghz
I get between 40(usually closer to 50 on the low end) and 70 fps outdoors with the view distance slider set to about 60-65 and everything else maxed out at 2560x1440.
And what kind of system is that?
So, I'm guessing that I shouldn't bother with the PC version then?
i7 950
6GB RAM
GTX 970 4GB (got it for Christmas and now I learn it's not what was advertised.)
Considering many of you appear to have much better rigs than mine, it appears that my PC just won't be able to keep up with this current generation.
Agreed. You'll have better visuals at around the same fpsIt has more to do with optimization and the game will still run and look better on your PC than on any console.
I'm progressing further, now I have arm some car traps and the framerate is definitely nowhere near 60fps locked even with reduced shadows and 75% LOD.
It runs worse than any other games I've played for a very long time. If you want 60fps locked avoid Dying Light on PC. Locking it at 30fps could be an option though, but I'm fine with wildly varying framerate as long as it does not drop below 30.
My average fps is 47 in outdoor areas. I think the game also exhibits a fair amount of stuttering on occasion.
I'm progressing further, now I have arm some car traps and the framerate is definitely nowhere near 60fps locked even with reduced shadows and 75% LOD.
It runs worse than any other games I've played for a very long time. If you want 60fps locked avoid Dying Light on PC. Locking it at 30fps could be an option though, but I'm fine with wildly varying framerate as long as it does not drop below 30.
My average fps is 47 in outdoor areas. I think the game also exhibits a fair amount of stuttering on occasion.
turn down the draw distance.
I could try that but frankly I can deal with how the game runs. It's far from ideal but that will do.I'm downloading the game. Maybe you could iron a bit the framerate using a 50 hz resolution and RTSS@50 fps.
Eh, someone posted this on the steam forums:
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Giving it a shot now, will report back later...
EDIT: Can't get the program to work for me =\ Hope it helps someone here...
Yeah no. 75% is bad enough, I won't go down any lower.
I'll accept 30-60fps instead of something closer to the latter.
Funnily enough Dying Light demonstrates the strengths of the PC platform : you chose your own compromises.
No crashes thus far. Game is stable but optimization has not been a focus that's for sure. I dread to think how it must run the minimum specs.
It's really strange because the beta version supposedly ran much better than this. And while the game still looks good it does not justify such hardware demands.
I could try that but frankly I can deal with how the game runs. It's far from ideal but that will do.
I would certainly not say no to a performance patch.
Poor from what people are saying. Up to 100% on Core 1 while the rest range between 20-30%.What is CPU utilization between cores in this game?
So, I'm guessing that I shouldn't bother with the PC version then?
i7 950
6GB RAM
GTX 970 4GB (got it for Christmas and now I learn it's not what was advertised.)
Considering many of you appear to have much better rigs than mine, it appears that my PC just won't be able to keep up with this current generation.
So many people are eating up what Gaffers are posting in that thread that it's ridiculous. The Vram difference doesn't noticeably impact performance at all.So, I'm guessing that I shouldn't bother with the PC version then?
i7 950
6GB RAM
GTX 970 4GB (got it for Christmas and now I learn it's not what was advertised.)
Considering many of you appear to have much better rigs than mine, it appears that my PC just won't be able to keep up with this current generation.
Game at 0% draw distance and 60fps
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50% draw distance and 50-60fps
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100% draw distance and 35-46 fps
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Super poor. 1 core overloaded, the rest 5-10%. I assume this is the cause of the sometimes very nasty stuttering experienced. Far Cry 4 hammers one of my core but it does not stutter like this.What is CPU utilization between cores in this game?
LOD has a very noticeable impact on the visuals, and pop-in rears its ugly head even when set to 100. I know I could probably get more frames by dialing down this setting but to me it's not worth it. Actually I even set it higher (80) just because."bad enough"?
You realize all it does is some LOD right? At the speed you move at in the game, it barely makes a difference. But hey, suit yourself *shrug*
Btw something I noticed is that when I first start the game, it will sometimes run worse, dropping to like 30fps or so. I then just Alt+Tab once and the game goes back up to 50-60.
No idea if that's just me, but might work for some people.
On my system every other cores aside from the first one are barely fed jobs at all.Poor from what people are saying. Up to 100% on Core 1 while the rest range between 20-30%.
Just imgur links and taken with FRAPS but I don't really want to spend too much time on this:
So,yeah that's draw distance and it's effects on FPS on my i5 2500k @ 4.6ghz.
Again, all other graphics options do nothing to my FPS cause my 970 is only used 70% anyway.
I'm playing with 0% draw distance and notice nothing eventhough I am usually quite sensitive to draw distance but the game keeps you focused on things much closer to you anyway.
Are you getting a locked 60 at all times with 0% draw distance?
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5930K@4.4GHz
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5930K@4.4GHz
I'm running an i7 4790k @ 4.0GHz, 16GB RAM, GTX 980, @ 1080p.
The fact that I have to turn down shadows to Medium, put the draw distance to almost 0%, disable Anti Aliasing and STILL get fps drops from 75-80 down to 30 when looking at certain objects is pretty disappointing.
Dude, I'm not sure if you realize it or not, but you have a freaking GTX 970 and an i7 processor. Your rig is considered high end. Very high end.So, I'm guessing that I shouldn't bother with the PC version then?
i7 950
6GB RAM
GTX 970 4GB (got it for Christmas and now I learn it's not what was advertised.)
Considering many of you appear to have much better rigs than mine, it appears that my PC just won't be able to keep up with this current generation.
has anyone tried locking this to 30 fps? i know that should be easy enough for most of the set ups in here but I'm more worried about frame timing/stutter. Does the game stutter?
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5930K@4.4GHz
Can you turn the CA off? Please tell me that's optional.
Didn't even notice it yet due to bright light flickering issue. But, yeah, I also hate chromatic aberration. No option to turn it off in the via game options. Don't know where the ini file is located.That fucking chromatic aberration..
Is it possible to disable via options or ini tweaks?
Dude, I'm not sure if you realize it or not, but you have a freaking GTX 970 and an i7 processor. Your rig is considered high end. Very high end.
Thought that was Just me.the environment shakes and sort of, vibrates when using sli for me.