[E3-Nin] DAEMON X MACHINA Trailer

GoldenEye98

posts news as their odd job
#1
Thought the art/grahpics style of this looked pretty cool. Like the trailer music choice and how it just cuts at the end as well.


A brand-new, fast-paced mech action game from Kenichiro Tsukuda is coming to Nintendo Switch. Take your Arsenal, a fully customizable powered suit, out for an array of missions to surmount the enemy at all costs. Coming in 2019.
 
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#19
Yeah the mechs do look like the dolls in Xenoblade X.
I thought this would end up being a straight up armored core game, then I thought it might be a Xenoblade X entry, then I thought it must be Platinum based on how they were moving. Never would have guessed Marvelous and... First Studio? Not too familiar with the first, and I've never heard of the second.
 
#23
I thought this would end up being a straight up armored core game, then I thought it might be a Xenoblade X entry, then I thought it must be Platinum based on how they were moving. Never would have guessed Marvelous and... First Studio? Not too familiar with the first, and I've never heard of the second.
Well you weren't far-off thinking this was an Armored Core game. Apparently the director Kenichiro Tsukuda has worked as producer on Armored Core 2,Armored Core 3,AC Silent Line as well as concept designer for AC Nexus. :)

Edit:Sorry for the double post.
 
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#31
It looks pretty great. We haven't gotten an Armored Core title in awhile and apparently I think From Software doesn't plan on doing it since the staff jumped ship to make this. I'm looking forward to seeing more.
 
#32
Article for the game from usgamer.net: https://www.usgamer.net/articles/da...-switch?utm_source=dlvr.it&utm_medium=twitter

I finally learned more this afternoon, and as I discovered, its mech pedigree runs even deeper than I first supposed, as many of its developers worked on Armored Core.
As with Armored Core, missions revolve around "Orders," which are mercenary missions that will earn you variable amounts of money. The orders you choose will determine how the story progresses as well as your allies. The money you earn can subsequently be put toward new weapons
What differentiates Daemon X Machina, apart from its much more colorful palette, are its aforementioned destructible environments. This mainly applies to the buildings, which you can send tumbling down upon enemies if you get the timing right.
All of it sounds pretty good so the wait on this is gonna suck.

If there any issue I have though its just a pet peeve at every damn article calling it "mech" when it should be "mecha".
 
#34
If there any issue I have though its just a pet peeve at every damn article calling it "mech" when it should be "mecha".
Thanks for linking the article. As the highlight of that anemic show, I'm looking for any and all info on the game I can get.

Is "mech" not also acceptable nomenclature? I've always heard the two used interchangeably. Is there a difference beyond "mecha" being a more Japanese pronunciation?
 
#36
Looking very very good! Hope it's 60 fps.
I wouldn't get my hopes up, honestly. The trailer struggled to maintain a consistent framerate.

That said, I can forgive a lot of things if the game itself is fun. Any game that has multi-laser lock like Panzer Dragoon or ZoE gets a huge bonus from me. It just feels so goddamn cool to lock on and unleash a whole arsenal of homing lasers.
 
#37
Is "mech" not also acceptable nomenclature? I've always heard the two used interchangeably. Is there a difference beyond "mecha" being a more Japanese pronunciation?
Usually it helps denote origin of said designs as well as helps give imagery since the two tend to have different design choices.

Mecha (as in "mechanical") used for designs that are Japanese in origin or Japanese-inspired. It also loans itself outside of transformable/robots and into vehicles and weapons.

Mech on the other hand is used for designs that are western in origin such as the walking tanks of Battletech and the like.
 
#39
Thanks for linking the article. As the highlight of that anemic show, I'm looking for any and all info on the game I can get.

Is "mech" not also acceptable nomenclature? I've always heard the two used interchangeably. Is there a difference beyond "mecha" being a more Japanese pronunciation?
They can be used interchangeably. There's no real difference since they come from the same root and refer to the same thing. If there's any specific usage for the two, it'd be that mecha refers to a genre or category while mech refers to the individual piloted robot.
 
#41
They can be used interchangeably. There's no real difference since they come from the same root and refer to the same thing. If there's any specific usage for the two, it'd be that mecha refers to a genre or category while mech refers to the individual piloted robot.
I can see how distinguishing between the two based on the design's origins/general aims--as @Wheeljack539 puts it--would be useful for hardcore fans of mecha.

As a more casual fan of giant robots (which probably goes back to Power Rangers), I was only too happy to hear that this game aims to be more accessible than armored core:
"His vision can basically be summarized as "Armored Core with destructible environments," and while it doesn't have quite the same amount of crazy customization as FromSoftware's games, you can still carry a host of weapons, from laser swords to bazookas. You can also unlock new mechs, pick armor, and customize for durability, mobility, and more."

Simplified AC plus destruction sounds on point to me.
 
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#42
I wouldn't get my hopes up, honestly. The trailer struggled to maintain a consistent framerate.

That said, I can forgive a lot of things if the game itself is fun. Any game that has multi-laser lock like Panzer Dragoon or ZoE gets a huge bonus from me. It just feels so goddamn cool to lock on and unleash a whole arsenal of homing lasers.
Panzer Dragoon and ZoE? Man, you just mentioned 2 of my favorite shooters ever. If DxM could come close to the glory of these games, we're in for a treat!

I can see how distinguishing between the two based on the design's origins/general aims--as @Wheeljack539 puts it--would be useful for hardcore fans of mecha.

As a more casual fan of giant robots (which probably goes back to Power Rangers), I was only too happy to hear that this game aims to be more accessible than armored core:
"His vision can basically be summarized as "Armored Core with destructible environments," and while it doesn't have quite the same amount of crazy customization as FromSoftware's games, you can still carry a host of weapons, from laser swords to bazookas. You can also unlock new mechs, pick armor, and customize for durability, mobility, and more."

Simplified AC plus destruction sounds on point to me.
Sounds like EDF with mechs!
 
#46
I'll post this in this thread too. They are going to show some gameplay of this game on Nintendo Treehouse Live soon, so tune in if you're interested.
 

Danjin44

The nicest person on this forum
#50
Yup. I’m definitely sold on this game. This type mecha game I always wanted. I also really like the mecha design.

One part that kind of iffy on is that the MC is just avatar you create, so the story might big focus here.
 
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