In an investor meeting today, EA confirmed the obvious about two highly speculated things.
EA also pretty much confirmed that Medal of Honor is now fully on Frostbite 2.
And finally, since Insomniac's and Respawn's titles were compared to Gears and Halo, and we know Overstrike is a third person shooter, presumably Respawn's title is the Halo counterpart that's a first person shooter.
EA also pretty much confirmed that Medal of Honor is now fully on Frostbite 2.
And finally, since Insomniac's and Respawn's titles were compared to Gears and Halo, and we know Overstrike is a third person shooter, presumably Respawn's title is the Halo counterpart that's a first person shooter.
Source: http://www.vg247.com/2011/06/08/respawn-title-confirmed-as-a-sci-fi-shooter-by-eas-gibeau/VG247 said:Respawn title called a sci-fi shooter by EAs Gibeau
EA Games Label president Frank Gibeau said during an E3 meeting this morning that the firm plans to alternate Battlefield and Medal of Honor releases on an annual basis, and will release Respawns project when it sees an opportunistic window for what he called a sci-fi shooter.
According to Gibeau: In general were going to continue to follow our rotation strategy of giving studios a full two-year cycle to get a game built and polished to maximum quality, but were going to do it in a way that allows us to maximize technology investments like Frostbite 2, the online service models that were doing were going to be able to trade team knowledge and increase the quality of the products year in, year out, he said.
The idea is to have that rotation happen with Battlefield and Medal of Honor and keep it fresh so you dont burn the teams down or over-annualize the product lines. Titles like Respawn and I think the Insomniac title is a little bit more of an action game than a pure shooter well sprinkle those in where we see opportunistic gaps, either in a release schedule or in a genre standpoint.
Those typically are more sci-fi oriented shooters, where as the Medal of Honor and Battlefield brands are obviously more modern military oriented. So it allows us to pick and choose the best of the sci-fi shooters. It allows us to compete with things like Gears and Halo and put them on places in our release calendar where theyre not cannibalistic to the core business and thats the essential strategy going forward.