I simply don't have the time/energy for every game to become some shared-world loot grind. Sometimes it's nice when a game can just end. Most of the time, if I'm being honest. Everyone chasing the Destiny bandwagon is in for a hard-learned lesson. There simply isn't enough mind share for every game to become a "service" that people play day in, day out. Destiny, PUBG, League of Legends; these are anomalies, not something sustainable for every game. Maybe this Star Wars game comes out and does really well, or maybe this delay pushes it back far enough that the bubble has already burst on these types of games. It's like the knee-jerk reaction to open world games, every publisher scrambled to make every big game open world and people got tired of it.
As for Visceral closing, it is indeed sad news. It's never easy to see people lose their jobs, and Visceral had quite a bit of talent in house. This is concerning for gamers because it seems more publishers are coming to the conclusion that story-driven single player games just aren't worth making in their current, $60 state. To remedy this, loot boxes/aggressive microtransactions get injected into games where they so clearly don't belong, or as is the case here, the game is re-purposed into some grotesque Destiny pseudo-MMO designed to keep players invested for years so the publisher doesn't need to invest in a whole new game/new idea as soon as they previously would have. I can't fault publishers if these single player games truly aren't profitable enough in their current state (they are absolutely profitable) but that is indicative of a problem within the AAA space. It's a problem for the publishers and developers to solve, though. Not consumers. Over the next few years, these shared-world/games as services/whatever you want to call them will be their next major push to make AAA development more profitable. I don't think it's a viable long term, however. And speaking selfishly, I don't want this to be the answer, either. I love playing single player, story-driven games. And I love FINISHING games. Destiny 2 is fine, but I only have room in my life for one Destiny 2 at a time.