White Man said:
I thought the whole point of this thread was unqualified folks giving their opinion on the artistic merits of gaming?
Either way, I'm going to actually go play some games now. I respect your POV, etoilet, I just don't agree with it. I don't want you to hate me though. You're a good poster and your argument has been thoughtful.
I.E. you? Intuitive? Are you insane? Is abstract expressionist painting understood by everyone, is it intuitive? Hell no! Minimalism? You accused someone of having an extremely broad definition of art (and his definition is totally wrong) i would charge you of having an extremely narrow definition of art. Art isnt this nor is it that, the sooner you people learn this the better.
To say something that is interactive isnt art is throwing a way a chunk of the last 30 years in art. And if you REALLY want to get into semantics, all art is interactive, its just the level of interaction is defined by the medium.
The philosophy guys argument falls apart because what he's describing is just the quality of the art. This has nothing to do with interactive software as an art object.
The whole problem with everyone ive heard talk about art is that they are always going on about quality this and quality that, no shit video games havent seen anything close to what weve seen in painting or other mediums, its only been 20 years, and almost no one worth a damn has given video games enough consideration to bring us something really interesting in an art sense. Its like this for every medium. Saying games "CANT" be art is short sighted and shows a lack of knowledge about art.