ConteZero76
Member
I'm sure if it's well engineered size should not be an issue
I hope so and my money is on a Playstation 4 preorder but I'm doubtful about overclock: day one SKU are probably QC'ed at 800 / 1600.
I'm sure if it's well engineered size should not be an issue
How does snap mode handle controller and kinect inputs? How does it know which one gets those inputs?
I wonder when Sony will announce their final specs. It could possibly be slightly higher than 800/1600 MHz.
No I haven't heard anything. It just makes sense that Sony is trying to up speeds in some way since even when there was parity between Xbox and PS4 they still didn't announce a final spec. Only reason not to is if they are really pushing to do something.
PSP isn't running at 1.6GHz AFAIK.
Sony probably traded overclocking for a better form factor (and less noise).
...and GDDR5 is another "nasty" heat source.
I hope so and my money is on a Playstation 4 preorder but I'm doubtful about overclock: day one SKU are probably QC'ed at 800 / 1600.
Sorry it must of been the way I worded it.*thinks back to what it would mean to be stuck with launch 360 and PS3 firmwares*
Please tell me you be trollin'
Do we even know for sure that it's 800/1600? That was never confirmed right?
Do we even know for sure that it's 800/1600? That was never confirmed right?
Do we even know for sure that it's 800/1600? That was never confirmed right?
I'm sure if it's well engineered size should not be an issue
Specs are listed on Playstation 4 home site.
Specs are listed on Playstation 4 home site.
No speeds are mentioned on the home site . Just the type.
According to the Examiner the Detailed specifications are suppose to be released tomorrow during the TGS
I wouldn't go as far as "not an issue" because larger surface areas can be used to more effectively radiate heat. However it isn't meaningful to equate the size of the box with the effectiveness of cooling. Controlling air flow is more important than having large bodies of air, where you can get air moving rapidly in the open but slowly next to radiating surfaces where you need it. Time will tell how well the two different cooling designs work in practice.
They've already mentioned 1.84TF many times in presentations. Still, I think there's headroom for clock adjustments later.
I think it's far more likely the PS4 will get the upclock from factory to be honest
Not convinced 1.6 is going to be the launch CPU clock speed
Don't really expect them to change the GPU though
...and GDDR5 is another "nasty" heat source.
I dunno, I'm probably reading too much into things, but I get the feeling that part of the reason they're getting good enough yields to launch in NA, EU, and Asia (except Japan) all within this year is that they're likely staying on the conservative side with CPU/GPU clocks. Would be a bit surprised if they really bothered with upclocks of any sort.
Hoping we'll get the details at that tech keynote thingy.
That's what I meant although you articulated it so nicely. Controlling air flow is critical. An example is the new Mac Pro. It's tiny
Have you or the bird heard anything about the new devkits being faster?
I wonder when Sony will announce their final specs. It could possibly be slightly higher than 800/1600 MHz.
Isn't there a full spec and UI rundown at a TGS press conference tonight?
Nothing on that front, I've had some tech demos described to me and have heard about other things non hardware related.
thought id just check out his site... and found this lol
http://misterxmedia.livejournal.com/135777.html
more fuel for this thread
is this math right?1.3tflop block is the gpgpu. Not the whole gpu.
GPGPU calculations= textures/particles/shading. 360 had unified shader arch. its was the first prototype gpgpu.
X1 geometry engine is 1.7billion poly/s. Polys dont have flops now?? not true. 1.7bp/s= 0.97tflops
1.3tflop GPGPU + 0.97tflop geometry engine= 2.37tflops for X1 gpu.
I have posted this several times but it seems not alot of people are on the same page here
What im getting from reading the comments from that site is there will be a big announcement after a NDA expires and it will make the Xbox One the #1 system after the announcement. Also found this in comments is this math right?
it will make the Xbox One the #1 system after the announcement
Nothing on that front, I've had some tech demos described to me and have heard about other things non hardware related.
What im getting from reading the comments from that site is there will be a big announcement after a NDA expires and it will make the Xbox One the #1 system after the announcement. Also found this in comments is this math right?
What im getting from reading the comments from that site is there will be a big announcement after a NDA expires and it will make the Xbox One the #1 system after the announcement. Also found this in comments is this math right?
I think it's safe to assume Sony stick to 800/1600 MHz to avoid noise and overheat.
Microsoft is using the same technology on a larger die with 853/1750 MHz clocks.
They say specs were too conservative so they had that 53/150 MHz overclock...
...I'd be a little afraid.
Nothing on that front, I've had some tech demos described to me and have heard about other things non hardware related.
You are aware all that is total BS? i mean really? people believe that shit?
I won't say anything about the specifics of the tech demos I can't. However, they focused on things like the way weather and the environment affects a player. There was also one where they focused on the elements of light and dark and fear on a characte. That's it for me.
I won't say anything about the specifics of the tech demos I can't. However, they focused on things like the way weather and the environment affects a player. There was also one where they focused on the elements of light and dark and fear on a characte. That's it for me.
What im getting from reading the comments from that site is there will be a big announcement after a NDA expires and it will make the Xbox One the #1 system after the announcement. Also found this in comments is this math right?
I won't say anything about the specifics of the tech demos I can't. However, they focused on things like the way weather and the environment affects a player. There was also one where they focused on the elements of light and dark and fear on a characte. That's it for me.
There is no chatter of an upclock. It's not impossible that it will happen later but honestly... it doesn't matter as much as you guys think it does. Developers getting access to powerful tools is much more important at this point than just a brute force upgrade like a small upclock. But "developer tools" doesn't allow for internet pissing contests...
The PS4 is the most powerful system this gen. It's also the easiest to develop for. That's it. That's all you need to know. Everything from here on out is about taking advantage of those facts... not doing some small ass upclock to beat MS on a sheet of paper.
It just bothers me when developers get lazy because the system is easy to develop for. How Battlefield 4 doesn't run at 1080p says more about how DICE is treating ports internally than it does about the PS4. The same can also be said about Need for Speed Rivals not running at 60 FPS.There is no chatter of an upclock. It's not impossible that it will happen later but honestly... it doesn't matter as much as you guys think it does. Developers getting access to powerful tools is much more important at this point than just a brute force upgrade like a small upclock. But "developer tools" doesn't allow for internet pissing contests...
The PS4 is the most powerful system this gen. It's also the easiest to develop for. That's it. That's all you need to know. Everything from here on out is about taking advantage of those facts... not doing some small ass upclock to beat MS on a sheet of paper.
It just bothers me when developers get lazy because the system is easy to develop for. How Battlefield 4 doesn't run at 1080p says more about how DICE is treating ports internally than it does about the PS4.
Have you been hearing about the speed of development on the PS4 at all?
Some of the mentions thus far on how long porting to the PS4 takes is crazy
In a good way of course
PS4 is capable of some amazing stuff. Two years from now you all will be asking yourselves why the hell wasn't BF4 running at 1080p or why Watch Dogs took such a nose dive in visuals after the initial unveil.It's all bureaucracy anyway, if the people in charge don't want to spend the resources in optimizing the game for certain platforms, then they won't, even if it "gimps" the final product.