and then there will be a few more threads to follow after tonight
- VR Announcement
- DriveClub reannouncement + release date (with VR support)
- Other games that get VR support (KZ via Patch)
So 3 other threads, right?
and then there will be a few more threads to follow after tonight
I mean... did you guys really think that there would be no thread-worthy news from GDC? Lol
Yeah I did actually, I didn't realise GDC was the place to announce things like this.I mean... did you guys really think that there would be no thread-worthy news from GDC? Lol
Move was demoed at E3, but it was announced at GDC, as was PS Home and LBP.Yeah I did actually, I didn't realise GDC was the place to announce things like this.
I think the big question will be:
Will it be more amazing then TV Hat?
https://www.youtube.com/watch?v=6gKP8JprWBM
I edited that post fifteen minutes ago, did you click reply then just leave the screen there? Bizarre.
Basically, you said some people here only care about VR because they're PlayStation fanboys, and you based this on the fact that you believe VR hype has risen with the rumour a PS4 VR headset is coming.
I said that's poor logic, because a console headset means much better publisher support. And people on GAF care about video games, shockingly.
You listed a bunch of completely unrelated uses of VR, and I can't imagine way, other than to suggest the Rift will sell well, but that doesn't impact publishers at all.
That's surprising, not that'd feature it, but that it'd be on so long before the consumer version is out.
It made, and makes zero sense to the issue we were discussing, which was to draw video game publishers interest in supporting VR, they do not care if the medical community buys a million Rifts for helping students practice operations.Will you edit this post too when you realize you glanced over the part of the discussion where my unrelated list of VR uses made sense?
It's open to all attendees, it's not NDA-ed or behind closed doors in that sense. But there is a strict prohibition on attendee filming. So you can expect information/reporting from the session, but not live video. Press releases or material from Sony also if any notable announcements are made. Maybe 'official' Sony video afterwards if we're lucky.
It made, and makes zero sense to the issue we were discussing, which was to draw video game publishers interest in supporting VR, they do not care if the medical community buys a million Rifts for helping students practice operations.
But yeah, get back to work, let the fanboys hype in peace.
Something can be a gimmick and still be desirable.
I would gladly buy that VR headset on day one. But I don't think theres any chance this (or even the Oculus for that matter) turns into a Kinect level success. Maybe a Move level and that'd be great.
Anyway, of course when a company like Sony talks about VR, it's bound to excite a lot more people than a Kickstarter start-up. I'm not disputing this. But don't pretend fanboyism is a concept that only exists in my mind for crying out loud. If Sony tells VR to fuck off, a lot of its loyalists will do the same. And vice-versa. That's all I'm saying.
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
If Jennifer Garner had a beard, beautiful... if you like that sort of thing
No I'll be playing Dark Souls II![]()
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
Will you edit this post too when you realize you glanced over the part of the discussion where my unrelated list of VR uses made sense?
Anyway, of course when a company like Sony talks about VR, it's bound to excite a lot more people than a Kickstarter start-up. I'm not disputing this. But don't pretend fanboyism is a concept that only exists in my mind for crying out loud. If Sony tells VR to fuck off, a lot of its loyalists will do the same. And vice-versa. That's all I'm saying.
I'm pretty sure we went full circle now. Stop arguing with me, I have work to do! ;-)
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
and then there will be a few more threads to follow after tonight
I didn't know that, I would love for VR to be announced today then.Move was demoed at E3, but it was announced at GDC, as was PS Home and LBP.
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
So what is your point? Why even mention it if you know the loyalists exist for every brand?
You already said you know why people are excited that a popular console maker can bring VR to the mainstream.
As in a game/developer for SCE/headset?
DirectX 12?
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
Software based.
Nah.
Would we find a clue in the gdc schedule?
So a VR SDK from Sony is my guess. Or Gaikai stuff.
edit: Sony related?
Sony/PS4 related?The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()
I think a likely scenario is something like this:
1st generation VR: 20m helmets sold
2nd generation VR: 100m
...
7th generation is basically a jar for your brain. Eventually 99% of mankind decide to take the plunge and live in VR permanently together, as creators and gods of their own endless universes. Robots keep their brains alive in huge VR centers. Pockets of fanatical "realworlders" start doing terrorist attacks against these facilities, tens of thousands of jarheads are lost. The sentrybots have insufficient AI to effectively fight the attackers and instead powerful humanoid combat drones are produced, designed to be remotely controlled by volunteer jarheads. The last "realworlders" are wiped out. Mankind lives happily ever after, in an infinite number of worlds, and quickly forget that they were ever trapped inside physical static bodies. They never explore space. The pollution of the Earth is halted and the planet belongs to nature yet again.
This is the same thing that has happened to every intelligent species in the universe.
and then there will be a few more threads to follow after tonight
Nope.
Sony related, but not necessarily Sony-only.
And that's all I'm gonna say. Like I said, this is more of an announcement for devs, but as a dev I'm psyched.
edit: nothing to do with VR by the way, sorry I kinda derailed the thread there.![]()
Sony/PS4 related?
Okay, next time if you actually quote the post you're replying to, instead of just mine, I'll know without being able to read you mind. Usually when the weather as clear as this, I'd have no trouble, it must be all the caffeine that's throwing me off.
StuBurns said:No one even makes major exclusives for the core PC audience anyway, let alone a statistically irrelevant subset of that audience.
Write this out properly and pitch this to Sony has a game.I think a likely scenario is something like this:
1st generation VR: 20m helmets sold
2nd generation VR: 100m
...
7th generation is basically a jar for your brain. Eventually 99% of mankind decide to take the plunge and live in VR permanently together, as creators and gods of their own endless universes. Robots keep their brains alive in huge VR centers. Pockets of fanatical "realworlders" start doing terrorist attacks against these facilities, tens of thousands of jarheads are lost. The sentrybots have insufficient AI to effectively fight the attackers and instead powerful humanoid combat drones are produced, designed to be remotely controlled by volunteer jarheads. The last "realworlders" are wiped out. Mankind lives happily ever after, in an infinite number of worlds, and quickly forget that they were ever trapped inside physical static bodies. They never explore space. The pollution of the Earth is halted and the planet belongs to nature yet again.
This is the same thing that has happened to every intelligent species in the universe.
I think a likely scenario is something like this:
1st generation VR: 20m helmets sold
2nd generation VR: 100m
...
7th generation is basically a jar for your brain. Eventually 99% of mankind decide to take the plunge and live in VR permanently together, as creators and gods of their own endless universes. Robots keep their brains alive in huge VR centers. Pockets of fanatical "realworlders" start doing terrorist attacks against these facilities, tens of thousands of jarheads are lost. The sentrybots have insufficient AI to effectively fight the attackers and instead powerful humanoid combat drones are produced, designed to be remotely controlled by volunteer jarheads. The last "realworlders" are wiped out. Mankind lives happily ever after, in an infinite number of worlds, and quickly forget that they were ever trapped inside physical static bodies. They never explore space. The pollution of the Earth is halted and the planet belongs to nature yet again.
This is the same thing that has happened to every intelligent species in the universe.
You're officially my new favorite person. <3I wish I'd have gone for an Aquanauts Holiday joke instead of the lift ticket, dammit.
Nope.
Sony related, but not necessarily Sony-only.
And that's all I'm gonna say. Like I said, this is more of an announcement for devs, but as a dev I'm psyched.
edit: nothing to do with VR by the way, sorry I kinda derailed the thread there.![]()
Unity for next-gen?
and then there will be a few more threads to follow after tonight
I think VR on the consoles will help get publishers on board, but I think even without it, it would come, likely just more slowly.Fair enough.
But you did jump in saying PC alone was irrelevant and that VR needed consoles to attract publishers right?
So I guess what I was trying to say is that VR uses are diverse enough to make VR viable on PC even without consoles.
Given the absence of a livestream, who should I be following on Twitter this evening? IGN and Kotaku peeps?
I said that the Rift on PC would not have caused publishers to produce a major VR exclusive, based on the concept that Crysis 1 was probably the last PC exclusive aimed for the core high end audience, and the amount of Rift owners within the core audience will be considerably less, making it even less appealing than it already is, and no one is doing it now anyway.Fair enough.
But you did jump in saying PC alone was irrelevant and that VR needed consoles to attract publishers right?
Unity 5 was leaked yesterday via a polygon news http://www.reddit.com/r/gamedev/comments/20nc9j/unity_5_announced/
Maybe its this? xD
You should really read Accelerando(Charles Stross, 2005).
The big megaton announcement I'm looking forward to is coming tomorrow morning. It's more of a dev announcement than anything, but the impact could be quite big. Can't wait for that one.![]()