Morrigan Stark
Arrogant Smirk
6-min gameplay trailer, courtesy of Rock Paper Shotgun:
Some cool gifs from the game's website:
The protagonist looks great:
I'm not generally a big fan of retro pixel games but as a Souls fan this of course appeals to me. I hope the dungeons won't be randomly generated, couldn't find info about that. I wonder if there's a loot system. Diablo is mentioned a lot as influence, but that could be the isometric dark dungeon aesthetic, not necessarily the loot aspect. [Edit: the dev tweeted that there will indeed be a loot system and the dungeons are not randomly generated, good news!]
Anyway, didn't see a thread about it so I thought I'd share. Burn me at the bonfire if old.
(more info at RPS)Eitr combines Souls-style combat with the ultra-dark isometric dungeons of the original Diablo. Not sold? The world is Norse-inspired, with a nameless, shieldmaiden protagonist who’s birth was tampered with by Loki, causing all all light to be drained from the world in the process.
[...]
Combat is careful. It’s about positioning yourself at the right distance away from the enemy, learning attack patterns to effectively counter them, and carefully monitoring your stamina. If you don’t, death is quickly dealt by all but the most basic enemies. Rotting rats run at you with unpredictable movements but have low health, making charging them down an effective strategy. The undead shamble along with shields and spears, and blocking and counterattacking are the best methods to avoid being struck by a deadly combo. The 2D plane makes combat simpler than the Souls games, but also removes some of the frustrations implicit in navigating a 3D space. Even at this early stage, it feels great.
Some cool gifs from the game's website:
The protagonist looks great:
I'm not generally a big fan of retro pixel games but as a Souls fan this of course appeals to me. I hope the dungeons won't be randomly generated, couldn't find info about that. I wonder if there's a loot system. Diablo is mentioned a lot as influence, but that could be the isometric dark dungeon aesthetic, not necessarily the loot aspect. [Edit: the dev tweeted that there will indeed be a loot system and the dungeons are not randomly generated, good news!]
Anyway, didn't see a thread about it so I thought I'd share. Burn me at the bonfire if old.