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The elden ring love is awkward the combat doesn’t feel natural everything is hidden, the #1 motivation for a game shouldn’t be difficulty.
The elden ring love is awkward the combat doesn’t feel natural everything is hidden, the #1 motivation for a game shouldn’t be difficulty.
You hit the nail on the head for me. Multiple things I dislike but this is by far the main thing. Searching for areas to explore, like caves and catacombs, are a complete waste of time. It can take forever to just find one, and once you do your reward is a copy and paste boss (who are so damn generic compared to other From bosses). Then after you defeat them, you get a shit item or weapon and barely any runes.There is no worse feeling that going through 40 minute cave, beating a boss repeat or enemy with a health bar... and getting some shit miracle spell. yay
Then o it 12 times over
You hit the nail on the head for me. Multiple things I dislike but this is by far the main thing. Searching for areas to explore, like caves and catacombs, are a complete waste of time. It can take forever to just find one, and once you do your reward is a copy and paste boss (who are so damn generic compared to other From bosses). Then after you defeat them, you get a shit item or weapon and barely any runes.
Well theres a group of people doing this one , its objectively a better system they are doing than when they were doing it for tlou2...i think people think they are trying to take away from tluo2 by saying the system wasnt perfect...its been improved upon and now they have a better filter for valid and invalid goty selections.At the end of the day it’s all just the same bias, to say some of those TLOU2 awards were fake or low effort and then finding votes on obscure Spanish and Portuguese market sites is just funny.
I can almost guarantee this much effort will not be put into this next year.
The game is about making you feel. Like... real feelings. you are supposed to be a mad, angry, sad and empathizing.
There is nothing lazy about it's writing.
Well theres a group of people doing this one , its objectively a better system they are doing than when they were doing it for tlou2...i think people think they are trying to take away from tluo2 by saying the system wasnt perfect...its been improved upon and now they have a better filter for valid and invalid goty selections.
I'm waiting to see where 2022's total will end up. If the overall total ends up in the 450 - 525 range again then I wouldn't be convinced that 2022 only had a couple dozen selections that shouldn't have been counted. I know things come and go, but the 200 difference is just too big to simply write off as a couple of dozen suspect selections. I'm not just talking about individual social media accounts with a tiny following. I mean I don't have much else to say on the matter until the dust settles. If 2022's GOTY award total edges closer to the 644 total that 2020 had, then I'd be more open minded.
I'm very open minded that could happen. I don't know if 2022 will play out close to the way 2020 did, I'd still be surprised if it does.I looked at the social media selections because that is what was being pointed out as the culprit for "pumping the number up". Don't know who started that line of thinking, but it was a false narrative. You said previously that TLOU 2 was still receiving votes in April. So if selection counting continues on this year through April then I could easily see numbers getting that high. Either way, that total number by itself isn't enough to draw any real conclusions from. Not sure why it even matters now that Elden Ring has the crown regardless.
I pointed this out in another thread and people couldn't come up with an answer to why these websites for Elden Ring were being counted. The fact is, people used these accusations to discredit the 300+ awards TLOU 2 was given back in 2020.Well theres a group of people doing this one , its objectively a better system they are doing than when they were doing it for tlou2...i think people think they are trying to take away from tluo2 by saying the system wasnt perfect...its been improved upon and now they have a better filter for valid and invalid goty selections.
?Couldnt disagree more. 99% of the stuff i found while exploring didnt apply to my builds. It was all a waste of time.
The Souls games and BB were far more rewarding with rings, weapons, and gear that actually helped you become stronger.
You hit the nail on the head for me. Multiple things I dislike but this is by far the main thing. Searching for areas to explore, like caves and catacombs, are a complete waste of time. It can take forever to just find one, and once you do your reward is a copy and paste boss (who are so damn generic compared to other From bosses). Then after you defeat them, you get a shit item or weapon and barely any runes.
none of those things helped me with my build. I just felt like i was getting random stuff still rocking my starting longsword after like 12-15 hours. By that time, you are half way to two thirds of the way done in souls games and are fully decked out. they felt far more rewarding.?
From exploration you get talismans, rare weapons, spirit ashes, pots, memory stones, talisman pouches, sorceries, incantations, upgrade parts, ashes of war, and more that actually help you become stronger. Plus, well, runes and NPCs and some of the coolest areas and bosses.
Well yeh, the weapons are shit that you get from the end of dungeons because they aren't upgraded...You hit the nail on the head for me. Multiple things I dislike but this is by far the main thing. Searching for areas to explore, like caves and catacombs, are a complete waste of time. It can take forever to just find one, and once you do your reward is a copy and paste boss (who are so damn generic compared to other From bosses). Then after you defeat them, you get a shit item or weapon and barely any runes.
tlou2 should've been quality of tlou1? Have you ever replayed that game?Well, that's your opinion, and of course you're entitled to it, but I can see plenty of instances where the writing could have, and should have been better - at the quality of the first game. TLOU1 certainly made me feel a great deal more of a range of emotions than TLOU2. Largely because it didn't batter me over the head constantly with the point it was trying to make. TLOU2 is unsubtle, to say the least, and you can only take so much heavy handed writing, before it starts to grate.
Great use of a fabulous Pearl Jam song though... even if its use is as on the nose and blunt as so much of the game's narrative.
Why does that matter? There are plenty of multi-platform games every year that haven't done what Elden Ring has done.
none of those things helped me with my build. I just felt like i was getting random stuff still rocking my starting longsword after like 12-15 hours. By that time, you are half way to two thirds of the way done in souls games and are fully decked out. they felt far more rewarding.
the other day, i decided to go back, give the game another shot, and killed a dragon. i got some dragon item that i didnt even know what to do with.
This is a ”you” thing. I mean I still rock my starter temple knight set and halberd in Demon’s Souls in my current run 2/3 through the game.none of those things helped me with my build. I just felt like i was getting random stuff still rocking my starting longsword after like 12-15 hours. By that time, you are half way to two thirds of the way done in souls games and are fully decked out. they felt far more rewarding.
I doubt it but honestly don't know areas I've gotten to, as I really don't pay attention to the names (same with npcs). I just did the underground area that's always night near the beginning of the game. The exploration is just such a turn off for me, that I end up just don't enjoy playing it. Think I need to just put it down for a week and see if care to come back to it. As of now, it's just a chore for me to play.35% of the stuff i find works with my build, which is quite a good percentage considering that there is more build diversity in Elden Ring than ever before. It's insane how many there are.
So here's my point of view which might help you out. Every single weapon is viable to complete the game with and 90% of them are fun to use; You can later on respec your character to use the weapons you find, the spells, the talismans etc., if your stats don't allow it. And shit, if you don't like it, you can respec to your previous build. The thing required to respec isn't that rare, i got like 10 of those randomly (and i already respec'd 2 times just to play some build out lol). I don't know, or you could distribute your points so multiple weapons are viable for your build? Or keep the shit you find because the lore on them is fun to read anyway, collect them, and later down the road do a different build on New Game +.
Think of it like this. You do Tunnel dungeons for weapon upgrade materials, and you do Catacombs for Spirit Upgrade materials. Whatever else you find is a bonus. And you'll always gain runes (if you're getting barely any runes, then you're way overleveled for the area your in) which personally is my 2nd biggest incentive to explore new caves/catacombs/tunnels. My 1st biggest incentive is because i wanna keep killing stuff, because the combat is mad fun.
And caves/catacombs/tunnels aren't that big a deal. They're a side dish. They're a relatively small portion of the content and they're not even close to being my personal incentive to explore. They're barely on my fucking radar, lol.
Have you gotten to places like Nokron yet? You doing Ranni's quest? The forts?
I doubt it but honestly don't know areas I've gotten to, as I really don't pay attention to the names (same with npcs). I just did the underground area that's always night near the beginning of the game. The exploration is just such a turn off for me, that I end up just don't enjoy playing it. Think I need to just put it down for a week and see if care to come back to it. As of now, it's just a chore for me to play.
tlou2 should've been quality of tlou1? Have you ever replayed that game?
This is just mad talk. Tlou2 is way better, higher quality and emotionally impactful for me.
tlou1 is kinda... boring if you replay it nowadays.
Dont get me wrong. I've even bought part1 remake. It's glorious but it hits a bit dry compared to 2nd game.
People got muddy nostalgia feeling because of that ending.
You do realize this was a victory TLOU 2 had already achieved, right?
TLOU2 got 208 awards from Media Outlets and about 50% of the awards in 2020. The Witcher 3 got 187 from Media Outlets and about 59% of the awards in 2015.Just to humour me. How much did last of us eclipse witcher 3 when only publications were taken into account.
Seems interesting after those gamesrader comments. Elden ring basically got over a 100 more awards from publications vs last of us 2.
I pointed this out in another thread and people couldn't come up with an answer to why these websites for Elden Ring were being counted. The fact is, people used these accusations to discredit the 300+ awards TLOU 2 was given back in 2020.
I think it's clear more than ever that people just didn't like the fact that TLOU 2 was winning all these awards and they needed a reason to discredit it. With Elden Ring winning/dethroning TLOU 2 only means that they now believe those awards were at least legitimate because they cannot say Elden Ring's awards are legit and then say TLOU 2 awards are fake.
TLOU2 got 208 awards from Media Outlets and about 50% of the awards in 2020. The Witcher 3 got 187 from Media Outlets and about 59% of the awards in 2015.
So far Elden Ring has 278 awards from Media Outlets and is the overall favorite by 73%. Absolutely wild.
I don't know why that's even necessary. I know it's difficult to just say that if you think the awards for Elden Ring are legitimate then that automatically means the awards from TLOU 2 are legitimate after you tried to find fault with most (if not all) of them. It's just funny to see people complain for 3 years and then say, "Oh, there's nothing wrong with this system now" because their favorite game is winning. lolWell, let's just count the actual publication goty awards and not the user voted polls?
So we are at 285 for elden ring and like 195 for last of us 2?
Seems like a bit of a massacre.
Sony now owns the 2 most awarded games. That's insane
They own a part of From Software. Obvious troll post.
Sony doesn’t own Elden Ring, or have I missed something?
Yeah they own 10% of it.
Sony doesn’t own Elden Ring, or have I missed something?
How is a troll post stating a fact?They own a part of From Software. Obvious troll post.
I don't know why that's even necessary. I know it's difficult to just say that if you think the awards for Elden Ring are legitimate then that automatically means the awards from TLOU 2 are legitimate after you tried to find fault with most (if not all) of them. It's just funny to see people complain for 3 years and then say, "Oh, there's nothing wrong with this system now" because their favorite game is winning. lol
2015 counted 474 total.Unreal, and how many sites were counted for each of those years? We know 2020 was some freak anomaly year with over 600. Wonder how many were counted for witcher 3s.
If its less than 2020 then percentage wise it would have eclipsed last of us 2 anyway. That's wild.
Even if that is his perspective, name another open world game that does exploration better? The only two open worlds that come close are BotW and RDR2 and neither of those games reward exploration in terms of tangible rewards.Yeah, i can't get it. Maybe you're prioritizing tangible rewards that must work with your current build as your only incentive for exploration? If that's the case then that .. sucks, it just doesn't work that way for the game to be enjoyable because of its nature. If that is what your perspective is, then i understand completely . I made a few points in my previous post that you quoted that might help you out.
Another game to go to the Hall of Fame of the most overrated games ever.
That’s of From I’m guessing. They don’t own the IP, which I would guess is co-owned with Namco (?).Yeah they own 10% of it.
I'm confused, weren't people saying they've made the requirements stricter this year? Which means there were issues?
Who knew I owed Sony?Yeah they own 10% of it.
How is a troll post stating a fact?
Era was always in charge of these things, or at least the single individual who did these before was an Era member. Besides it wouldn't have happened this year if dude didn't yank down the original 2022 results. Someone was going to pick up the slack.No, that doesn't mean there were issues. It means some folks on Era established a set of criteria that were never implemented in prior years. Not sure I like Era being the ones setting the standards but it is what it is.
People said they were counting random Twitter, youtube, and Instagram accounts in 2020. They're doing it again in 2022, but people such as yourself and a few others don't seem to care because their game of the year is winning. So, if you had a problem with it in 2020 then you should have a problem with it in 2022. These websites are no longer in question by several people on this forum because they're not looking for a reason to discredit or downplay the 300+ game of the year awards.I'm confused, weren't people saying they've made the requirements stricter this year? Which means there were issues?
I'm sure its not perfect, but it's obviously more strict than previous years? And elden ring has earned almost 100 more publication awards than last of us 2. Then we see that last of us 2 only narrowly beat out witcher 3. Basically everything points to a freak anomaly year for 2020 yet there's a group on here pointing fingers like no bodies business instead of just accepting it?
I find it strange and it's deffo intrigued me these last few days.
Era was always in charge of these things, or at least the single individual who did these before was an Era member. Besides it wouldn't have happened this year if dude didn't yank down the original 2022 results. Someone was going to pick up the slack.
This was the reason Elden Ring is not even my top 3 Souls game. The sense of rewarding is terrible because the game tried to give sothing to everyone with so many builds that 90% of the stuff you get are useless to your build. Even helping other player defeat bosses was less rewarding than other souls games as the souls you got was pretty low.none of those things helped me with my build. I just felt like i was getting random stuff still rocking my starting longsword after like 12-15 hours. By that time, you are half way to two thirds of the way done in souls games and are fully decked out. they felt far more rewarding.
the other day, i decided to go back, give the game another shot, and killed a dragon. i got some dragon item that i didnt even know what to do with.
Well that's fair. I much prefer linear games compared to open world. But at the same time, that doesn't mean I hate all open world games. Loved Botw, and hell, I would agree the only strong point of that game is exploration. The combat is a little dated, inventory breaking gets annoying, and the "dungeons" are straight trash. But with that game, I feel rewarded for searching for shrines.Even if that is his perspective, name another open world game that does exploration better? The only two open worlds that come close are BotW and RDR2 and neither of those games reward exploration in terms of tangible rewards.
When there are no examples that do it better I find it more than a bit disingenuous to claim that it's a problem. At that point it seems like just complaining about open world games and using ER as your excuse.
The last game that rewarded exploration as well as Elden Ring wasn't even a full open world, was a fraction of the size and came out in 2003. That was Gothic 2, and nothing in the near 20 years between those games has exploration in an open world been so rewarding.
I was convinced that i would find Demon Souls stale, boring and weaker compared to DS1, DS3 and Bloodborne especially since it was the first game in the series before they ironed out all the kinks. However, maybe it was the new PS5 graphics, but i was enthralled by it. Took me some time to get into it but once I did, I just fell in love. Beat it like 13 times in a month and a half. With every weapon, build and class. I just love that despite all the struggles I had with the game's more punishing levels, I was constantly getting items that were helping me get stronger even if i kept losing the souls.This was the reason Elden Ring is not even my top 3 Souls game. The sense of rewarding is terrible because the game tried to give sothing to everyone with so many builds that 90% of the stuff you get are useless to your build. Even helping other player defeat bosses was less rewarding than other souls games as the souls you got was pretty low.
Reason i had a much more enjoyable time when i replayed Demon's Souls remake that is much more focused. Kinda sad cuz after the success of Elden Ring, i dont see them making another focused souls game, unless its Bloodborne 2.
Yeah, Witcher 3 would have deffo beaten LoU2 statistically if there were as many reviews counted. Thanks for the info.2015 counted 474 total.
People said they were counting random Twitter, youtube, and Instagram accounts in 2020. They're doing it again in 2022, but people such as yourself and a few others don't seem to care because their game of the year is winning. So, if you had a problem with it in 2020 then you should have a problem with it in 2022. These websites are no longer in question by several people on this forum because they're not looking for a reason to discredit or downplay the 300+ game of the year awards.