Anton Sugar
Member
This was actually a livestream from just an hour or so ago
Summary (source: reddit):
Note: Remember that specific references to 2.0 do not necessary mean the entire Horizons expansion. Horizons will have four major additions/content packages (2.0 is the initial; 2.1 is next, 2.2, 2.3, 2.4, etc.). So if it's not in 2.0 specifically, that means it might still be in the expansion/season later in the year.
Summary (source: reddit):
- General Information
- Beta will come in two stages: 1.5 "Ships" launches on Nov 9th, and Horizons/2.0 on Nov 24th
- Multi-Crew
- Want to do NPC Wingmates & Crew. Planned, but no timescale.
- Planetary Landing
- Schematic map for use on planets coming soon
- Rings will cast shadows on planet's surface, but no timescale.
- Is orbital cruise and instanced area? At the moment pretty seamless. Isn't sure on details on where the transition is. There is instancing on the surface.
- Player Groups/Factions
- Player groups functionality in game. 'Yes, but...' recognising player groups as sub-factions is the start, but it won't be exactly like other game's mechanics.
- Loot/Crafting
- Simple bits will be in 2.0
- VR
- Played it on Vive today. 'It's awesome'. Buggies didn't make him feel sick. Getting excessively tumbled did make another player who was more prone to motion sickness feel that way.
- SRV
- Turret with Hotas? You can configure as you like. Hat button etc.
- Buggy too jerky in streams? Some were filmed with TrackIR, which can be less pleasurable for viewer than player, maybe the cause of concern.
- Planetary approach suite fits in every ship. SRV takes up 4t of cargo space. Doesn't take up compartment.
- SRV inside stations? Currently no, and probably not. Will look if worth doing.
- Ships
- Shark-tooth skin for the Python? Would love it, and they're looking into it, but no promises.
- Asp scout? Not military version, another variant. More like the Asp out of Frontier. Slightly more budget.
- Keelback? Lakon ship. You'll see in a week. Based on Type 6, but better, with more weaponry (more info next week)
- High end FerDeLance? Not sure where this rumour came from. Not ready to talk about that yet.
- Will capital ships be improved to be more fun to play with/against? Yes, there's more to come.
- Cutter / Corvette? Both slightly bigger/longer than Anaconda, and have bigger hardpoints. And fit through the slot.
- Ship naming? (Did we promised that? ). He wants it. Says we will do it. I'll talk to the team tomorrow.
- Settlements
- Vid of buggy driving into settlement with Corvette nearby
- How settlements work with single-player? Use deep ravines to approach 'under the guns' etc. The big guns don't decline etc. Only have to deal with the lighter skimmers. Could take out a generator, and both the lights and the big guns go down. Then call your ship in (if you've got all the generators). There are lots of bases, and they're varied.
- NICE! SRV being lowered out of a Cobra, internal view as you exit. Animation looks good. Drives to large base. Hexagonal heat radiators.
- Large cities? Ever bigger settlements coming. Big cities not in 2.0, but will come over the Season.
- Engine Improvements
- Plans to reduce current transition phases? Yes, and they're constantly being worked on. (Some regions, and some connections, have excessive transitions now, and they're working on them)
- Game API? Looking at, in pipeline.
- Multi-sourced lighting? On the list. Might only come in High and Ultra settings. No promises.
- Expand 32 player cap? Could, but experience would suffer. Continually reviewing.
- Character Creator
- Character creator will be used for NPCS? Yes, and planned. But not straight away.
- Will we see Cmdr faces through visors etc / when communicating? Yes face normally clear because ship pressurised.
- Thargoids/aliens
- Thargoids? Well.... He was impressed by Cmdr who decoded the signals. There's more exciting stuff to come.
- Are there non Thargoid alien species? YES
- Other
- When will we see significant updates to the base game? DB counters that piracy forms & bounty hunting, and new professions (mining) are significant improvements. 'It's getting better by degrees'. Says bounty hunting in particular will change more and more through Season 2.
- Plans to expand astronomical phenomenon? Accretion discs etc? Would love to do it. On the list. Comets are in the simulation, but getting them to look good and interact well with gameplay still need to be got right. You will be able to see medium-sized 'potato' asteroids even if you don't have Horizons.
- Is Elite and MMORPG? By almost all measures, but suggests quality / connection limits means it can still improve over time.
- Did he ever imagine in '84 Elite could look like this? Imagine yes . Talks about under-promise, over-deliver in terms of creating impressive modern content.
- Are you going to play SC? Yes, looking forward to playing it.
- Asteroid stations? You can sort of see the first vestiges them in CQC. They will come. Don't have a timeframe. Hopefully back-end of Season 2.
- More CGs to expand the human bubble? Yes, he thinks they're wonderful. Absolutely yes.
- More difference between stations? It's coming, not sure when. Probably not in 2.0
- NPCs in Horizons? NPCs driving skimmers already. NPCs driving buggies [?] unlikely in Season 2. Planetary ships, yes.
- Transfer creds after certain rank? Suggest the cargo transfer, so not seen as a priority. Has air of exploit if done on large scale. (Says big cheaters are being banned).
- Jettison all cargo? Why?? You don't have to do it . Makes your ship lighter. And it's a surprise.
- Passengers? Planned, but can't remember exact timescale.
- What will you see 20k from Sol? You will see more exotic things, there will be things to find, but doesn't want to spoil
- How are the DDF 'near God-like powers' re background sim coming? Straight apology on slow progress. At some point there will be something to address that, but not for now.
- Vessels over Season 2? First variants will be similar to the SRV, then more down the line. Handle differently and do different things.
- Systems visited bookmarks? Doesn't know.
- Models or kits coming? Models yes, not kits that he knows of.
- Publishing the lore? Wants to. And bringing story more to fore.
- They have rough ship layouts, but no walking etc in Season 2
- [Mumbled] If you're in a wing should be able to share exploration data. Will look into it.
- More CQC maps in 1.5, then more after.
- Tier 2 persistent NPCs: Won't be in the sense that you can kill off all NPCs in galaxy, but small additions will come sequentially. No timeframe.
- Orrery map still planned (old concept here), but no timescale. Will be at back end of Season 2 if it makes it in.
Note: Remember that specific references to 2.0 do not necessary mean the entire Horizons expansion. Horizons will have four major additions/content packages (2.0 is the initial; 2.1 is next, 2.2, 2.3, 2.4, etc.). So if it's not in 2.0 specifically, that means it might still be in the expansion/season later in the year.