That's a stupid idea, it's not on the customer to make sure the store doesn't display garbage, don't be ridiculous.
Lol, since when is it the customer's responsibility to sort out the inventory of a store? Steam is like going into a store where literally 95% of the items around shit on shelves, then the store manager giving you a variable height stair and tell you "go look for a good one".
I honestly don't understand the Steam fanboys and their tantrums over an extra icon on their desktop.
Posting what I wrote in the other thread:
I have Steam, GoG, Origin, Uplay, Blizzard and Epic installed on my PC. I never complained about any of the other digital store fronts. Maybe a small knee jerk reaction with Origin when it first came out.
I don't like the way Epic is running it's store business and how it is training it's chosen publishers/developers how to treat consumers.
Metro Exodus, Phoenix Point and Satisfactory publishers/developers all actively deceived their customers. Their games were basically kept on Steam for free marketing.
Phoenix Point: Started on Kickstarter and promised to be release on GoG and Steam. The developers very quickly back paddled and went Epic exclusive due to money, enough money to fully fund their kickstarter and more. I know it was Snapshot Games decision to accept the money and people should be angry at them and they are. But Epic are just as much to blame by causing the pressure, it basically shows that Epic don't really give a shit about communities and by extension consumers. They will be happy to destroy any communities and throw money at what they want to get.
Satisfactory: A developer of Satisfactory uploaded a video last year saying they kept their game on Steam so that they wouldn't get questioned about it. They didn't want to answer questions because they were under an NDA. I understand and respect NDA's but keeping the game on Steam when you know it won't release on Steam is disrespectful to their consumers and also Valve. They were using Valves infrastructure for free advertising. Epic are cultivating this sort of behavior and saying it is A-OK to be a dick and use other people for your own gain. THQ Nordic also bought them so it was like they got a double pay day.
Metro Exodus: As far as I know, 4A Games weren't fully aware of this situation and someone further up the chain made the decision to go Epic exclusive. This shows that Epic don't really give a shit about developers, they will just chase after whatever they think will give them the biggest returns. Game was kept on Steam until 2 weeks before release, more free advertising and being dicks towards Valve.
TLDR: The above tells you that Epic don't care about communities, consumers or developers. They only care about their own financial gain (And yes I know that is the aim of every corporate company) and are only pretending to care.
Valve have worked their arse off to get Steam where it is today. There are so many features that are helpful for both consumers, publishers and developers. It would be exhaustive to list everything but you should do some real proper research on what they have done for PC gaming. They have added more features in the last 9 years than they did in the first 7 years. They added MacOS support in 2010 and Linux support in 2013 (Epic couldn't even get this right out of the gate). Servers, anti-cheat, matchmaking, cloud saving, big picture mode and streaming are just a few things for consumers. On the developer side we have Greenlight (2012), Direct (2017) and Early Access (2013), these were/are ways for small time developers to get recognition and support from the community.
Exclusives: Some people talk about Valve having exclusives, like how Capcom's games are primarily only on Steam, and people get pissed about this. Valve are not paying Capcom or forcing them to keep the games on Steam only, it's Capcom that are choosing to do this. If any PC game is only available on Steam and not anywhere else, you need to take it up with the developer/publisher because it is not Valves fault. Over the last 16+ years Valve have built up a infrastructure that has made publishers and developers very happy to use their digital store front. People are currently saying "Well they can't be too happy because they are jumping ship to Epic",
none of them were being forced to stay on Steam exclusively.They could have chosen and taken any other route that they pleased at any time. They could have sold their game on GoG only to avoid DRM, they could have sold their game keys exclusively on 3rd party sites like GMG and Humble Bundle, they could have sold their game exclusively on their own web site, they could have created their own digital store front.
Steam never held anyone down and say "no you can't do that".
This is the complete opposite to Epic. You sign on with Epic and you seem to be locked in with only them or with whoever they pre-determine (Microsoft Store). They recently announced Humble Bundle as a 3rd party support which is a good start., these stores should have been there from the get go though. They shouldn't be tying these publishers and developers down, let them do what they want and how they want. The one and only benefit publishers/developers are getting here is monetary gain. The store is a blank slate with no features to help them or to help their consumer base.
30%!!!!!!!!!!!!!!!!!!: It's industry standard and Valve are still actively developing for Steam, whether it be softward based or hardware based they are still spending money. They certainly do much more than any other company does when it comes to digital store fronts. If Valve don't deserve their 30% cut than Nintendo, Sony and Microsoft sure as fuck don't deserve it. Sony's store still feels like it's in the dark ages and they charge a $60 annual fee for features that are free on Steam. Sony more so than Steam should lower their profit margin since they are making up for it in PS Plus subscriptions, same goes for Microsoft and it's Live subscriptions. Even if Valve did a knee jerk reaction and dropped their profit margin it wouldn't solve anything. Epic will still money hat whoever and whatever they want for monetary gain, Valve aren't in to that. They don't want to lock and tie studio's down, they want them to keep their freedoms.
Hell, what they hell do retail stores do to deserve their 30% cut or whatever it is they take? All they do is put video game boxes on a shelf and they try to sell you game warranties.
Tencent: This will be short and quick. This company is fast growing and is already a billion dollar company. The thought of this company helping Epic succeed truly does scare me. I do not want Chinese ideologies and censorship running rampant around the world. Ubisoft tried censoring Rainbow Six for Chinese consumption but thank god was pushed back by consumer pressure. We consumers should not have to fight for none censorship, nothing should be censored, we are adults and can choose what we do and don't want to see. If they want to release something in China, censor that version only. There are already rumors that Sony's current streak of censorship is due to China, that fucking scares me.
That's all I've got to say for now.
PS: I will probably delete the Epic software off my PC soon. Chinese government spying and Epic security leaks and all that.