True, Sony has always had its share of "2nd Party" activity. They've been more weak on this side than usual IMO (especially since they don't have to support an "extra pillar" of a portable PlayStation anymore... RIP Vita,) but recently they've had Predator: Hunting Grounds, MediEvil, ReadySet Heroes, Erika, some VR stuff like Iron Man VR, Blood & Truth, and Tilt Brush, and even the AAA contract project Death Stranding.)
And while 2020 had a one-two megaton punch with TLoU2 and Ghost of Tsushima, their offices have otherwise been pretty quiet for a while now. I think a lot of us assumed Sony had so few PS4 games in the pipe (their 2020 line-up was basically the only games left from their 2018&2019 E3s) because they've been stacking up PS5 games, and the list we've seen shows
some of that, but not enough to really feel like a hoarder's paradise.
So, while we're talking about it, we might as well list Sony's studios...
ALREADY PART OF PS5 LINE-UP
- Insomniac Games:
- Has Spider Man Miles Morales in 2020 launch and Ratchet & Clank Rift Apart in 2021-ish
- Released Stormland VR in 2019 (and a Magic Leap game?!), Spider-Man in 2018.
- Workhorse studio if there ever was one, might they have MORE to come? (Stormland seems perfect for PS5VR.)
- Guerrilla Games:
- Has Horizon Forbidden West in 2021.
- Released Horizon Zero Dawn in 2017 and a PC port in 2020.
- Does it have the staff for a second game?
- Japan Studio:
- Has Astro's Playroom in 2020 launch by ASOBI Team and Demons' Soul contracted to Bluepoint in 2020/2021.
- Released Knack 2 and LocoRoco 2 Remastered in 2017.
- Internal studios have been painfully quiet for so, so long (Puppeteer and Knack 1 were in 2013, and Team Silent's Gravity Rush 2 was in 2017, ASOBI Team's Astro Bot Rescue Mission in 2018) and hopefully they have bigger plans under new boss Nicolas Doucet?
- SIE Japan often is a producer with outside developers (Acquire and ClapHanz and Pyramid and Q-Games Alfa System are frequent collaborators, also Bluepoint, who are the collab team for DS,) and maybe they have some of those projects to come for PS5? (Japan Studio used to be the heavy supporter of portable games, and it was hoped that after Vita those efforts would pivot to console/VR, but that never seemed to happen last-gen unfortunately.) Also note that Japan usually holds its cards until TGS-time in Sept even when games launch that year, so there's possibly a few more PS5 games from Japan Studio, or maybe they'll stick around and be the PS4 after-care arm of Sony?
- Polyphony Digital:
- Has Gran Turismo 7 indeterminate release date.
- Released Gran Turismo Sport in 2017.
- Unlikely to have further projects for immediate future.
PS5 LINE-UP PLANS TO COME
- Bend Studio:
- Released Days Gone in 2019.
- Not a big studio and not historically prolific. Maybe has Days Gone Enhanced / Expansion to come? Also may be busy with a PC port, as that's Sony's playbook right now.
- London Studio:
- Released Blood & Truth PSVR in 2019, SingStar Celebration in 2017.
- Used to be one of Sony's big-three production arms (both internal and contract development,) but seems to have fallen off a cliff after its PS3 run (and even then, it's big projects 8 Days and The Getaway PS3 dissolved.) Was often the "Casual Games" studio with SingStar and EyePet and DanceStar and WonderBook, we'll see if they go back to that well again.
- Does a lot of the internal prototype-type projects (EyeToy, PlayStation Home, PlayStation VR Worlds,) maybe they're doing some interface/backend work again?
- Media Molecule:
- Released Dreams in 2020, Tearaway Unfolded in 2015.
- Has got to be working on Dreams for PS5, maybe even for PC.
- Naughty Dog:
- Released The Last of Us Part II in 2020, Uncharted: The Lost Legacy in 2017.
- Not the type to have multiple projects in heavy works at the same time, but they do make stand-alone expansions, so maybe a story add-on ala Lost Legacy or The Last of Us: Left Behind (both released one year later) are in order, if not a full Multiplayer add-on/side-game. Also TLoU2 enhancements are likely.
- Pixelopus:
- Released Concrete Genie in 2019, Entwined in 2014.
- Small studio. Genie was already a huge step up in scope, seems unlikely they have more new stuff for a little while?
- San Diego Studio:
- Released MLB The Show in 2020, 2019, 2018...
- Surely has MLB The Show PS5 in the works.
- San Mateo Studio:
- Has never released anything. This is more of a Producer's Hub, where they hire contract studios and manage projects (sometimes creatively, sometimes just time&money) from afar. They are, as described on the official page, "The core collaborators."
- Their PS4 project contracts have included Counterspy, Helldivers and Farpoint VR, as well as many other projects not credited to SIE San Mateo/Foster City, like probably Predator and ReadySet. They could be shopping for PS5 partners to do similar things...
- Santa Monica Studio:
- Released God of War PS4 in 2018, God of War Ascension in 2013.
- Supposedly has God of War PS5 in the works.
- Sucker Punch Productions:
- Released Ghost of Tsushima in July
- Has a multiplayer Ghost of Tsushima feature coming out for PS4; PS5 version of GoT likely.