CurseoftheGods
Banned
GalacticAE said:Demo this week!
wtf
GalacticAE said:Demo this week!
GalacticAE said:Demo this week!
It's been rumored. It's been practically verified. Now it's announced: Marvel VS Capcom 2 will be coming to the Playstation 3 and Xbox 360 this summer with a new visual filter and online matching modes.
The game, which was developed for the PS3 and 360 by Foundation 9, will sell on the Playstation Network Store for $15 and on Xbox Live for 1,200 Microsoft Points.
During their event in Monte Carlo last week, Capcom said that a demo of the game will be coming to the Playstation Network on April 30 in North America and shortly thereafter in the UK. No demo for the 360 was announced.
It features an optional visual filter that smooths out the game's graphics and new online modes, including Ranked Matches and the Quarter matches found in Super Street Figher II Turbo HD Remix, which allows up to four people to watch and chat while two others fight.
The original, and this latest version, features 56 brawlers from the Capcom and Marvel universes. It also features 3 on 3 tag-teammatches and four button controls.
XBLA probably is getting the beta (If there is one) :/_dementia said:oh man I'm so jealous of PSNers!
Kotaku said:Playstation Network Store for $15 and on Xbox Live for 1,200 Microsoft Points
Bernbaum said:Playstation Network Store for $15 and on Xbox Live for 1,200 Microsoft Points
No demo was announced on 360 yetThe Faceless Master said:is the demo only available to gold members?
capcom loves us enough to foot the bill and put up a demo on the PSN!
Grimm Fandango said:Black screen. Better luck next time!
Where is your god now?! :lolThe Faceless Master said:is the demo only available to gold members?
capcom loves us enough to foot the bill and put up a demo on the PSN!
Keikoku said:Nothing for EU PSN/XBLA ? Fuck you crapcom.
Considering I saw a used copy for 70 bucks yesterday, Capcom can charge whatever they damn well please for this and it will still be a bargain.Calcaneus said:15 bucks? Holy shit, its ON!
Grimm Fandango said:Black screen. Better luck next time!
Wheres Yo Curleh Mustache? Yes, MVC2 is Real!
Monday, April 27, 2009, 07:12 PM [General]
In what will inevitably go down as the worst kept industry secret in recent years, Im very happy to finally be able to confirm that Marvel vs. Capcom 2 will be coming to Xbox Live Arcade and PlayStation Network this summer.
The deal took a good while but its probably our most requested title to bring back, so Marvel and I and a few other people here at Capcom rolled up our sleeves and got it done. I cant stress enough, if you ask for something loudly enough and long enough, well work very hard to make it happen.
So while you may have been able to surmise that something was going on with MvC2, we do still have a few surprises up our sleeves. Let me tell you a little more about how and why this version of MvC2 will be the definitive version.
1. Its based on the Dreamcast code base While the PS2 and Xbox versions of MvC2 were great, there are a few niggling issues in them that have caused the competitive community to continue using the Dreamcast version of the game. We wanted to bring you the very best version of the game, so we listened to the community and started with the Dreamcast.
2. There is online With the game being developed by Backbone, we are using largely the same, critically acclaimed net code that we used in Super Street Fighter 2 Turbo HD Remix and with that will come our player match quarter mode/lobby system that has proven so popular. Naturally leaderboards and some form of stats tracking (details to be provided at a later date) will also be in the mix. So on the net code side, youre pretty much assured the best fighting game net code ever created for consoles.
3. HD upscaling options Given that most people play Xbox 360s and PS3s on HD TVs, its important to help make the game look better. Weve refined our real-time sprite filtering to use even more advanced techniques and were providing two upscaling options for the sprites one weve termed Crisp the other weve termed Smooth. Its a matter of personal preference for which one youll enjoy more. For purists, if youd like you can use the Classic setting, which leaves the sprites completely unfiltered. Because the filtering is applied in real-time, you can change these settings on the fly, mid-match if you choose. Our producer will be showing you some comparison screenshots in the coming days to better clarify the differences. The backgrounds in MvC2 are all 3D, and when rendered at higher resolutions look fantastic. The original textures and assets from the Dreamcast were actually much higher quality than the Dreamcast could really display at the time and when shown in HD, the impact is really quite amazing.
4. Widescreen Again, with most people playing on HD displays, we wanted to figure out how to implement widescreen support. To do so, the camera field of view was widened (which were able to do because of the 3D backgrounds effectively running off the edges of the 4:3 scenario) and there are a few camera tricks that minimize any impact on the gameplay. Play area is unchanged, and this is not a zoom and crop like HD Remix was. To put it simply, the gameplay area will be in a 4:3 field, while the viewing area will be widescreen. At the same time, for purists and competitive play, a 4:3 option (with vertical bars on the left and right) still exists.
5. No unlocking While we love giving people unlockables in games, for this outing, theres not a lot of surprises in terms of what characters are in the game. All 56 characters will be unlocked at the start for immediate play, again great for tournament play where players wont need to mess with save game data or hacked versions (/shame).
6. Music Options We love MvC2 but the original jazzy music has long been criticized even by ardent fans. Independent music volume controls and support of custom soundtracks on PS3 and 360 we deemed an important feature. Purists will still have what they love and fans of customization are also served.
And as an added bonus, some of you will get to play it sooner than you think. The US PlayStation network will have the demo available for download this week (Europes PSN should follow not far after). Surprise.
Now that it's announced, if you'd like to see the trailer in HD or a few other nifty little things, head over to www.tu4ar.com after 6PM PST tonight. Lastly, we'd love to hear your thoughts in the Marvel vs. Capcom 2 Forums, so please do come and participate. I hope you're all looking forward to it as much as we are.
F the Knicks...
-Sven
Strider2K99 said:There probably isn't a demo for Xbox 360 because I've never heard of demos being released in advance for XBLA games, they are only available when the actual game releases.
Chorazin said:Yeah, they'd have to call it a Beta and do some stupid shit to get it into people's hands on the 360. A damn shame.
Hey, you there, sexy ass TE stick hooked up to my PS3 and used only for SFIV. Looks like you and me are gonna try some new experiences this week....hot webbing shot all over your face buttons. You'll love it baby!
G-Fex said:HAHAHA YES! Demo on my B-day. So awesome.
Mag fucking neto.
Heres a tip from your Uncle Paul: if you want to keep it secret that youre re-releasing a classic game, dont put up a teaser website that plays the games recognizable theme song. But then, maybe Capcom wasnt trying to be that secretive about their plans to bring their classic 2000 arcade brawler Marvel Vs. Capcom 2 to the Xbox Live Arcade and PlayStation Network this summer.
Still, it was a pleasant surprise when we got some hands-on time with the game at Capcoms Captivate 09 press event in Monte Carlo last week.
For those who missed the game when it hit arcades in 2000, the Dreamcast or PlayStation 2 in 2002, or the Xbox in 2003, this is a cartoon-looking 2D brawler with a line-up that features some of Marvels best loved characters and Capcoms own favorite sons and daughters. Which means you can pit Wolverine against Chun-Li or Iron Man against Mega Man. Or, for that matter, Wolverine against Iron Man or Chun-Li against Mega Man, if you like.
But the game also has a couple of odd character choices, most notably Iron Mans pal War Machine, The X-Mens Cable, and Mega Mans Servbot. In total, the game boasts more than 50 playable characters, all of whom will be unlocked from the get-go.
Needless to say, all of the characters move as youd expect them to, complete with such signature moves as Spider-mans web attacks and Cammys sex-with-legs-ish spin move. But Marvel Vs. Capcom 2, both then and now, has some changes from earlier versions of this fighting series. Battles are 3-on-3, as opposed to 2-on-2, the game uses fewer buttons, which makes the combos (relatively speaking, of course) easier than in past games, and this installment in the series was also the first not to feature character-specific endings.
Like other classic games brought back to life recently, Marvel Vs. Capcom 2 is virtually identical to the classic game (the Dreamcast version, for those of you keeping score). We say virtually because this adds online multiplayer, courtesy of the same systems that powered the same modes in Street Fighter HD Remix. Youll even be able to play six-player round robin tourneys, with you and three of your friends watching as two other people beat each other senseless.
Fans of the earlier games might also need a few moments to get adjusted to the controls. While all the button combos are the same as they were before, theyve been reworked to fit the PS3s and 360s controllers. Though anyone whod rather kick it old school can actually just play with the Street Fighter IV arcade stick controller they bought a few months ago, since it will work for this game as well.
Otherwise, everything in this fighting game is how you remember it, from the taut controls and the 80s-style Marvel character designs to the vintage music and sound effects. Sure, it may be the Dreamcast edition of the game, but playing it will bring you back to those days of yore, when you spent every afternoon in your local arcade. Just dont make your living room all dark and smoky without asking your spouse first.