Hibiki Kurosawa
Member
Ooooh yes! Can't wait! Now have more than one save file, please!
Ooooh yes! Can't wait! Now have more than one save file, please!
Er..... no. Persona 5 still supposed to come out this Winter. No way in hell they're going to have PQ2 out barely a few months after the original game.
As for EO5... I personally see it on 3DS, not 4DS, though that would depend when the 4DS comes out.
Absolutely love everything I'm seeing thus far. These characters seems more appealing than Untold's, not that Untold's were bad mind you.
And that music. Ohhhh...it is still divine.
well, these are remakes, so they are probably much cheaper to make.
Just ignore them and wait for EO5 if you're sick of them.
Oh, for some reason I thought that P5 was next year.
I just want a "Classic" and "Story" button in the main menu and each having their own unique save file, but I'm going to go ahead and guess that they won't do that.
I'm buying the game digitally and physically so I'll play both or just Story > Classic.
Persona Q has a neat feature where you have three save files on the cartridge and can create an additional nineteen on the SD card.
Considering Untold 2's giving us an additional four colors and seem to be revamping the entire auto-walking system, I'd hope they'd keep any accessibility and functionality improvements to the engine.
Yeah I just really wish there was a non-dungeon crawler RPG to look forward to on 3DS
Good thing I just got into the series yesterday, played the EOU demo for a few hours and now I'm waiting for my copy to show up tomorrow...
It is for every country that isn't called Japan.
I never found anything wrong with EO1:U's arrangements, so this should work just fine.
That cast is blechier looking than the last crew, though. I swear Himokai's getting WORSE instead of better.
I didn't know that, that's probably because the Persona team was involved... damn I hope we get several save files.
I hadn't heard about the 4 color thing, when was that revealed?
That needs to be a feature in more 3DS games, not just Untold 2. Unless it is in other games but I just haven't played.Persona Q has a neat feature where you have three save files on the cartridge and can create an additional nineteen on the SD card.
They showed the bottom screen during some points of the reveal trailer, and there were four more colors. They've also gotten rid of the auto-walk arrows completely. Oh, and during Arianna's section of the trailer, they had a fullscreen illustration, so it looks like the overall presentation is improving, too.
Please be a tolerable cast this time. Pleaaaase. If they want to push story mode to the forefront then at least make it interesting not obnoxious.
But yeah excited and everything for the dungeons and music and all the new features they're bound to add. The new mixes give me dem feels.
I might be blind, but I can't find the moment when they show that.
Which part? The illustration is one of the floating background images at around 00:30, and the new map features are at 00:57. Coincidentally, something clearly Grimoire-related is in the lower right corner, but you just can't see the entire screen.
This is exactly what made me not use it much. I just couldn't find or make the stones I wanted or I just felt like I was making good use of them. Not to mention I had so many of them and I was progressing throught he game fine enough.With Grimoire Synthesis, you can pack a Grimoire Stone with all the skills you want. But I found the process rather tedious, having to scroll through a list of 100 Grimoire Stones to pick out the ones you want. The UI could use some improvement there. I thought it was cool that you can pick up enemy skills, but it sucks that Grimoire Stones are randomly generated.
Last one I played was 3, what's this grimoire system?
With Grimoire Synthesis, you can pack a Grimoire Stone with all the skills you want. But I found the process rather tedious, having to scroll through a list of 100 Grimoire Stones to pick out the ones you want. The UI could use some improvement there. I thought it was cool that you can pick up enemy skills, but it sucks that Grimoire Stones are randomly generated.
I would much prefer several save files overall, but one each for both modes would be better than just one overall, so I'd take it.I just want a "Classic" and "Story" button in the main menu and each having their own unique save file, but I'm going to go ahead and guess that they won't do that.
I'm buying the game digitally and physically so I'll play both or just Story > Classic.
Yeah the potential is there to make the system really good. i.e. It felt so good to give my Medic some powerful magic spells to use as a result of stone mixing.Yea the idea itself wasn't all bad but it was just too tedious to get anything worthwhile from it. The UI definitely needs work, not being able to fuse a stone that is currently equipped without first going out of the menu to equip screen and then back to the fusion screen is some awful Pokemon PC bullshit.
I'm kinda torn about the randomized skill acquisition though. The series for the most part moved away from randomized drops but even with the items to boost chances, there are far too many levels of RNG to getting a skill from an enemy. But at the same time, if it were easy to choose which skills to capture it could be too easy to create uber parties with little downsides. The whole system is at odds with the meticulous play style that EO encourages.
プロデューサー&ディレクター
小森 成雄
(代表作:世界樹の迷宮1~3 新・世界樹の迷宮など)
モンスターデザイン
長澤 真
(代表作:世界樹の迷宮シリーズなど)
キャラクターデザイン
日向 悠二
(代表作:世界樹の迷宮シリーズ、吉永さん家のガーゴイルなど)
サウンド
古代 祐三
(代表作:イース、アクトレイザー、世界樹の迷宮シリーズなど)
Can anyone translate the names?プロデューサー&ディレクター
小森 成雄
(代表作:世界樹の迷宮1~3 新・世界樹の迷宮など)
モンスターデザイン
長澤 真
(代表作:世界樹の迷宮シリーズなど)
キャラクターデザイン
日向 悠二
(代表作:世界樹の迷宮シリーズ、吉永さん家のガーゴイルなど)
サウンド
古代 祐三
(代表作:イース、アクトレイザー、世界樹の迷宮シリーズなど)
Seems like they are changing the Grimoire system, I hope it's for the better.
Floor jump...
I like that they paint a unique images of dishes, it would be great if they did the same with weapons and equipment.
Floor jump is irredemable garbage and gamer bribery.
I can't see how they thought that it would be a god idea in a fucking dungeon crawler.
I can see how Story mode can be appealing, but Floor Jump? nobody asked for this.
Additionally, the game will support up to eight different save slots.
Killed so much of the tension of the game. Also ruined some of the immersive feeling of pressing down deeper and deeper into the dungeon conserving TP and health as efficiently as possible. I can't believe it's turned on even in expert mode.
This is great news, the only thing that could be better is a confirmation about it being localized.
Just don't use it! Problem solved. There are people who like itAnd maybe it won't be turned on in Expert Mode in this game.(I kind of needed it for the Sixth Stratum in the first EOU...)