So we are supplying their games for them now.
that's a pretty big disconnect. Having ROM file saved on your computer doesn't make you the producer of the game.
So we are supplying their games for them now.
If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
Yes, this is exactly the same thing.
I see it. Especially considering their attitude toward their fans. But to be fair, it's not the fact that they downloaded that annoys me. It's the fact that they can't be bothered to dump their own game that they're about to sell for 5 bucks.
The fact that they're basically making you pay for a dump that an amateur illegaly downloaded is dirty IMO.
If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
I'd be OK with it. I wouldn't buy it and I doubt anyone else would, but whatever. Their choice.If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
What is odd with it being SEGA is they seem to have access to a lot of stuff. One of the Sega smash collections they put the wrong version of The Revenge of Shinobi on it instead putting on an unreleased prototype version...and nobody noticed for about 10 yearsIt was actually Streets of Rage 2, but yep! And it was hilarious!
![]()
I forgot all movies looked like pirated copies, recorded off a cellphones.If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
I mean nintendo is selling you a pirated copy and people are ok with it just because its their ip.
Movie companies can make a killing.
Is this on the Wii/Wii U or from the NES Classic?
If it's the latter, didn't they farm that development out?
I'm pretty sure they playtest the games before they are published to the console. Even VC games.
If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
It really does highlight the asinine nature of it all.
Obviously you have IP and companies on this stuff and their rights.
But living in a world where companies are selling us files of old games from decades ago, which any teenager worth his salt already has the whole library for the system of... it's something else.
I still buy virtual console games and such, but the humor of it all isn't lost on me as I realize all the roms I got when I was like 13 and just fucking around.
If a movie company decided to sell consumers a pirated copy of their movie, recorded off a cellphone, would you guys be ok with it? After all its their property theyre selling to you.
Very interesting if true!
Though really, since it's Nintendo's IP that was shared online, is it really bad that they downloaded their own IP and used it for their own purposes?
Also, I'd argue that the guy who originally came up with the iNES format and method of emulation could have a legal case against Nintendo here. Yes, he doesn't own the games' code, but he does own his programming work in creating the emulator and the file format (which is what left the iNES header in that Super Mario Bros. ROM), and Nintendo has profited off of his work. Nintendo owes him a cut of that pie as well as punitive damages, I'd imagine.
I'd say yes, because:
Isn't it obvious? They buy them out:What if pirates start selling the roms?
Morally yes legally no. But why not just extract if it is the exact same thing (which is also legally no but EULA telling you not to is non-binding) and cut off some middle man profiting off ads.Hey also does this mean since we paid for this exact ROM file we can legally download it now?
I don't know why "recorded off a cellphone" is in there, it makes this an invalid comparison. It's more like if a movie had a rerelease made from a disc image of the Blu-Ray from a torrent site (don't think anyone actually distributes those, but whatever).
No one's talking about lost quality, there is no quality lost in this case.
Isn't it obvious? They buy them out:
![]()
How they got the rom is of less significance. Whether they dumped it themselves, downloaded it from the internet, or whatever, it is their IP and as long as they did their own legwork to make sure it was not modified from its source then I don't have a problem with it.
The problem comes in they have taken a hard stance against all emulation calling it piracy. Which is a hard pill to swallow if they are benefiting from legally grey areas that is much more akin to preservation efforts in other mediums. They didn't invent the iNES file format, but they are using it and all the benefits of emulating around a known standard rather than inventing their own.
They unintentionally validated the work of the pirates they have taken a hard stance against.
If the rom was from a dump on some website, then does that opens up the nasty business of letting a company just download pirated data instead of curating it themselves.
Im talking about Nintendo selling off what was pirated material instead of working on it themselves. If the rom was from a dump on some website, then does that opens up the nasty business of letting a company just download pirated data instead of curating it themselves.
Even if you say "hey it's their IP, for them it's not illegal to download a pirated copy", then still... common(!), Nintendo then still profited off the people who put in the work making an emulation standard and extracting the content off the cartridges - the same people they demonize so much. It is hypocritical in that way at the very least.
This post really shows just how far people will go to defend their favorite brands for.....some reason.
This post really shows just how far people will go to defend their favorite brands for.....some reason.
It's a good point. Though what is the license on the .NES format? I couldn't find it. Is it free software, or something else?
But aren't they this way directly supporting piracy?
I like what the emulation scene does, I don't like piracy however. Having worked in the video game industry for a long time, I am of a different opinion on piracy than many on these forums I guess.
What do you expect?
What do you think PSN sells?
What do you think GOG sells?
What do you think Steam sells?
FILES! We are just downloading FILES. If it is a ROM or an ISO or a DMG or a ZIP, does it matter?
You are buying the ability to play the game on your device of choice. That's it! I don't care if you can download all NES games for free from a 700MB torrent and have access to every game possible on your HDD. That shouldn't have anything to do with the value proposition here.
It's like bitching at Valve or Playism because the Momodora on Steam is the same 50MB file I can download illegally.
Such is the conundrum. I do like how much of the current emulation work is done in such a way that doesn't make piracy easy. But you get the benefit of emulation.But emulation and piracy are the same thing, at least to Nintendo.
Realistically, you can't have one without the other.
I get what you are saying, I really do. But in practice it absolutely does change the value proposition. Especially for something like an NES game. The simplicity of getting and playing the files is outrageous. In a matter of minutes I could have access to the whole NES library on my phone, or I can wait a few years for Nintendo to maybe, sell some of them to me, over the course of a few years at 5 bucks a pop.
Its a losing battle, and they will continue to lose, as will all game makers over time, as the tech gets better and better and easier to steal.
I don't know what the solution to it all is, but its not a problem that goes away by saying "do whats right, pay for content"
They're using piracy, they're not supporting it.
Because of this:
It does not change the value proposition, at all. Because in a matter of minutes you could have hundreds of DS games, music, movie files.. with my bandwith I can download 30GB of data in less than an hour.
It doesn't change the value proposition based on how easy it is to find something illegally, or how small the filesize is.
Imagine the outrage threads we would get when people catch wind of digital books that sell for $9.99 or upwards, but end up just being a 100kb .epub file.