Mama Robotnik
Member
During Eurogamer's review of New Super Mario Bros. 2, the website offered opinions on the NSMB style and mechanics that have made up the last six years of 2D Mario:
The comments caught my eye, as I don't recall seeing such overt disapproval of the style in a review until this point. I personally feel there is something to this. Consider the last seven years of 2D Mario (with an unreleased title thrown in for good measure):
Now consider a different seven years of 2D Mario:
Huge changes in mechanics, experiments in vastly distinct visual styles, significant diversity in music and sound, etc. The changes seen in the franchise from Super Mario 2 through to Super Mario World 2 were awe-inspiring. The changes from NSMB through to NSMB 2 (and possibly NSMB Wii U) seem considerable less so. They seem like minor, even lazy steps in a franchise once famous for its brave and innovative leaps.
Do you agree or disagree? Does the NSMB style, now six years old, still excite you? Are Eurogamer on the ball with their points, or nitpicking? Will Nintendo release another supposedly "factory-made" NSMB game in the same style?
The shocking thing isn't that Nintendo's Super Mario series - once the byword for creativity, a sacred cow of game design that could reliably be expected to change everything, every time - has become one of those factory-made annual franchises. It's that the developers working under Shigeru Miyamoto at the company's Kyoto headquarters - the team that made this latest outing on 3DS - is now the reserve squad.
He hops and bops through retreads and remixes of his 2D heyday to a recognisable, jaunty tune, occasionally flashing a gimmick to earn the disingenuous prefix of the game's title - but it's Tokyo's Mario that's really new. Like its predecessors on DS and Wii, and surely like the Wii U version that will appear in a few months' time, New Super Mario Bros. 2 is an old dog doing old tricks.
But the problem is that it's not one of a dozen such new ideas in New Super Mario Bros. 2. It stands alone, exposed, and as such starts to look like a gaudy distraction from the sad truth: with this series, Nintendo is overworking one of the all-time great game designs to the extent that it's starting to wear thin. This is a high-quality game by anyone's standards, but that doesn't change the fact that I spent a good deal of my time playing it feeling blasphemously bored.
The comments caught my eye, as I don't recall seeing such overt disapproval of the style in a review until this point. I personally feel there is something to this. Consider the last seven years of 2D Mario (with an unreleased title thrown in for good measure):
Now consider a different seven years of 2D Mario:
Huge changes in mechanics, experiments in vastly distinct visual styles, significant diversity in music and sound, etc. The changes seen in the franchise from Super Mario 2 through to Super Mario World 2 were awe-inspiring. The changes from NSMB through to NSMB 2 (and possibly NSMB Wii U) seem considerable less so. They seem like minor, even lazy steps in a franchise once famous for its brave and innovative leaps.
Do you agree or disagree? Does the NSMB style, now six years old, still excite you? Are Eurogamer on the ball with their points, or nitpicking? Will Nintendo release another supposedly "factory-made" NSMB game in the same style?