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EVE: Valkyrie update introduces new ships, new maps, and removes need for VR

Savantcore

Unconfirmed Member
NA PS Blog link | Announcement trailer

Attention, pilots! Today, we’re thrilled to announce Warzone – the first major expansion for EVE: Valkyrie, heading your way on September 26.

Enter the Warzone

The Warzone expansion introduces a huge range of exciting new features, with the biggest game changer being support for both standard and VR gameplay. PS4 and PS VR gamers will be able to fly and fight alongside each other in EVE: Valkyrie – Warzone, both in and out of virtual reality. We look forward to seeing the already intense competition between Valkyrie pilots going up a notch, as more players from around the world will be able to join existing pilots for all-action space-dogfighting battles.
But that’s not all – not by a long shot. This expansion is a complete overhaul for the game, making EVE: Valkyrie – Warzone an entirely fresh experience. Better yet, it will be a free download for all existing Valkyrie pilots, with the complete package coming down in price to $29.99 SRP for new recruits.

First-person Spaceship Shooter

Set against the glittering darkness of space in the unforgiving corner of the universe known as New Eden, EVE: Valkyrie – Warzone is a visceral and immediately accessible first-person spaceship shooter, where you can jump straight in and heroically turn the tide of battle. Guiding you through your Valkyrie journey is Rán Kavik, leader of the Valkyrie, brought to life by critically acclaimed actress Katee Sackhoff (Battlestar Galactica, Longmire).

Next-generation fleet

The cockpit of your spacecraft is an immersive bubble and your window onto a battlefield among the stars. It’s from here that you’ll enjoy multiple competitive multiplayer modes, co-op and squad-based gameplay as well as getting involved in Leaderboards and, later this year, Leagues.

Choosing from one of the four distinct ship classes – Assault, Heavy, Support and the all-new Covert class ship, the Shadow – your awesome vessel becomes your avatar, where using the intuitive controls to combine great firepower with agility provides genuine tactical depth. When chasing the thrill of victory, just remember that your next kill – or death – may lie above or below as well as behind you.

New features and improved gameplay

EVE: Valkyrie – Warzone brings with it enhanced and refined gameplay features across the board.
Each ship within a class will have a more distinctive role to play in battle and all ships will be available from the first time a pilot enters the Clone Vat. This new, open hangar will allow pilots to experiment and find the ships that best fit their playstyle within a few matches.

There will be new weapons and abilities to inflict upon each other, including powerful ship-specific Ultra abilities that, when timed correctly, can turn the course of battle. Ultras facilitate a deeper combat experience, being fuelled by the performance of you and your team.

Pilots will be able to explore a new modular progression system that introduces multiple new modifications for each ship. With unique abilities and meaningful upgrade paths for each ship, you’ll have more control over how you evolve and customise your fleet.

Warzone introduces the brand-new ‘Extraction’ game mode – think capture the flag in outer space – that mixes combat and navigational challenge in new and exciting ways, encouraging pilots to use the environment to their advantage. Most importantly though, it makes team-play – and team-tactics – a key component of success.

In addition, the Warzone expansion will also feature two new maps; ‘Fleet’, a Sisters of EVE space station, and ‘Outpost’, a mysterious Drifter base, that will bring even more aspects of the rich EVE universe to the world of the EVE: Valkyrie. There will also be new weekly Wormholes to fight for, where established reality is twisted for a fresh gameplay experience.

New rewards system

In Warzone, we’ve simplified EVE: Valkyrie’s previously complex in-game economy with the removal of Gold and the reduction of surplus Silver. You’ll earn XP per ship and use only XP to craft a Modification for that ship, which is far easier to follow. Salvage picked up during a battle by you or your team now has a more immediate effect by fuelling your ship’s Ultra gauge.

You can also fight over Spoils of War to earn Reward Capsules, enabling you to unlock a hangar-full of personalization options for your ships and pilot. Each item rewarded is categorised as Common, Rare or Epic to convey its sense of worth and desirability, plus a random element ensures that the content of each capsule remains a surprise.

Join the battle

EVE: Valkyrie – Warzone is for everyone. If you can play first-person shooters, you can pilot one of Warzone’s amazing ships. Not having access to VR hardware will no longer hold you back from diving weapons-first into intense and highly competitive space combat with your friends. It’s fast, it’s fun and there’s a ship with your name on it.

Fly safe and fly together!
 
Will this update make the game actually good this time?

Even with VR, I did not have a good time at all with this game. Think of something overly simple like Ace Combat, Eve Valkyrie is 10x more dumbed down and simple even compared to that.
 

Bookoo

Member
Will this update make the game actually good this time?

Even with VR, I did not have a good time at all with this game. Think of something overly simple like Ace Combat, Eve Valkyrie is 10x more dumbed down and simple even compared to that.

They have made a lot of changes to make it more enjoyable because originally the ship grind was insane. However it still is an "arcade" shooter, it wasn't meant to be a serious flight sim.

I think this change is cool and will bring more people in. I haven't played it in a while, but I had a good time.
 
They have made a lot of changes to make it more enjoyable because originally the ship grind was insane.

However it still is an "arcade" shooter, it wasn't meant to be a serious flight sim.

I know it's supposed to be arcadey. But even compared to other arcadey flight games, it just feels overly simple and dumbed down. The only thing this currently has going for it is the high production values, even then, I think the game looks pretty wack. The "VR" effect looks nice in the cockpit, but all of the action happening in front of you in space just looks like a crappy flat screen TV.

I think if people want a space flight shooter, then they should look to something like House of the Dying Sun. You can play that game with or without VR as well.
 

J-Skee

Member
I got this last year because I thought I'd eventually get PSVR. I hasn't happen yet, but it's good to see I can finally play the game.
 

Danthrax

Batteries the CRISIS!
I've wanted this game for so long but haven't been able to afford a VR headset. Finally I'll be able to play it! The discounted price is nice, too.
 

Tagyhag

Member
I think the game is extremely basic and dumbed down, even for an arcade shooter, but this is good for anyone without a headset that wants to try it.
 
Wouldn't folks without VR be at a disadvantage? I only played the demo, but using head tracking for aiming and the ability to freely look around seem like substantial advantages for VR players.
 

collige

Banned
Last I checked, this game is still $40 which is hilariously overpriced even by VR standards. Still a hard pass for me, especially when House of the Dying Sun is also out there.
 
Launched/updated today as EVE Valkyrie: Warzone on Steam.

$30.

Probably worth trying after a sale. Have no clue how good the game actually is, especially without VR as a hook.
 

Fledz

Member
Is there any benefit to being an ex or current Eve player? I have two 09 characters that are probably still somewhere in the ether.
 
Is there any benefit to being an ex or current Eve player? I have two 09 characters that are probably still somewhere in the ether.

Don't think there's a direct tie-in, no. But there is an in-game event going on in EVE until next week that's sort of related?

No direct cross-promotion type rewards or anything like you're thinking of. That would be something I'd more expect out of Project Nova, if that's not complete vaporware.
 
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