Playground is a solid developer. I have confidence that they'll deliver a good game. I'm glad they're taking a fresh look at it. I enjoyed Fable, but three installments from Peter M. was enough. I'd like to see what Playground does.
Can anyone tell me what the core tenets of Fable?
Other people might see it differently, but here are the core features of Fable, from my perspective:
- Open world single player RPG
- Light fantasy world, like you'd find in a fable (thus the name)
- Lighthearted tone (the opposite of the dark/grim/serious tone in many other games)
- Colorful, vibrant art style, with a slightly cartoonish look
- Easy combat, emphasis on accessibility (opposite of a Dark Souls type approach)
- Silly, adolescent humor -- e.g., fart jokes, sex jokes, kicking chickens
- Ability to get married and have kids, iirc
- Good and evil choices, which your character would reflect