Said he admires the scale Facebook operates at and wants that same scale for VR. Don't expect anyone to be negative about this.
He's now an employee of FB. I don't expect him to badmouth them at all.
Said he admires the scale Facebook operates at and wants that same scale for VR. Don't expect anyone to be negative about this.
The outrage over this will die out and the success or failure of Oculus will depend on how good it is, just like it always would have.
I find it very alarming that they didn't announce PC support from the get-go.
Notch cancelling a VR version of Minecraft on Occulus after this deal and effectively making VR Minecraft a PS4 exclusive. Question: is that a big deal?
This probably won't land until late 2015 mind.
Outrages don't always die out. Especially when there's competition. If Sony makes their Morpheus available for PC, people will choose a company they can trust. Especially people interested in VR. They tend to care more about that kind of stuff.
You're creating a straw man. I don't think anyone claimed VR as a gaming ONLY tech. That is an absurdity you've just manufactured.
Just gaming as one of the main priorities. Where did we see the most about Oculus up to this point? Gaming conventions mostly.
BTW: You don't need to school me on Facebook's intentions. They are quite obvious. Thanks.
... he helped build a social media platform, before bringing other people on board to grow and manage the company. I understand your point, though: taking someone seriously relies on more than just words or presentation. I agree. But hindsight is wonderful. Mark Zuckerberg is taken seriously because had a great idea, and people wanted in on it. The poster I was responding to was presenting relatively unrealistic and un-grounded ideas, and their choice of naming conventions in context made it difficult for me to take those ideas seriously. A good idea presented in a goofy way can be taken seriously. A questionable idea presented in a goofy way, less so.
So what is going to happen to Oculus if the services thing doesn´t take off? If Facebook doesn't pretend to make it profitable from the get go, then I guess they'll kill it after they realize it's a money sink.Mark Zuckerberg: "...we're clearly not a hardware company. We're not gonna try and make a profit off the devices long term. We view this as a software and services thing, where if we can make it so that this becomes a network where people can be communicating, and buying things and virtual goods, there might be advertising in the world but we need to figure that out down the line, then that's probably where the business will come from if I have to say."
Posted already?
From the Facebook internal conference regarding OR here:
https://soundcloud.com/highway62/internal-facebook-conference
edit: I took the quote from a reddit comment, im going to try to timestamp it.
He's now an employee of FB. I don't expect him to badmouth them at all.
As a KS backer who is not happy about this, no, not at all.Doesn't this show a huge flaw in funding Kickstarter?
Why is this indicative of a flaw?I mean really, where else in the world can you make a product with such low risk, high reward initial investment?
He's now an employee of FB. I don't expect him to badmouth them at all.
Doesn't this show a huge flaw in funding Kickstarter?
They just took around 2.5 million in pledged money from 10,000 people and turned it into 2 billion.
These people who pledged money will see nothing out of this, they just sold the company.
They can take the money and run, and the people who initially funded this will have nothing to actually get their money back.
There needs to be a kickstarter like system where the people who invest actually have a share in the company, that way the people who actually back the product have to live up to their claims and can't just sell out, while rewarding early investors if something like this happens.
I mean really, where else in the world can you make a product with such low risk, high reward initial investment?
Doesn't this show a huge flaw in funding Kickstarter?
They just took around 2.5 million in pledged money from 10,000 people and turned it into 2 billion.
These people who pledged money will see nothing out of this, they just sold the company.
They can take the money and run, and the people who initially funded this will have nothing to actually get their money back.
There needs to be a kickstarter like system where the people who invest actually have a share in the company, that way the people who actually back the product have to live up to their claims and can't just sell out, while rewarding early investors if something like this happens.
I mean really, where else in the world can you make a product with such low risk, high reward initial investment?
I'm not sure why any thought Carmack would badmouth this or leave. He just cares about coding for whatever interests him at the moment.
Doesn't this show a huge flaw in funding Kickstarter?
They just took around 2.5 million in pledged money from 10,000 people and turned it into 2 billion.
These people who pledged money will see nothing out of this, they just sold the company.
They can take the money and run, and the people who initially funded this will have nothing to actually get their money back.
There needs to be a kickstarter like system where the people who invest actually have a share in the company, that way the people who actually back the product have to live up to their claims and can't just sell out, while rewarding early investors if something like this happens.
I mean really, where else in the world can you make a product with such low risk, high reward initial investment?
Doesn't this show a huge flaw in funding Kickstarter?
They just took around 2.5 million in pledged money from 10,000 people and turned it into 2 billion.
These people who pledged money will see nothing out of this, they just sold the company.
They can take the money and run, and the people who initially funded this will have nothing to actually get their money back.
There needs to be a kickstarter like system where the people who invest actually have a share in the company, that way the people who actually back the product have to live up to their claims and can't just sell out, while rewarding early investors if something like this happens.
I mean really, where else in the world can you make a product with such low risk, high reward initial investment?
I don't get the comparisons to Sony's device.
I'm pretty sure FB isn't aiming at high end VR.
listen to the facebook conference... they are talking about the possible social aspects of VR + Facebook.. RUH ROH
The only reason I can think facebook would do this is so they can have a Google glass like device and do everything that Google isn't allowing. Such as advertising lol.
They don't want it for gaming. They want it as a google glass competitor.
therein lies your answer.300 dollar 1440p OR? That would be good.
Or does FB mishandle and bungle this whole thing by either forcing it half-baked and early, by demanding a low price point and hardware at profit? Do they sit on this tech? Did they buy them for patents?
Is FB trying to go after the Google glass sphere?
Mark Zuckerberg
"But this is just the start. After games, we're going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on GOGGLES in your home."
He's now an employee of FB. I don't expect him to badmouth them at all.
As a KS backer who is not happy about this, no, not at all.
Why is this indicative of a flaw?
While the folks at Oculus are more than an adversary for the combined research of Sony and NASA, Sony probably did not consider Oculus to be able to match their marketing and production. Sony probably thought they could enter the Playstation ecosystem at a lower price point than the CV1, with a much bigger marketing push to the casual crowd. They probably thought they could slowly roll out PC support, once Morpheus pushed PS4 sales out the ass.I find it very alarming that they didn't announce PC support from the get-go.
Oculus was the high end device no? Sony VR is restricted by its platform.
They just got two billion from a buyout and you are seeing none of that from your investment.
Wait, strike that. It's not an investment, it's a donation. That's my issue.
I think Kickstarter would be a much better system if it worked off actually investing and being able to pull out if your don't like the direction where the product is going, instead of hoping for the best.
Or best case you make a profit because the company your invested in just got bought out for two fucking billion.
This whole thing just feels like when your favorite band sells out and releases a shitty concept album to try and capture the tween markets, just feels scummy. This move took all the wind out of Oculus' sails in my opinion. Turned Oculus from a small indie upstart with a lot of passion to another corporate branch that will probably get ran into the ground. I hope I'm proven wrong but my gut is telling I'll probably be disappointed.
Not anymore. 99% of Facebook users are on some crappy pc, laptop, or tablet. You can bet OR is going to aim at an even lower denominator than ps4 now.Oculus was the high end device no? Sony VR is restricted by its platform.
While the folks at Oculus are more than an adversary for the combined research of Sony and NASA, Sony probably did not consider Oculus to be able to match their marketing and production. Sony probably thought they could enter the Playstation ecosystem at a lower price point than the CV1, with a much bigger marketing push to the casual crowd. They probably thought they could slowly roll out PC support, once Morpheus pushed PS4 sales out the ass.
Now. They no longer have this luxury. Overnight, they've lost their marketing and financial advantage. They really need to launch on PC if they don't want to be left with scraps.
They Lupe Fiasco'd, in other words.This whole thing just feels like when your favorite band sells out and releases a shitty concept album to try and capture the tween markets, just feels scummy.
some things got to give. i don't believe the "after gaming" bit at all.
so say bye bye to immersive high end vr gaming.
and say hello to cool stylized vr glasses with "social" messages, images and adverts naggin at your eyeballs 24/7.
Notch cancelling a VR version of Minecraft on Occulus after this deal and effectively making VR Minecraft a PS4 exclusive. Question: is that a big deal?
This probably won't land until late 2015 mind.
I promise [there will be no specific Facebook tech tie-ins.]
Why would we want to sell to someone like MS or Apple? So they can tear the company apart and use the pieces to build out their own vision of virtual reality, one that fits whatever current strategy they have? Not a chance.
I don't get the comparisons to Sony's device.
I'm pretty sure FB isn't aiming at high end VR.
So the flaw is that it doesn't do the thing you want it to do that it never said it did?
It was but do you think facebook is seriously going to put out a high end tech VR?Oculus was the high end device no? Sony VR is restricted by its platform.
It'll probably be nicer in the short term, a better quality CV1 with more marketing, software and consumer interest, but it's the future that I'm concerned about. Being bought out by anybody, whether Facebook, Google, Samsung means they have access to all of Oculus' patents, which could diminish innovation and VR upstarts in the future. If this does become big it'll just be another patent war.
Not anymore. 99% of Facebook users are on some crappy pc, laptop, or tablet. You can bet OR is going to aim at an even lower denominator than ps4 now.