More_Badass
Member
How can you people really believe this? This is the shot of adrenaline OR neededWell that just killed any momentum the OR had.
How can you people really believe this? This is the shot of adrenaline OR neededWell that just killed any momentum the OR had.
Hahahaha no wonder we haven't heard anything about a consumer model. Fucking hilarious.
Did you even read my post?
How can you people really believe this? This is the shot of adrenaline OR needed
That's mighty high of someone, who's sitting on about as much knowledge as I am. Zero.What a bunch of nonsense. The real money is in software sales and Sony with morpheus is going to have exclusive software too one of the hottest consoles in history right now that they can't keep on shelves and selling every single one they make. The target audience for Oculus hasn't changed. No 'marketing arm' is going to shift consumers to $1000 high end rigs.
VR isn't VHS vs. Betamax or Blu Ray vs HD DVD. Console and PC are two separate markets, this deal hasn't changed that
Weird news, but I don't really get why so many people are acting like the company folded. Does everyone just hate it on principle, or are we really expecting things to go badly for Oculus from now on?
Yeah but it could change the direction at the end. Not main on hardware but software and content. Like marketplace etc..How can you people really believe this? This is the shot of adrenaline OR needed
Weird news, but I don't really get why so many people are acting like the company folded. Does everyone just hate it on principle, or are we really expecting things to go badly for Oculus from now on?
Jeez, I step away from the internet for a few hours, and this happens. Very concerned.
If I don't have my VR headset in time for Star Citizen, there will be hell to pay.
2 Billions?
well I'd have done the same!
You were talking about how VR needs to attract the hardcore first to be successful and that it would take a decade. I disagreed with that. I'm not sure what you didn't get about my post other than I mentioned Sony (because they are also relevant in the VR market). I believe that casuals are the most important audience for VR (as well as other non-gaming related fields) and that it would be big on release -- unlike you. Thus: "I wholeheartedly disagree". I'm sorry if you felt that I didn't read your comment.
2 billion is seriously cheap though, that palmer is dumb
5 billion would've been my minimum
Sony wins
Oh, I know FB doesn't really have existing production chains, but I merely meant that the 2 billion investment can also go towards opening up bigger chains. But yes, that all comes back to "bigger pockets".Oculus now has far deeper pockets to draw from (limited by Facebook willingness in the same way Xbox and MS can't be equivocated in terms of resources), but they don't gain any production competencies via this acquisition.
Content is really king these days in any platform environment. I don't just mean games. And really Facebook brings nothing to the table there... although I suppose they can just throw some money and stock around to gain it.
I said that because we both agree in that VR will be huge outside of AAA gaming. You just think it will happen a lot sooner than I do.
I don't think that's "wholeheartedly" disagreeing.
I don't believe the hardware is there in mass to sell to that many people. You need believable worlds to run at high framerates with no lag. You can't plug this into your average tablet and expect it to be able to push that kind of graphics that's believable.
Maybe ten years is too long, but it ain't gonna happen next year.
They win at being a grassroots non-corporate start-up built by gamers who truly care more about innovation than monetary gain, and would sooner shutter their doors before suggesting any type of application for their VR solution that doesn't directly revolve around the most hardcore gamers.What do they win?
I left facebook 4 years ago... I guess 4 years from now, I wont purchased an Oculus Rift when it launches.
I couldn't imagine anyone in this position truing down an offer like to, to be honest...
Oculus VR went from a 2.4 million dollar crowd funded company, to a 2 billion dollar buy out...
Honestly though, I think 2 billion is undervalued for this company, they spent more on less. I just hope Facebook can give Oculus VR some breathing room to grow on their own.
Can't blame them for 2 billion.What the fuck? So OR sold out? fb enters the console wars?
They win at being a grassroots non-corporate start-up built by gamers who truly care more about innovation than monetary gain, and would sooner shutter their doors before suggesting any type of application for their VR solution that doesn't directly revolve around the most hardcore gamers.
and those who haven't left it... defend it.... have you guys noticed that?You guys ever notice how anyone who has ever left facebook loves nothing more than to tell you they left facebook?
You guys ever notice how anyone who has ever left facebook loves nothing more than to tell you they left facebook?
"According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo."
looooooooooooooooooooooooooooooooooooool
link: http://www.nytimes.com/2014/03/26/t...l-reality-headset.html?hpw&rref=business&_r=0
This was my immediate thought when I heard the news. It has probably been mentioned before but I am still excited about what may be in store...
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To the future!