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Facebook has acquired Oculus VR for 2 Billion US Dollars

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haha
 
I couldn't imagine anyone in this position truing down an offer like to, to be honest...
Oculus VR went from a 2.4 million dollar crowd funded company, to a 2 billion dollar buy out...

Honestly though, I think 2 billion is undervalued for this company, they spent more on less. I just hope Facebook can give Oculus VR some breathing room to grow on their own.

true, the potential is massive, but it's also for massive failure, which is far from being an unrealistic hypothesis at this point. All in all, an happy paycheck for mr Palmer regardless
 
"According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo."

looooooooooooooooooooooooooooooooooooool

link: http://www.nytimes.com/2014/03/26/t...l-reality-headset.html?hpw&rref=business&_r=0

You're just trolling. Everyone knows that Facebook gave OR 2Bn out of the kindness of their hearts. Nothing is going to change over at the OR HQ!
 
What makes no sense about this is the extreme power requirements to achieve 3d at 1080p in a believable environment do not fit with a casual audience. I bet less than 1% of Facebook users have PC hardware capable of doing anything above something like world of Warcraft or minecraft level graphics on the rift.
 
2 billion is seriously cheap though, that palmer is dumb
5 billion would've been my minimum

A consumer version hasn't even entered the market (which, if I've got this right: isn't even proven). They've put a ton of time into R&D, and got people interested, but 2 billion is an insane amount of money.
 
"According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo."

looooooooooooooooooooooooooooooooooooool

link: http://www.nytimes.com/2014/03/26/t...l-reality-headset.html?hpw&rref=business&_r=0

"Brendan Iribe, a co-founder and the chief executive of Oculus VR, said Facebook would be able to use the technology to allow avatars representing its members to interact with one another — perhaps by socializing at online parties."

And I'm out.
 
A few semi-random thoughts about the news:
1) The Facebook acquisition will cause the business model behind Oculus VR to change. Facebook is built primarily on an advertising business model, so that will inevitably be a part of future Oculus VR offerings.
2) Facebook will still be interested in games, but will push for more social applications that can be monitized.
3) Sony's Morpheus now becomes the pure gaming oriented VR play. Sony has done well with a "core gamer" focus for PS4 and they will continue that focus for Morpheus. If Sony is smart, they will start blanketing AAA and indie developers alike with Morpheus kits and keep reiterating the "gaming first" mantra.
4) Unless Microsoft has been secretly working on VR for the past few years, they may find themselves behind Sony with no easy way (i.e., buying Oculus VR) to catch up. It will be interesting to see if and how Microsoft responds to both Sony and Facebook.


You don't think that if Sony's VR takes off they'll expand the use if it well beyond video games? They're a gadget/media/enterainment company through and through and they will find applications for Morpheus which extend into all forms of media and entertainment.
 
"Brendan Iribe, a co-founder and the chief executive of Oculus VR, said Facebook would be able to use the technology to allow avatars representing its members to interact with one another — perhaps by socializing at online parties."

And I'm out.

I really don't understand why the existence of that would make playing games on the Oculus less fun.
 
That's mighty high of someone, who's sitting on about as much knowledge as I am. Zero.

We are all speculating here. You think VR won't be big enough to be a new mainstay media form. Obviously, other people do. That includes individuals, and entire corporations. We're all hedging our bets, here. If this thing takes off like Facebook wants it to, and Sony sticks with "lucrative" software sales, revisionist history will look back at them as fools for missing out on something much much bigger. The opposite is also true.

Also, marketing to the PC audience doesn't stop them from selling that same exclusive software. Stopping dualshocks from being sold as standard PC controllers doesn't really benefit anyone.

What does this have anything to do with Sony being 'buried'. You're not really backing off your initial hyperbolic argument. What does Facebook want in VR to take off? How does that affect Sony making money off their own platform? Sony is missing out on something you can't even articulate properly.

PC, Consoles, Nintendo, Sony, MS have their own audience which provide specific software that has an entry point. Selling exclusive software with proprietary hardware has been happening forever. There is a reason why everyone is not making everything on every platform. Nothing has changed. Playing farmville or the 4K version of Battlefield 6 in VR has nothing to do with playing Gran Turismo or Media Molecule's next project with Morpheus.
 
Molly is a purer version in ecstasy. Or something. Maybe GDC attendees do Molly? Maybe he means there's now more likely to be teens on rift than developer types.
 
"According to a person involved in the deal who was not allowed to speak publicly because he was not authorized by either company, Facebook eventually plans to redesign the Oculus hardware and rebrand it with a Facebook interface and logo."

looooooooooooooooooooooooooooooooooooool

link: http://www.nytimes.com/2014/03/26/t...l-reality-headset.html?hpw&rref=business&_r=0

Great way for already unsocial people to get more unsocial!!! The future can't come fast enough!!!!!

#Let'sTogetherDieAlone
 
Man, Bitstrips in VR!? COUNT ME IN, I can't wait to make millions of fucking comics that take no effort for goddamn amateurs to make!

How about dem selfies? Can't wait to see a girls duck lips one inch away from my face!

Man, if this isn't a 2 billion dollar idea, I don't know what is!
 
"Brendan Iribe, a co-founder and the chief executive of Oculus VR, said Facebook would be able to use the technology to allow avatars representing its members to interact with one another — perhaps by socializing at online parties."

And I'm out.
I'm imagining a Facebook / Playstation Home hybrid, which people abandon their real live to participate in. Endless VR "walls" of nonsensical selfies and pats on ones own back. Shoveling cheese puffs into your gullet as you bleed away hours in a VR world built around marketing, commerce, and data collection instead of purely game development. Now, instead of just seeing your "friends" pictures of their newly born child, you can actually see it birthed in this new digital realm, all the while participating in a VR rave chaulk full of virtual MDMA which you can literally buy with real money.

Their is a world of bullshit on the horizon.

FriendFace...
 
Undervalued how? The product us great but there were literally hundreds of obstacles between them making this a viable product which is embraced by developers which could sustain a real business model outside of donations. They got far more than the value of their company because they had nothing to show that this was a 2 billion dollar company outside of excitement by techy nerds like us.

I guess I was echoing the sentiments of the "whatsapp" posts. Whatsapp is a software company that was bough tout for 16 billion, while a hardware company like
Oculus was bought out for two billion. It just seems a little low, that's all. But you do also make some valid points.
 
Man, Bitstrips in VR!? COUNT ME IN, I can't wait to make millions of fucking comics that take no effort for goddamn amateurs to make!

How about dem selfies? Can't wait to see a girls duck lips one inch away from my face!

Man, if this isn't a 2 billion dollar idea, I don't know what is!
I see this being the first step in the leap to being able to punch people over the Internet. if so, those girls making duckfaces will be in trouble...
 
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